/////////////////////////////////////////////////////////////////////////////
-// Name: dialog.cpp
+// Name: src/mac/carbon/dialog.cpp
// Purpose: wxDialog class
-// Author: AUTHOR
+// Author: Stefan Csomor
// Modified by:
-// Created: ??/??/98
+// Created: 1998-01-01
// RCS-ID: $Id$
-// Copyright: (c) AUTHOR
-// Licence: wxWindows licence
+// Copyright: (c) Stefan Csomor
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "dialog.h"
-#endif
+#include "wx/wxprec.h"
#include "wx/dialog.h"
-#include "wx/utils.h"
-#include "wx/frame.h"
-#include "wx/app.h"
-#include "wx/settings.h"
-#include <wx/mac/uma.h>
+#ifndef WX_PRECOMP
+ #include "wx/app.h"
+ #include "wx/utils.h"
+ #include "wx/frame.h"
+ #include "wx/settings.h"
+#endif // WX_PRECOMP
+
+#include "wx/mac/uma.h"
+
// Lists to keep track of windows, so we can disable/enable them
// for modal dialogs
wxList wxModalDialogs;
-wxList wxModelessWindows; // Frames and modeless dialogs
-extern wxList wxPendingDelete;
-
-#if !USE_SHARED_LIBRARY
-IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxPanel)
-
-BEGIN_EVENT_TABLE(wxDialog, wxPanel)
- EVT_SIZE(wxDialog::OnSize)
- EVT_BUTTON(wxID_OK, wxDialog::OnOK)
- EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
- EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
- EVT_CHAR_HOOK(wxDialog::OnCharHook)
- EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
- EVT_CLOSE(wxDialog::OnCloseWindow)
-END_EVENT_TABLE()
-#endif
+IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxTopLevelWindow)
-wxDialog::wxDialog()
+void wxDialog::Init()
{
- SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
+ m_isModalStyle = false;
}
-bool wxDialog::Create(wxWindow *parent, wxWindowID id,
- const wxString& title,
- const wxPoint& pos,
- const wxSize& size,
- long style,
- const wxString& name)
+bool wxDialog::Create( wxWindow *parent,
+ wxWindowID id,
+ const wxString& title,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name )
{
- m_windowStyle = style;
-
- SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
- SetName(name);
-
- if (!parent)
- wxTopLevelWindows.Append(this);
-
- if (parent) parent->AddChild(this);
-
- if ( id == -1 )
- m_windowId = (int)NewControlId();
- else
- m_windowId = id;
-
- Rect theBoundsRect;
-
- m_x = (int)pos.x;
- m_y = (int)pos.y;
- if ( m_y < 50 )
- m_y = 50 ;
- if ( m_x < 20 )
- m_x = 20 ;
-
- m_width = size.x;
- if (m_width == -1)
- m_width = 20;
- m_height = size.y;
- if (m_height == -1)
- m_height = 20;
-
- ::SetRect(&theBoundsRect, m_x, m_y, m_x + m_width, m_y + m_height);
- m_macWindowData = new MacWindowData() ;
-
- WindowClass wclass = kMovableModalWindowClass ;
- WindowAttributes attr = kWindowNoAttributes ;
-
- if ( ( m_windowStyle & wxMINIMIZE_BOX ) || ( m_windowStyle & wxMAXIMIZE_BOX ) )
- {
- attr |= kWindowFullZoomAttribute ;
- attr |= kWindowResizableAttribute ;
- }
-
- UMACreateNewWindow( wclass , attr , &theBoundsRect , &m_macWindowData->m_macWindow ) ;
- wxAssociateWinWithMacWindow( m_macWindowData->m_macWindow , this ) ;
- wxString label ;
- if( wxApp::s_macDefaultEncodingIsPC )
- label = wxMacMakeMacStringFromPC( title ) ;
- else
- label = title ;
- UMASetWTitleC( m_macWindowData->m_macWindow , label ) ;
- m_macWindowData->m_macWindowBackgroundTheme = kThemeBrushDialogBackgroundActive ;
- UMACreateRootControl( m_macWindowData->m_macWindow , &m_macWindowData->m_macRootControl ) ;
- m_macWindowData->m_macFocus = NULL ;
- return TRUE;
-}
+ SetExtraStyle( GetExtraStyle() | wxTOPLEVEL_EX_DIALOG );
-void wxDialog::SetModal(bool flag)
-{
- if ( flag )
- m_windowStyle |= wxDIALOG_MODAL ;
- else
- if ( m_windowStyle & wxDIALOG_MODAL )
- m_windowStyle -= wxDIALOG_MODAL ;
-
- wxModelessWindows.DeleteObject(this);
- if (!flag)
- wxModelessWindows.Append(this);
+ // All dialogs should really have this style...
+ style |= wxTAB_TRAVERSAL;
+
+ // ...but not these styles
+ style &= ~(wxYES | wxOK | wxNO); // | wxCANCEL
+
+ if ( !wxTopLevelWindow::Create( parent, id, title, pos, size, style, name ) )
+ return false;
+
+#if TARGET_API_MAC_OSX
+ HIViewRef growBoxRef = 0 ;
+ OSStatus err = HIViewFindByID( HIViewGetRoot( (WindowRef)m_macWindow ), kHIViewWindowGrowBoxID, &growBoxRef );
+ if ( err == noErr && growBoxRef != 0 )
+ HIGrowBoxViewSetTransparent( growBoxRef, true ) ;
+#endif
+
+ return true;
}
-wxDialog::~wxDialog()
+void wxDialog::SetModal( bool flag )
{
- m_isBeingDeleted = TRUE ;
- wxTopLevelWindows.DeleteObject(this);
-
- m_modalShowing = FALSE;
+ if ( flag )
+ {
+ m_isModalStyle = true;
- if ( (GetWindowStyleFlag() & wxDIALOG_MODAL) != wxDIALOG_MODAL )
- wxModelessWindows.DeleteObject(this);
+ wxModelessWindows.DeleteObject( this );
- // If this is the last top-level window, exit.
- if (wxTheApp && (wxTopLevelWindows.Number() == 0))
+#if TARGET_CARBON
+ SetWindowModality( (WindowRef)MacGetWindowRef(), kWindowModalityAppModal, NULL ) ;
+#endif
+ }
+ else
{
- wxTheApp->SetTopWindow(NULL);
+ m_isModalStyle = false;
- if (wxTheApp->GetExitOnFrameDelete())
- {
- wxTheApp->ExitMainLoop() ;
- }
+ wxModelessWindows.Append( this );
}
}
-// By default, pressing escape cancels the dialog
-void wxDialog::OnCharHook(wxKeyEvent& event)
+wxDialog::~wxDialog()
{
- if (event.m_keyCode == WXK_ESCAPE)
- {
- // Behaviour changed in 2.0: we'll send a Cancel message
- // to the dialog instead of Close.
- wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
- cancelEvent.SetEventObject( this );
- GetEventHandler()->ProcessEvent(cancelEvent);
-
- return;
- }
- // We didn't process this event.
- event.Skip();
+ m_isBeingDeleted = true;
+ Show(false);
}
-void wxDialog::Iconize(bool WXUNUSED(iconize))
+// On mac command-stop does the same thing as Esc, let the base class know
+// about it
+bool wxDialog::IsEscapeKey(const wxKeyEvent& event)
{
- // TODO
+ if ( event.GetKeyCode() == '.' && event.GetModifiers() == wxMOD_CMD )
+ return true;
+
+ return wxDialogBase::IsEscapeKey(event);
}
-bool wxDialog::IsIconized() const
+bool wxDialog::IsModal() const
{
- // TODO
- return FALSE;
+ return wxModalDialogs.Find((wxDialog *)this) != NULL; // const_cast
+ // return m_isModalStyle;
}
-extern bool s_macIsInModalLoop ;
-bool wxDialog::Show(bool show)
+bool wxDialog::IsModalShowing() const
{
- m_isShown = show;
+ return wxModalDialogs.Find((wxDialog *)this) != NULL; // const_cast
+}
- if (show)
- InitDialog();
+bool wxDialog::Show(bool show)
+{
+ if ( !wxDialogBase::Show(show) )
+ // nothing to do
+ return false;
- bool modal = ((GetWindowStyleFlag() & wxDIALOG_MODAL) == wxDIALOG_MODAL) ;
+ if ( show )
+ // usually will result in TransferDataToWindow() being called
+ InitDialog();
-#if WXGARBAGE_COLLECTION_ON /* MATTHEW: GC */
- if (!modal)
- {
- if (show)
+ if ( m_isModalStyle )
{
- if (!wxModelessWindows.Find(this))
- wxModelessWindows.Append(this);
- }
- else
- wxModelessWindows.DeleteObject(this);
- }
- if (show)
- {
- if (!wxTopLevelWindows.Find(this))
- wxTopLevelWindows.Append(this);
- }
- else
- wxTopLevelWindows.DeleteObject(this);
-#endif
+ if ( show )
+ {
+ DoShowModal();
+ }
+ else // end of modal dialog
+ {
+ // this will cause IsModalShowing() return false and our local
+ // message loop will terminate
+ wxModalDialogs.DeleteObject(this);
+ }
+ }
- if ( modal )
- {
- s_macIsInModalLoop = true ;
- if (show)
- {
- if (m_modalShowing)
- {
-// BringWindowToTop((HWND) GetHWND());
- return TRUE;
- }
-
- m_modalShowing = TRUE;
- // if we don't do it, some window might be deleted while we have pointers
- // to them in our disabledWindows list and the program will crash when it
- // will try to reenable them after the modal dialog end
- wxTheApp->DeletePendingObjects();
-
- UMAShowWindow( m_macWindowData->m_macWindow ) ;
- UMASelectWindow( m_macWindowData->m_macWindow ) ;
-
- if (!wxModalDialogs.Member(this))
- wxModalDialogs.Append(this);
-
- while (wxModalDialogs.Member(this) )
- {
- wxTheApp->MacDoOneEvent() ;
- }
- }
- else
- {
- wxModalDialogs.DeleteObject(this);
- UMAHideWindow( m_macWindowData->m_macWindow ) ;
- }
- s_macIsInModalLoop = false ;
- }
- else // !modal
- {
- if (show)
- {
- UMAShowWindow( m_macWindowData->m_macWindow ) ;
- UMASelectWindow( m_macWindowData->m_macWindow ) ;
- }
- else
- {
- UMAHideWindow( m_macWindowData->m_macWindow ) ;
- }
- }
- return TRUE ;
+ return true;
}
+#if !TARGET_CARBON
+extern bool s_macIsInModalLoop ;
+#endif
-// Replacement for Show(TRUE) for modal dialogs - returns return code
-int wxDialog::ShowModal()
+void wxDialog::DoShowModal()
{
- m_windowStyle |= wxDIALOG_MODAL;
- Show(TRUE);
- return GetReturnCode();
-}
+ wxCHECK_RET( !IsModalShowing(), wxT("DoShowModal() called twice") );
-void wxDialog::EndModal(int retCode)
-{
- SetReturnCode(retCode);
- // TODO modal un-showing
- Show(FALSE);
-}
+ wxModalDialogs.Append(this);
-// Standard buttons
-void wxDialog::OnOK(wxCommandEvent& event)
-{
- if ( Validate() && TransferDataFromWindow() )
- {
- if ( IsModal() )
- EndModal(wxID_OK);
- else
- {
- SetReturnCode(wxID_OK);
- this->Show(FALSE);
- }
- }
-}
+ SetFocus() ;
-void wxDialog::OnApply(wxCommandEvent& event)
-{
- if (Validate())
- TransferDataFromWindow();
- // TODO probably need to disable the Apply button until things change again
-}
+#if TARGET_CARBON
+ BeginAppModalStateForWindow( (WindowRef) MacGetWindowRef()) ;
+#else
+ // TODO : test whether parent gets disabled
+ bool formerModal = s_macIsInModalLoop ;
+ s_macIsInModalLoop = true ;
+#endif
-void wxDialog::OnCancel(wxCommandEvent& event)
-{
- if ( IsModal() )
- EndModal(wxID_CANCEL);
- else
+ while ( IsModalShowing() )
{
- SetReturnCode(wxID_CANCEL);
- this->Show(FALSE);
+ wxTheApp->MacDoOneEvent() ;
+ // calls process idle itself
}
-}
-void wxDialog::OnCloseWindow(wxCloseEvent& event)
-{
- // We'll send a Cancel message by default,
- // which may close the dialog.
- // Check for looping if the Cancel event handler calls Close().
-
- // Note that if a cancel button and handler aren't present in the dialog,
- // nothing will happen when you close the dialog via the window manager, or
- // via Close().
- // We wouldn't want to destroy the dialog by default, since the dialog may have been
- // created on the stack.
- // However, this does mean that calling dialog->Close() won't delete the dialog
- // unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be
- // sure to destroy the dialog.
- // The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog.
-
- static wxList closing;
-
- if ( closing.Member(this) )
- return;
-
- closing.Append(this);
-
- wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
- cancelEvent.SetEventObject( this );
- GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
-
- closing.DeleteObject(this);
+#if TARGET_CARBON
+ EndAppModalStateForWindow( (WindowRef) MacGetWindowRef() ) ;
+#else
+ // TODO probably reenable the parent window if any
+ s_macIsInModalLoop = formerModal ;
+#endif
}
-// Destroy the window (delayed, if a managed window)
-bool wxDialog::Destroy()
-{
- if (!wxPendingDelete.Member(this))
- wxPendingDelete.Append(this);
- return TRUE;
-}
-void wxDialog::OnSize(wxSizeEvent& WXUNUSED(event))
+// Replacement for Show(true) for modal dialogs - returns return code
+int wxDialog::ShowModal()
{
- // if we're using constraints - do use them
- #if wxUSE_CONSTRAINTS
- if ( GetAutoLayout() ) {
- Layout();
- }
- #endif
-}
+ if ( !m_isModalStyle )
+ SetModal(true);
-void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& event)
-{
- SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
- Refresh();
+ Show(true);
+
+ return GetReturnCode();
}
-void wxDialog::Fit()
+// NB: this function (surprizingly) may be called for both modal and modeless
+// dialogs and should work for both of them
+void wxDialog::EndModal(int retCode)
{
- wxWindow::Fit();
+ SetReturnCode(retCode);
+ Show(false);
+ SetModal(false);
}