#pragma interface "textctrl.h"
#endif
-#include "wx/control.h"
-#include "wx/ioswrap.h"
-
-// TODO Some platforms/compilers don't like inheritance from streambuf.
-#if (defined(__BORLANDC__) && !defined(__WIN32__)) || defined(__MWERKS__)
- #define NO_TEXT_WINDOW_STREAM
-#endif
-
WXDLLEXPORT_DATA(extern const char*) wxTextCtrlNameStr;
WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
// Single-line text item
-class WXDLLEXPORT wxTextCtrl: public wxControl
-#ifndef NO_TEXT_WINDOW_STREAM
- , public streambuf
-#endif
+class WXDLLEXPORT wxTextCtrl : public wxTextCtrlBase
{
DECLARE_DYNAMIC_CLASS(wxTextCtrl)
long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxTextCtrlNameStr)
-#ifndef NO_TEXT_WINDOW_STREAM
- : streambuf()
-#endif
{
Create(parent, id, value, pos, size, style, validator, name);
}
virtual void GetSelection(long* from, long* to) const;
virtual bool IsEditable() const ;
- // streambuf implementation
-#ifndef NO_TEXT_WINDOW_STREAM
- int overflow(int i);
- int sync();
- int underflow();
-#endif
-
- wxTextCtrl& operator<<(const wxString& s);
- wxTextCtrl& operator<<(int i);
- wxTextCtrl& operator<<(long i);
- wxTextCtrl& operator<<(float f);
- wxTextCtrl& operator<<(double d);
- wxTextCtrl& operator<<(const char c);
-
virtual bool LoadFile(const wxString& file);
virtual bool SaveFile(const wxString& file);
virtual void WriteText(const wxString& text);
virtual bool IsModified() const;
virtual long XYToPosition(long x, long y) const;
- virtual void PositionToXY(long pos, long *x, long *y) const;
+ virtual bool PositionToXY(long pos, long *x, long *y) const;
virtual void ShowPosition(long pos);
virtual void Clear();