+ // we have to provide all the overloads to allow using strings instead of
+ // data formats (as a lot of existing code does)
+ wxDataFormat( const wxString& id ) { InitFromString(id); }
+ wxDataFormat( const char *id ) { InitFromString(id); }
+ wxDataFormat( const wchar_t *id ) { InitFromString(id); }
+ wxDataFormat( const wxCStrData& id ) { InitFromString(id); }
+
+
+ wxDataFormat& operator=(const wxDataFormat& format)
+ { m_type = format.m_type; m_format = format.m_format; return *this; }