virtual void Detach() { m_tbar = NULL; }
virtual void Attach(wxToolBarBase *tbar) { m_tbar = tbar; }
+#if wxUSE_MENUS
// these methods are only for tools of wxITEM_DROPDOWN kind (but even such
// tools can have a NULL associated menu)
virtual void SetDropdownMenu(wxMenu *menu);
wxMenu *GetDropdownMenu() const { return m_dropdownMenu; }
+#endif
protected:
// common part of all ctors
m_toggled = false;
m_enabled = true;
+#if wxUSE_MENUS
m_dropdownMenu = NULL;
+#endif
+
}
wxToolBarBase *m_tbar; // the toolbar to which we belong (may be NULL)
wxString m_shortHelpString;
wxString m_longHelpString;
+#if wxUSE_MENUS
wxMenu *m_dropdownMenu;
+#endif
DECLARE_DYNAMIC_CLASS_NO_COPY(wxToolBarToolBase)
};
{ return GetToolBitmapSize(); }
// returns a (non separator) tool containing the point (x, y) or NULL if
- // there is no tool at this point (corrdinates are client)
+ // there is no tool at this point (coordinates are client)
virtual wxToolBarToolBase *FindToolForPosition(wxCoord x,
wxCoord y) const = 0;
// don't want toolbars to accept the focus
virtual bool AcceptsFocus() const { return false; }
+#if wxUSE_MENUS
// Set dropdown menu
bool SetDropdownMenu(int toolid, wxMenu *menu);
+#endif
protected:
// to implement in derived classes