// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
+#include "wx/os2/private/timer.h"
+
#ifndef WX_PRECOMP
#include "wx/list.h"
#include "wx/window.h"
#include "wx/os2/private.h"
-#include "wx/timer.h"
-
#include <time.h>
#include <sys/types.h>
// define a hash containing all the timers: it is indexed by timer id and
// contains the corresponding timer
-WX_DECLARE_HASH_MAP(unsigned long, wxTimer *, wxIntegerHash, wxIntegerEqual,
+WX_DECLARE_HASH_MAP(unsigned long, wxOS2TimerImpl *, wxIntegerHash, wxIntegerEqual,
wxTimerMap);
// instead of using a global here, wrap it in a static function as otherwise it
// timer callback used for all timers
ULONG wxTimerProc(HWND hwnd, ULONG, int nIdTimer, ULONG);
-// ----------------------------------------------------------------------------
-// macros
-// ----------------------------------------------------------------------------
-
-IMPLEMENT_ABSTRACT_CLASS(wxTimer, wxEvtHandler)
-
// ============================================================================
// implementation
// ============================================================================
// wxTimer class
// ----------------------------------------------------------------------------
-void wxTimer::Init()
-{
- m_ulId = 0;
-}
-
-wxTimer::~wxTimer()
-{
- wxTimer::Stop();
-}
-
-void wxTimer::Notify()
+bool wxOS2TimerImpl::Start( int nMilliseconds, bool bOneShot )
{
- //
- // The base class version generates an event if it has owner - which it
- // should because otherwise nobody can process timer events, but it does
- // not use the OS's ID, which OS/2 must have to figure out which timer fired
- //
- wxCHECK_RET( m_owner, _T("wxTimer::Notify() should be overridden.") );
-
- wxTimerEvent vEvent( m_idTimer
- ,m_milli
- );
-
- (void)m_owner->ProcessEvent(vEvent);
-} // end of wxTimer::Notify
-
-bool wxTimer::Start( int nMilliseconds, bool bOneShot )
-{
- (void)wxTimerBase::Start( nMilliseconds, bOneShot );
-
- wxCHECK_MSG( m_milli > 0L, false, wxT("invalid value for timer") );
+ if ( !wxTimerImpl::Start( nMilliseconds, bOneShot ) )
+ return false;
wxWindow* pWin = NULL;
);
}
else
+ {
m_ulId = ::WinStartTimer( m_Hab
,NULLHANDLE
,0
,(ULONG)nMilliseconds
);
+ }
+
if (m_ulId > 0L)
{
// check that SetTimer() didn't reuse an existing id: according to
}
}
-void wxTimer::Stop()
+void wxOS2TimerImpl::Stop()
{
if ( m_ulId )
{
// ----------------------------------------------------------------------------
void wxProcessTimer(
- wxTimer& rTimer
+ wxOS2TimerImpl& rTimer
)
{
//