SetTop( rect.GetTop() );
}
+wxRect2DDouble& wxRect2DDouble::operator=( const wxRect2DDouble &r )
+{
+ m_x = r.m_x;
+ m_y = r.m_y;
+ m_width = r.m_width;
+ m_height = r.m_height;
+ return *this;
+}
+
// integer version
// for the following calculations always remember