wxColour();
// from RGB
wxColour( unsigned char red, unsigned char green, unsigned char blue );
+ wxColour( unsigned long colRGB ) { Set(colRGB); }
+
// implicit conversion from the colour name
wxColour( const wxString &colourName ) { InitFromName(colourName); }
wxColour( const char *colourName ) { InitFromName(colourName); }
// comparison
bool operator == (const wxColour& colour) const
{
- return (m_red == colour.m_red &&
+ return (m_isInit == colour.m_isInit &&
+ m_red == colour.m_red &&
m_green == colour.m_green &&
m_blue == colour.m_blue);
}
void InitFromName(const wxString& col);
- const WXCOLORREF GetPixel() const { return m_pixel; };
+ const WXCOLORREF& GetPixel() const { return m_pixel; };
private:
bool m_isInit;
public:
WXCOLORREF m_pixel ;
- void Set( WXCOLORREF color ) { m_pixel = color ; m_red = m_pixel.red>>8 ;m_blue = m_pixel.blue>>8 ;m_green = m_pixel.green>>8 ;}
+ void Set( const WXCOLORREF* color ) ;
private:
DECLARE_DYNAMIC_CLASS(wxColour)