// Purpose: wxFrame
// Author: David Webster
// Modified by:
-// Created: 08/12/99
+// Created: 10/27/99
// RCS-ID: $Id$
// Copyright: (c) David Webster
// Licence: wxWindows licence
#endif // WX_PRECOMP
#include "wx/os2/private.h"
-#include "wx/statusbr.h"
-#include "wx/toolbar.h"
+
+#if wxUSE_STATUSBAR
+ #include "wx/statusbr.h"
+#endif // wxUSE_STATUSBAR
+
+#if wxUSE_TOOLBAR
+ #include "wx/toolbar.h"
+#endif // wxUSE_TOOLBAR
+
#include "wx/menuitem.h"
#include "wx/log.h"
+// ----------------------------------------------------------------------------
+// globals
+// ----------------------------------------------------------------------------
+
extern wxWindowList wxModelessWindows;
extern wxList WXDLLEXPORT wxPendingDelete;
extern wxChar wxFrameClassName[];
extern wxMenu *wxCurrentPopupMenu;
+// ----------------------------------------------------------------------------
+// event tables
+// ----------------------------------------------------------------------------
+
#if !USE_SHARED_LIBRARY
-BEGIN_EVENT_TABLE(wxFrame, wxWindow)
- EVT_SIZE(wxFrame::OnSize)
- EVT_ACTIVATE(wxFrame::OnActivate)
- EVT_MENU_HIGHLIGHT_ALL(wxFrame::OnMenuHighlight)
- EVT_SYS_COLOUR_CHANGED(wxFrame::OnSysColourChanged)
- EVT_IDLE(wxFrame::OnIdle)
- EVT_CLOSE(wxFrame::OnCloseWindow)
+BEGIN_EVENT_TABLE(wxFrame, wxFrameBase)
+ EVT_ACTIVATE(wxFrame::OnActivate)
+ EVT_SYS_COLOUR_CHANGED(wxFrame::OnSysColourChanged)
END_EVENT_TABLE()
IMPLEMENT_DYNAMIC_CLASS(wxFrame, wxWindow)
#endif
-bool wxFrame::m_useNativeStatusBar = FALSE;
+// ============================================================================
+// implementation
+// ============================================================================
-wxFrame::wxFrame()
-{
- m_frameToolBar = NULL ;
- m_frameMenuBar = NULL;
- m_frameStatusBar = NULL;
+// ----------------------------------------------------------------------------
+// static class members
+// ----------------------------------------------------------------------------
- m_iconized = FALSE;
-}
+#if wxUSE_NATIVE_STATUSBAR
+ bool wxFrame::m_useNativeStatusBar = TRUE;
+#else
+ bool wxFrame::m_useNativeStatusBar = FALSE;
+#endif
+
+// ----------------------------------------------------------------------------
+// creation/destruction
+// ----------------------------------------------------------------------------
-bool wxFrame::Create( wxWindow *parent
- ,wxWindowID id
- ,const wxString& title
- ,const wxPoint& pos
- ,const wxSize& size
- ,long style
- ,const wxString& name
- )
+void wxFrame::Init()
{
+ m_iconized = FALSE;
+
#if wxUSE_TOOLTIPS
m_hwndToolTip = 0;
#endif
+}
+bool wxFrame::Create(wxWindow *parent,
+ wxWindowID id,
+ const wxString& title,
+ const wxPoint& pos,
+ const wxSize& size,
+ long style,
+ const wxString& name)
+{
SetName(name);
m_windowStyle = style;
m_frameMenuBar = NULL;
- m_frameToolBar = NULL ;
+ m_frameToolBar = NULL;
m_frameStatusBar = NULL;
SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE));
-// m_icon = NULL;
if ( id > -1 )
m_windowId = id;
else
m_iconized = FALSE;
+ // we pass NULL as parent to MSWCreate because frames with parents behave
+ // very strangely under Win95 shell
+ // Alteration by JACS: keep normal Windows behaviour (float on top of parent)
+ // with this style.
if ((m_windowStyle & wxFRAME_FLOAT_ON_PARENT) == 0)
parent = NULL;
m_isBeingDeleted = TRUE;
wxTopLevelWindows.DeleteObject(this);
- if (m_frameStatusBar)
- delete m_frameStatusBar;
- if (m_frameMenuBar)
- delete m_frameMenuBar;
+// TODO:
+/*
+ DeleteAllBars();
if (wxTheApp && (wxTopLevelWindows.Number() == 0))
{
if (wxTheApp->GetExitOnFrameDelete())
{
-// TODO: PostQuitMessage(0);
- return;
+ PostQuitMessage(0);
}
}
// MT:Only do this if this frame is currently the active window, else weird
// things start to happen
if ( wxGetActiveWindow() == this )
- if (GetParent() && GetParent()->GetHWND())
- // TODO: OS/2 PM version
- // ::BringWindowToTop((HWND) GetParent()->GetHWND());
-return;
+ if (GetParent() && GetParent()->GetHWND())
+ ::BringWindowToTop((HWND) GetParent()->GetHWND());
+*/
}
// Get size *available for subwindows* i.e. excluding menu bar, toolbar etc.
void wxFrame::DoGetClientSize(int *x, int *y) const
{
+// TODO:
+/*
RECT rect;
-//TODO: ::GetClientRect(GetHwnd(), &rect);
+ ::GetClientRect(GetHwnd(), &rect);
+#if wxUSE_STATUSBAR
if ( GetStatusBar() )
{
int statusX, statusY;
GetStatusBar()->GetClientSize(&statusX, &statusY);
-// TODO: OS/2's rect rect.bottom -= statusY;
+ rect.bottom -= statusY;
}
+#endif // wxUSE_STATUSBAR
wxPoint pt(GetClientAreaOrigin());
-/*
rect.bottom -= pt.y;
rect.right -= pt.x;
{
HWND hWnd = GetHwnd();
+// TODO:
+/*
RECT rect;
-// TODO: ::GetClientRect(hWnd, &rect);
+ ::GetClientRect(hWnd, &rect);
RECT rect2;
-//TODO: ::GetWindowRect(hWnd, &rect2);
+ GetWindowRect(hWnd, &rect2);
// Find the difference between the entire window (title bar and all)
// and the client area; add this to the new client size to move the
// window
-/*
int actual_width = rect2.right - rect2.left - rect.right + width;
int actual_height = rect2.bottom - rect2.top - rect.bottom + height;
-*/
+
+#if wxUSE_STATUSBAR
if ( GetStatusBar() )
{
int statusX, statusY;
GetStatusBar()->GetClientSize(&statusX, &statusY);
-// actual_height += statusY;
+ actual_height += statusY;
}
-/*
+#endif // wxUSE_STATUSBAR
+
wxPoint pt(GetClientAreaOrigin());
actual_width += pt.y;
actual_height += pt.x;
POINT point;
-
point.x = rect2.left;
point.y = rect2.top;
MoveWindow(hWnd, point.x, point.y, actual_width, actual_height, (BOOL)TRUE);
-*/
+
wxSizeEvent event(wxSize(width, height), m_windowId);
event.SetEventObject( this );
GetEventHandler()->ProcessEvent(event);
+*/
}
void wxFrame::DoGetSize(int *width, int *height) const
{
+// TODO:
+/*
RECT rect;
-// TODO: ::GetWindowRect(GetHwnd(), &rect);
-// *width = rect.right - rect.left;
-// *height = rect.bottom - rect.top;
+ GetWindowRect(GetHwnd(), &rect);
+ *width = rect.right - rect.left;
+ *height = rect.bottom - rect.top;
+*/
}
void wxFrame::DoGetPosition(int *x, int *y) const
{
+// TODO:
+/*
RECT rect;
-// TODO: ::GetWindowRect(GetHwnd(), &rect);
- POINTL point;
-// point.x = rect.left;
-// point.y = rect.top;
+ GetWindowRect(GetHwnd(), &rect);
+ POINT point;
+ point.x = rect.left;
+ point.y = rect.top;
*x = point.x;
*y = point.y;
+*/
}
-bool wxFrame::Show(bool show)
+// ----------------------------------------------------------------------------
+// variations around ::ShowWindow()
+// ----------------------------------------------------------------------------
+
+void wxFrame::DoShowWindow(int nShowCmd)
{
- int cshow;
+// TODO:
/*
- if (show)
- cshow = SW_SHOW;
- else
- cshow = SW_HIDE;
+ ::ShowWindow(GetHwnd(), nShowCmd);
+
+ m_iconized = nShowCmd == SW_MINIMIZE;
*/
- if (!show)
- {
- // Try to highlight the correct window (the parent)
- HWND hWndParent = 0;
- if (GetParent())
- {
- hWndParent = (HWND) GetParent()->GetHWND();
- if (hWndParent)
-// TODO: ::BringWindowToTop(hWndParent);
- cshow = (int)show; // just to have something here, remove
- }
- }
+}
-// TODO: ::ShowWindow(GetHwnd(), (BOOL)cshow);
- if (show)
- {
-// TODO: ::BringWindowToTop(GetHwnd());
+bool wxFrame::Show(bool show)
+{
+// TODO:
+/*
+ DoShowWindow(show ? SW_SHOW : SW_HIDE);
- wxActivateEvent event(wxEVT_ACTIVATE, TRUE, m_windowId);
- event.SetEventObject( this );
- GetEventHandler()->ProcessEvent(event);
- }
- return TRUE;
+ if ( show )
+ {
+ ::BringWindowToTop(GetHwnd());
+
+ wxActivateEvent event(wxEVT_ACTIVATE, TRUE, m_windowId);
+ event.SetEventObject( this );
+ GetEventHandler()->ProcessEvent(event);
+ }
+ else
+ {
+ // Try to highlight the correct window (the parent)
+ if ( GetParent() )
+ {
+ HWND hWndParent = GetHwndOf(GetParent());
+ if (hWndParent)
+ ::BringWindowToTop(hWndParent);
+ }
+ }
+*/
+ return TRUE;
}
void wxFrame::Iconize(bool iconize)
{
- if (!iconize)
- Show(TRUE);
-
- int cshow;
-/*
- if (iconize)
- cshow = SW_MINIMIZE;
- else
- cshow = SW_RESTORE;
- ShowWindow(GetHwnd(), (BOOL)cshow);
-*/
- m_iconized = iconize;
+// DoShowWindow(iconize ? SW_MINIMIZE : SW_RESTORE);
}
-// Equivalent to maximize/restore in Windows
void wxFrame::Maximize(bool maximize)
{
- Show(TRUE);
- int cshow;
-/*
- if (maximize)
- cshow = SW_MAXIMIZE;
- else
- cshow = SW_RESTORE;
- ShowWindow(GetHwnd(), cshow);
-*/
- m_iconized = FALSE;
+// DoShowWindow(maximize ? SW_MAXIMIZE : SW_RESTORE);
+}
+
+void wxFrame::Restore()
+{
+// DoShowWindow(SW_RESTORE);
}
bool wxFrame::IsIconized() const
{
-// TODO: ((wxFrame *)this)->m_iconized = (::IsIconic(GetHwnd()) != 0);
+// TODO:
+/*
+ ((wxFrame *)this)->m_iconized = (::IsIconic(GetHwnd()) != 0);
return m_iconized;
+*/
+ return FALSE;
}
// Is it maximized?
bool wxFrame::IsMaximized() const
{
-//TODO: return (::IsZoomed(GetHwnd()) != 0) ;
- return FALSE; // remove
+// TODO:
+/*
+ return (::IsZoomed(GetHwnd()) != 0);
+*/
+ return FALSE;
}
void wxFrame::SetIcon(const wxIcon& icon)
{
- m_icon = icon;
+ wxFrameBase::SetIcon(icon);
+
+// TODO:
+/*
+ if ( m_icon.Ok() )
+ {
+ SendMessage(GetHwnd(), WM_SETICON,
+ (WPARAM)TRUE, (LPARAM)(HICON) m_icon.GetHICON());
+ }
+*/
}
#if wxUSE_STATUSBAR
-wxStatusBar *wxFrame::OnCreateStatusBar(int number, long style, wxWindowID id,
- const wxString& name)
+wxStatusBar *wxFrame::OnCreateStatusBar(int number,
+ long style,
+ wxWindowID id,
+ const wxString& name)
{
wxStatusBar *statusBar = NULL;
- statusBar = new wxStatusBar(this, id, wxPoint(0, 0), wxSize(100, 20),
- style, name);
-
- // Set the height according to the font and the border size
- wxClientDC dc(statusBar);
- dc.SetFont(statusBar->GetFont());
-
- long x, y;
- dc.GetTextExtent("X", &x, &y);
+ statusBar = wxFrameBase::OnCreateStatusBar(number, style, id, name);
- int height = (int)( (y * 1.1) + 2* statusBar->GetBorderY());
- statusBar->SetSize(-1, -1, 100, height);
- statusBar->SetFieldsCount(number);
return statusBar;
}
-wxStatusBar* wxFrame::CreateStatusBar(int number, long style, wxWindowID id,
- const wxString& name)
-{
- // VZ: calling CreateStatusBar twice is an error - why anyone would do it?
- wxCHECK_MSG( m_frameStatusBar == NULL, FALSE,
- wxT("recreating status bar in wxFrame") );
-
- m_frameStatusBar = OnCreateStatusBar(number, style, id,
- name);
- if ( m_frameStatusBar )
- {
- PositionStatusBar();
- return m_frameStatusBar;
- }
- else
- return NULL;
-}
-
-void wxFrame::SetStatusText(const wxString& text, int number)
-{
- wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set text for") );
-
- m_frameStatusBar->SetStatusText(text, number);
-}
-
-void wxFrame::SetStatusWidths(int n, const int widths_field[])
-{
- wxCHECK_RET( m_frameStatusBar != NULL, wxT("no statusbar to set widths for") );
-
- m_frameStatusBar->SetStatusWidths(n, widths_field);
- PositionStatusBar();
-}
-
void wxFrame::PositionStatusBar()
{
- // native status bar positions itself
- if (m_frameStatusBar)
- {
- int w, h;
- GetClientSize(&w, &h);
- int sw, sh;
- m_frameStatusBar->GetSize(&sw, &sh);
-
- // Since we wish the status bar to be directly under the client area,
- // we use the adjusted sizes without using wxSIZE_NO_ADJUSTMENTS.
- m_frameStatusBar->SetSize(0, h, w, sh);
- }
+// TODO:
+/*
+ // native status bar positions itself
+ if ( m_frameStatusBar )
+ {
+ int w, h;
+ GetClientSize(&w, &h);
+ int sw, sh;
+ m_frameStatusBar->GetSize(&sw, &sh);
+
+ // Since we wish the status bar to be directly under the client area,
+ // we use the adjusted sizes without using wxSIZE_NO_ADJUSTMENTS.
+ m_frameStatusBar->SetSize(0, h, w, sh);
+ }
+*/
}
#endif // wxUSE_STATUSBAR
{
if (m_frameMenuBar)
{
-// Fix this in wxMenuBar m_frameMenuBar->Detach();
+ m_frameMenuBar->Detach();
m_frameMenuBar = NULL;
}
}
return;
}
-// Fix this in wxMenuBar wxCHECK_RET( !menu_bar->GetFrame(), wxT("this menubar is already attached") );
+ wxCHECK_RET( !menu_bar->GetFrame(), wxT("this menubar is already attached") );
if (m_frameMenuBar)
delete m_frameMenuBar;
-// Fix this in wxMenuBar m_hMenu = menu_bar->Create();
+ m_hMenu = menu_bar->Create();
if ( !m_hMenu )
return;
InternalSetMenuBar();
m_frameMenuBar = menu_bar;
-// Fix this in wxMenuBar menu_bar->Attach(this);
+ menu_bar->Attach(this);
}
void wxFrame::InternalSetMenuBar()
{
// TODO:
-/* if ( !::SetMenu(GetHwnd(), (HMENU)m_hMenu) )
+/*
+ if ( !::SetMenu(GetHwnd(), (HMENU)m_hMenu) )
{
wxLogLastError("SetMenu");
}
// Responds to colour changes, and passes event on to children.
void wxFrame::OnSysColourChanged(wxSysColourChangedEvent& event)
{
+// TODO:
+/*
SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_APPWORKSPACE));
Refresh();
// Propagate the event to the non-top-level children
wxWindow::OnSysColourChanged(event);
+*/
}
/*
// If child windows aren't properly drawn initially, WS_CLIPCHILDREN
// could be the culprit. But without it, you can get a lot of flicker.
+
// TODO:
/*
DWORD msflags = 0;
extendedStyle |= WS_EX_TOPMOST;
m_iconized = FALSE;
- if ( !wxWindow::OS2Create(id, parent, wclass, wx_win, title, x, y, width, height,
+ if ( !wxWindow::MSWCreate(id, parent, wclass, wx_win, title, x, y, width, height,
msflags, NULL, extendedStyle) )
return FALSE;
return TRUE;
}
-// Default resizing behaviour - if only ONE subwindow, resize to client
-// rectangle size
-void wxFrame::OnSize(wxSizeEvent& event)
-{
- // if we're using constraints - do use them
-#if wxUSE_CONSTRAINTS
- if ( GetAutoLayout() )
- {
- Layout();
- return;
- }
-#endif
-
- // do we have _exactly_ one child?
- wxWindow *child = NULL;
- for ( wxWindowList::Node *node = GetChildren().GetFirst();
- node;
- node = node->GetNext() )
- {
- wxWindow *win = node->GetData();
- if ( !win->IsTopLevel()
-#if wxUSE_STATUSBAR
- && (win != GetStatusBar())
-#endif // wxUSE_STATUSBAR
-#if wxUSE_TOOLBAR
- && (win != GetToolBar())
-#endif // wxUSE_TOOLBAR
- )
- {
- if ( child )
- return; // it's our second subwindow - nothing to do
- child = win;
- }
- }
-
- if ( child ) {
- // we have exactly one child - set it's size to fill the whole frame
- int clientW, clientH;
- GetClientSize(&clientW, &clientH);
-
- int x = 0;
- int y = 0;
-
- child->SetSize(x, y, clientW, clientH);
- }
-}
-
// Default activation behaviour - set the focus for the first child
// subwindow found.
void wxFrame::OnActivate(wxActivateEvent& event)
}
}
-// The default implementation for the close window event.
-void wxFrame::OnCloseWindow(wxCloseEvent& event)
-{
- Destroy();
-}
-
-// Destroy the window (delayed, if a managed window)
-bool wxFrame::Destroy()
-{
- if (!wxPendingDelete.Member(this))
- wxPendingDelete.Append(this);
- return TRUE;
-}
-
-// Default menu selection behaviour - display a help string
-void wxFrame::OnMenuHighlight(wxMenuEvent& event)
-{
- if (GetStatusBar())
- {
- wxString help;
- int menuId = event.GetMenuId();
- if ( menuId != -1 )
- {
- wxMenuBar *menuBar = GetMenuBar();
-// Fix this in wxMenuBar
-/*
- if (menuBar && menuBar->FindItem(menuId))
- {
- help = menuBar->GetHelpString(menuId);
- }
-*/
- }
-
- // set status text even if the string is empty - this will at
- // least remove the string from the item which was previously
- // selected
- SetStatusText(help);
- }
-}
-
-wxMenuBar *wxFrame::GetMenuBar() const
-{
- return m_frameMenuBar;
-}
-
-bool wxFrame::ProcessCommand(int id)
-{
- wxMenuBar *bar = GetMenuBar() ;
- if ( !bar )
- return FALSE;
-
- wxMenuItem *item = bar->FindItemForId(id);
-
- if ( item && item->IsCheckable() )
- {
- bar->Check(id, !bar->IsChecked(id)) ;
- }
-
- wxCommandEvent commandEvent(wxEVT_COMMAND_MENU_SELECTED, id);
- commandEvent.SetInt( id );
- commandEvent.SetEventObject( this );
-
- return GetEventHandler()->ProcessEvent(commandEvent);
-}
+// ----------------------------------------------------------------------------
+// wxFrame size management: we exclude the areas taken by menu/status/toolbars
+// from the client area, so the client area is what's really available for the
+// frame contents
+// ----------------------------------------------------------------------------
// Checks if there is a toolbar, and returns the first free client position
wxPoint wxFrame::GetClientAreaOrigin() const
void wxFrame::DoScreenToClient(int *x, int *y) const
{
- wxWindow::ScreenToClient(x, y);
+ wxWindow::DoScreenToClient(x, y);
// We may be faking the client origin.
// So a window that's really at (0, 30) may appear
wxWindow::DoClientToScreen(x, y);
}
+// ----------------------------------------------------------------------------
+// tool/status bar stuff
+// ----------------------------------------------------------------------------
+
#if wxUSE_TOOLBAR
+
wxToolBar* wxFrame::CreateToolBar(long style, wxWindowID id, const wxString& name)
{
- wxCHECK_MSG( m_frameToolBar == NULL, FALSE,
- wxT("recreating toolbar in wxFrame") );
-
- wxToolBar* toolBar = OnCreateToolBar(style, id, name);
- if (toolBar)
+ if ( wxFrameBase::CreateToolBar(style, id, name) )
{
- SetToolBar(toolBar);
PositionToolBar();
- return toolBar;
- }
- else
- {
- return NULL;
}
-}
-wxToolBar* wxFrame::OnCreateToolBar(long style, wxWindowID id, const wxString& name)
-{
- return new wxToolBar(this, id, wxDefaultPosition, wxDefaultSize, style, name);
+ return m_frameToolBar;
}
void wxFrame::PositionToolBar()
{
+// TODO:
+/*
RECT rect;
-// TODO: ::GetClientRect(GetHwnd(), &rect);
+ ::GetClientRect(GetHwnd(), &rect);
+#if wxUSE_STATUSBAR
if ( GetStatusBar() )
{
- int statusX, statusY;
- GetStatusBar()->GetClientSize(&statusX, &statusY);
-// TODO: rect.bottom -= statusY;
+ int statusX, statusY;
+ GetStatusBar()->GetClientSize(&statusX, &statusY);
+ rect.bottom -= statusY;
}
+#endif // wxUSE_STATUSBAR
- if (GetToolBar())
+ if ( GetToolBar() )
{
int tw, th;
- GetToolBar()->GetSize(& tw, & th);
+ GetToolBar()->GetSize(&tw, &th);
- if (GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL)
+ if ( GetToolBar()->GetWindowStyleFlag() & wxTB_VERTICAL )
{
- // Use the 'real' MSW position
- GetToolBar()->SetSize(0, 0, tw, rect.yBottom, wxSIZE_NO_ADJUSTMENTS);
+ th = rect.bottom;
}
else
{
- // Use the 'real' MSW position
- GetToolBar()->SetSize(0, 0, rect.xRight, th, wxSIZE_NO_ADJUSTMENTS);
+ tw = rect.right;
}
+
+ // Use the 'real' MSW position here
+ GetToolBar()->SetSize(0, 0, tw, th, wxSIZE_NO_ADJUSTMENTS);
}
+*/
}
#endif // wxUSE_TOOLBAR
+// ----------------------------------------------------------------------------
+// frame state (iconized/maximized/...)
+// ----------------------------------------------------------------------------
+
// propagate our state change to all child frames: this allows us to emulate X
// Windows behaviour where child frames float independently of the parent one
// on the desktop, but are iconized/restored with it
}
}
-
-// make the window modal (all other windows unresponsive)
-void wxFrame::MakeModal(bool modal)
-{
- if (modal) {
- wxEnableTopLevelWindows(FALSE);
- Enable(TRUE); // keep this window enabled
- }
- else {
- wxEnableTopLevelWindows(TRUE);
- }
-}
-
-
// ===========================================================================
// message processing
// ===========================================================================
bool wxFrame::OS2TranslateMessage(WXMSG* pMsg)
{
-// TODO: if ( wxWindow::OS2TranslateMessage(pMsg) )
-// return TRUE;
-
+// TODO:
+/*
+ if ( wxWindow::OS2TranslateMessage(pMsg) )
+ return TRUE;
+*/
// try the menu bar accels
wxMenuBar *menuBar = GetMenuBar();
if ( !menuBar )
return FALSE;
-// TODO: const wxAcceleratorTable& acceleratorTable = menuBar->GetAccelTable();
-// return acceleratorTable.Translate(this, pMsg);
- return TRUE;
+ const wxAcceleratorTable& acceleratorTable = menuBar->GetAccelTable();
+ return acceleratorTable.Translate(this, pMsg);
}
// ---------------------------------------------------------------------------
bool wxFrame::HandlePaint()
{
- RECT rect;
// TODO:
-// if ( GetUpdateRect(GetHwnd(), &rect, FALSE) )
-// {
-// if ( m_iconized )
-// {
-// HICON hIcon = m_icon.Ok() ? GetHiconOf(m_icon)
-// : (HICON)m_defaultIcon;
-//
+/*
+ RECT rect;
+ if ( GetUpdateRect(GetHwnd(), &rect, FALSE) )
+ {
+ if ( m_iconized )
+ {
+ HICON hIcon = m_icon.Ok() ? GetHiconOf(m_icon)
+ : (HICON)m_defaultIcon;
+
// Hold a pointer to the dc so long as the OnPaint() message
// is being processed
-//
-// PAINTSTRUCT ps;
-// HDC hdc = ::BeginPaint(GetHwnd(), &ps);
-// // Erase background before painting or we get white background
-// OS2DefWindowProc(WM_ICONERASEBKGND, (WORD)(LONG)ps.hdc, 0L);
-//
-// if ( hIcon )
-// {
-// RECT rect;
-// TODO: ::GetClientRect(GetHwnd(), &rect);
+ PAINTSTRUCT ps;
+ HDC hdc = ::BeginPaint(GetHwnd(), &ps);
+
+ // Erase background before painting or we get white background
+ MSWDefWindowProc(WM_ICONERASEBKGND, (WORD)(LONG)ps.hdc, 0L);
+
+ if ( hIcon )
+ {
+ RECT rect;
+ ::GetClientRect(GetHwnd(), &rect);
// FIXME: why hardcoded?
-// static const int icon_width = 32;
-// static const int icon_height = 32;
-//
-// int icon_x = (int)((rect.right - icon_width)/2);
-// int icon_y = (int)((rect.bottom - icon_height)/2);
-//
-// TODO: ::DrawIcon(hdc, icon_x, icon_y, hIcon);
-// }
-//
-// TODO: ::EndPaint(GetHwnd(), &ps);
-//
-// return TRUE;
-// }
-// else
-// {
-// return wxWindow::HandlePaint();
-// }
-// }
-// else
-// {
-// // nothing to paint - processed
-// return TRUE;
-// }
- return TRUE;
+ static const int icon_width = 32;
+ static const int icon_height = 32;
+
+ int icon_x = (int)((rect.right - icon_width)/2);
+ int icon_y = (int)((rect.bottom - icon_height)/2);
+
+ ::DrawIcon(hdc, icon_x, icon_y, hIcon);
+ }
+
+ ::EndPaint(GetHwnd(), &ps);
+
+ return TRUE;
+ }
+ else
+ {
+ return wxWindow::HandlePaint();
+ }
+ }
+ else
+ {
+ // nothing to paint - processed
+ return TRUE;
+ }
+*/
+ return FALSE;
}
bool wxFrame::HandleSize(int x, int y, WXUINT id)
{
bool processed = FALSE;
-/* switch ( id )
+// TODO:
+/*
+ switch ( id )
{
case SIZENORMAL:
// only do it it if we were iconized before, otherwise resizing the
m_iconized = TRUE;
break;
}
-*/
+
if ( !m_iconized )
{
+ // forward WM_SIZE to status bar control
+#if wxUSE_NATIVE_STATUSBAR
+ if (m_frameStatusBar && m_frameStatusBar->IsKindOf(CLASSINFO(wxStatusBar95)))
+ {
+ wxSizeEvent event(wxSize(x, y), m_frameStatusBar->GetId());
+ event.SetEventObject( m_frameStatusBar );
+
+ ((wxStatusBar95 *)m_frameStatusBar)->OnSize(event);
+ }
+#endif // wxUSE_NATIVE_STATUSBAR
+
PositionStatusBar();
PositionToolBar();
event.SetEventObject( this );
processed = GetEventHandler()->ProcessEvent(event);
}
-
+*/
return processed;
}
bool wxFrame::HandleCommand(WXWORD id, WXWORD cmd, WXHWND control)
{
+// TODO:
+/*
if ( control )
{
// In case it's e.g. a toolbar.
wxWindow *win = wxFindWinFromHandle(control);
if ( win )
-// TODO: return win->OS2Command(cmd, id);
- return TRUE;
+ return win->MSWCommand(cmd, id);
}
// handle here commands from menus and accelerators
wxMenu *popupMenu = wxCurrentPopupMenu;
wxCurrentPopupMenu = NULL;
-// return popupMenu->OS2Command(cmd, id);
- return TRUE;
+ return popupMenu->MSWCommand(cmd, id);
}
if ( ProcessCommand(id) )
return TRUE;
}
}
-
+*/
return FALSE;
}
// menu was removed from screen
item = -1;
}
+// TODO:
/*
else if ( !(flags & MF_POPUP) && !(flags & MF_SEPARATOR) )
{
item = nItem;
}
-*/
else
{
// don't give hints for separators (doesn't make sense) nor for the
// items opening popup menus (they don't have them anyhow)
return FALSE;
}
-
+*/
wxMenuEvent event(wxEVT_MENU_HIGHLIGHT, item);
event.SetEventObject( this );
MRESULT wxFrame::OS2WindowProc(HWND hwnd, WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
{
- MRESULT rc = 0;
+ long rc = 0;
bool processed = FALSE;
// TODO:
processed = HandleSize(LOWORD(lParam), HIWORD(lParam), wParam);
break;
}
-*/
+
if ( !processed )
- rc = wxWindow::OS2WindowProc(hwnd, message, wParam, lParam);
+ rc = wxWindow::MSWWindowProc(message, wParam, lParam);
return rc;
+*/
+ return (MRESULT)0;
}