-\section{Font overview}\label{wxfontoverview}
+\section{wxFont overview}\label{wxfontoverview}
Class: \helpref{wxFont}{wxfont}
A font is an object which determines the appearance of text, primarily
when drawing text to a window or device context. A font is determined by
-up to six parameters:
+the following parameters (not all of them have to be specified, of course):
\begin{twocollist}\itemsep=0pt
\twocolitem{Point size}{This is the standard way of referring to text size.}
\twocolitem{Family}{Supported families are:
- {\bf wxDEFAULT, wxDECORATIVE, wxROMAN, wxSCRIPT, wxSWISS, wxMODERN}.
- {\bf wxMODERN} is a fixed pitch font; the others are either fixed or variable pitch.}
+ {\bf wxDEFAULT, wxDECORATIVE, wxROMAN, wxSCRIPT, wxSWISS, wxMODERN}.
+ {\bf wxMODERN} is a fixed pitch font; the others are either fixed or variable pitch.}
\twocolitem{Style}{The value can be {\bf wxNORMAL, wxSLANT} or {\bf wxITALIC}.}
\twocolitem{Weight}{The value can be {\bf wxNORMAL, wxLIGHT} or {\bf wxBOLD}.}
\twocolitem{Underlining}{The value can be TRUE or FALSE.}
\twocolitem{Face name}{An optional string specifying the actual typeface to be used. If NULL,
a default typeface will chosen based on the family.}
+\twocolitem{Encoding}{The font encoding (see {\bf wxFONTENCODING\_XXX}
+constants and the \helpref{font overview}{wxfontencodingoverview} for more
+details)}
\end{twocollist}
-Specifying a family, rather than a specific typeface name, ensures a degree of portability
-across platforms because a suitable font will be chosen for the given font family.
-
-Under Windows, the face name can be one of the installed fonts on the user's system. Since
-the choice of fonts differs from system to system, either choose standard Windows fonts,
-or if allowing the user to specify a face name, store the family id with any file that
-might be transported to a different Windows machine or other platform.
-
-\normalbox{{\bf Note:} There is currently a difference between the appearance of fonts on the
-two platforms, if the mapping mode is anything other than wxMM\_TEXT.
-Under X, font size is always specified in points. Under MS Windows, the
-unit for text is points but the text is scaled according to the
-current mapping mode. However, user scaling on a device context will
-also scale fonts under both environments.}
-
+Specifying a family, rather than a specific typeface name, ensures a degree of
+portability across platforms because a suitable font will be chosen for the
+given font family.
+
+Under Windows, the face name can be one of the installed fonts on the user's
+system. Since the choice of fonts differs from system to system, either choose
+standard Windows fonts, or if allowing the user to specify a face name, store
+the family id with any file that might be transported to a different Windows
+machine or other platform.
+
+\normalbox{{\bf Note:} There is currently a difference between the appearance
+of fonts on the two platforms, if the mapping mode is anything other than
+wxMM\_TEXT. Under X, font size is always specified in points. Under MS
+Windows, the unit for text is points but the text is scaled according to the
+current mapping mode. However, user scaling on a device context will also
+scale fonts under both environments.}