wxToolBarTool(void) {};
wxToolBarTool( wxToolBar *owner, int theIndex = 0,
const wxBitmap& bitmap1 = wxNullBitmap, const wxBitmap& bitmap2 = wxNullBitmap,
- bool toggle = FALSE, wxObject *clientData = NULL,
- const wxString& shortHelpString = "", const wxString& longHelpString = "");
+ bool toggle = FALSE, wxObject *clientData = (wxObject *) NULL,
+ const wxString& shortHelpString = "", const wxString& longHelpString = "",
+ GtkWidget *item = (GtkWidget *) NULL );
~wxToolBarTool(void);
public:
wxString m_shortHelpString;
wxString m_longHelpString;
wxToolBar *m_owner;
+ GtkWidget *m_item;
};
//-----------------------------------------------------------------------------
// If toggle is TRUE, the button toggles between the two states.
virtual wxToolBarTool *AddTool( int toolIndex, const wxBitmap& bitmap,
const wxBitmap& pushedBitmap = wxNullBitmap, bool toggle = FALSE,
- float xPos = -1, float yPos = -1, wxObject *clientData = NULL,
+ float xPos = -1, float yPos = -1, wxObject *clientData = (wxObject *)NULL,
const wxString& helpString1 = "", const wxString& helpString2 = "");
virtual void AddSeparator(void);
virtual void ClearTools(void);
virtual void EnableTool(int toolIndex, bool enable);
virtual void ToggleTool(int toolIndex, bool toggle); // toggle is TRUE if toggled on
- virtual void SetToggle(int toolIndex, bool toggle); // Set this to be togglable (or not)
virtual wxObject *GetToolClientData(int index) const;
virtual bool GetToolState(int toolIndex) const;
GtkToolbar *m_toolbar;
wxList m_tools;
-
- DECLARE_EVENT_TABLE()
};
#endif