m_iconized =
m_maximizeOnShow = FALSE;
- // unlike (almost?) all other windows, frames are created hidden
- m_isShown = FALSE;
-
// Data to save/restore when calling ShowFullScreen
m_fsStyle = 0;
m_fsOldWindowStyle = 0;
if ( exflags )
{
-#if !defined(__WIN16__)
if ( !(GetExtraStyle() & wxTOPLEVEL_EX_DIALOG) )
{
if ( style & wxFRAME_TOOL_WINDOW )
#endif
//else: nothing to do [here]
}
-#endif // !Win16
if ( style & wxSTAY_ON_TOP )
*exflags |= WS_EX_TOPMOST;
// move the dialog to its initial position without forcing repainting
int x, y, w, h;
- if ( !MSWGetCreateWindowCoords(pos, size, x, y, w, h) )
- {
- x =
- w = (int)CW_USEDEFAULT;
- }
-
- // we can't use CW_USEDEFAULT here as we're not calling CreateWindow()
- // and passing CW_USEDEFAULT to MoveWindow() results in resizing the
- // window to (0, 0) size which breaks quite a lot of things, e.g. the
- // sizer calculation in wxSizer::Fit()
- if ( w == (int)CW_USEDEFAULT )
- {
- // the exact number doesn't matter, the dialog will be resized
- // again soon anyhow but it should be big enough to allow
- // calculation relying on "totalSize - clientSize > 0" work, i.e.
- // at least greater than the title bar height
- w =
- h = 100;
- }
+ (void)MSWGetCreateWindowCoords(pos, size, x, y, w, h);
if ( x == (int)CW_USEDEFAULT )
{