return (WXHANDLE) M_BRUSHDATA->m_hBrush;
}
-bool wxBrush::FreeResource(bool force)
+bool wxBrush::FreeResource(bool WXUNUSED(force))
{
if (M_BRUSHDATA && (M_BRUSHDATA->m_hBrush != 0))
{
else return FALSE;
}
-bool wxBrush::IsFree(void)
+bool wxBrush::IsFree() const
{
return (M_BRUSHDATA && (M_BRUSHDATA->m_hBrush == 0));
}