// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
// this causes problems (e.g. link errors), set this to 0. You may need to set
// this to 0 if using templates (at least for VC++). This switch is currently
// In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
// this causes problems (e.g. link errors), set this to 0. You may need to set
// this to 0 if using templates (at least for VC++). This switch is currently