&menuRef);
#endif // 0
- wxMenuEvent event(GetEventKind(event) == kEventMenuOpening
+ wxMenuEvent wxevent(GetEventKind(event) == kEventMenuOpening
? wxEVT_MENU_OPEN
: wxEVT_MENU_CLOSE);
- event.SetEventObject(win);
+ wxevent.SetEventObject(win);
- (void)win->GetEventHandler()->ProcessEvent(event);
+ (void)win->GetEventHandler()->ProcessEvent(wxevent);
}
return eventNotHandledErr;
wxApp::wxApp()
{
- m_topWindow = NULL;
- wxTheApp = this;
-
- argc = 0;
- argv = NULL;
-
m_printMode = wxPRINT_WINDOWS;
m_auto3D = TRUE;
}
void wxApp::OnIdle(wxIdleEvent& event)
{
- // Avoid recursion (via ProcessEvent default case)
- if ( s_inOnIdle )
- return;
-
-
- s_inOnIdle = TRUE;
-
- // 'Garbage' collection of windows deleted with Close().
- DeletePendingObjects();
-
- // flush the logged messages if any
- wxLog *pLog = wxLog::GetActiveTarget();
- if ( pLog != NULL && pLog->HasPendingMessages() )
- pLog->Flush();
-
- // Send OnIdle events to all windows
- bool needMore = SendIdleEvents();
-
- if (needMore)
- event.RequestMore(TRUE);
-
+ wxAppBase::OnIdle(event);
+
// If they are pending events, we must process them: pending events are
// either events to the threads other than main or events posted with
// wxPostEvent() functions
wxMacProcessNotifierAndPendingEvents();
- s_inOnIdle = FALSE;
if(!wxMenuBar::MacGetInstalledMenuBar() && wxMenuBar::MacGetCommonMenuBar())
wxMenuBar::MacGetCommonMenuBar()->MacInstallMenuBar();
}