// define this to 0 when building wxBase library
#define wxUSE_GUI 1
+// ----------------------------------------------------------------------------
+// compatibility settings
+// ----------------------------------------------------------------------------
+
#define WXWIN_COMPATIBILITY 0
// Compatibility with 1.68 API.
// Level 0: no backward compatibility, all new features
// the compatibility code is now very minimal so there
// is little advantage to setting it to 1.
+// in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
+// but this is very dangerous because you can mistakenly pass an icon instead
+// of a bitmap to a function taking "const wxBitmap&" - which will *not* work
+// because an icon is not a valid bitmap
+//
+// Starting from 2.1.12, you have the choice under this backwards compatible
+// behaviour (your code will still compile, but probably won't behave as
+// expected!) and not deriving wxIcon class from wxBitmap, but providing a
+// conversion ctor wxBitmap(const wxIcon&) instead.
+//
+// Recommended setting: 0
+#define wxICON_IS_BITMAP 0
+
// ----------------------------------------------------------------------------
// General features
// ----------------------------------------------------------------------------
+// Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
+// which allow the application to store its settings in the persistent
+// storage. Setting this to 1 will also enable on-demand creation of the
+// global config object in wxApp.
+//
+// See also wxUSE_CONFIG_NATIVE below.
+//
+// Recommended setting: 1
#define wxUSE_CONFIG 1
- // Use wxConfig, with CreateConfig in wxApp
+
+// If wxUSE_CONFIG is 1, you may choose to use either the native config
+// classes under Windows (using .INI files under Win16 and the registry under
+// Win32) or the portable text file format used by the config classes under
+// Unix.
+//
+// Default is 1 to use native classes. Note that you may still use
+// wxFileConfig even if you set this to 1 - just the config object created by
+// default for the applications needs will be a wxRegConfig or wxIniConfig and
+// not wxFileConfig.
+//
+// Recommended setting: 1
+#define wxUSE_CONFIG_NATIVE 1
+
+// If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
+// to connect/disconnect from the network and be notified whenever the dial-up
+// network connection is established/terminated.
+//
+// Default is 1.
+//
+// Recommended setting: 1
#define wxUSE_DIALUP_MANAGER 1
- // Use wxDialUpManager class
+
+// ----------------------------------------------------------------------------
+// Optional controls
+// ----------------------------------------------------------------------------
+
+// wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
+// classes at all. Otherwise, use the native toolbar class unless
+// wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
+// supports some features which might not be supported by the native wxToolBar
+// class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
+//
+// Default is 1 for all settings.
+//
+// Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
+// wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
+#define wxUSE_TOOLBAR 1
+#define wxUSE_TOOLBAR_NATIVE 1
+#define wxUSE_TOOLBAR_SIMPLE 1
+
+// ----------------------------------------------------------------------------
+// Postscript support settings
+// ----------------------------------------------------------------------------
+
#define wxUSE_POSTSCRIPT 0
// 0 for no PostScript device context
#define wxUSE_AFM_FOR_POSTSCRIPT 0
// if alignment is an issue.
#define wxUSE_DEBUG_CONTEXT 1
// If 1, enables wxDebugContext, for
- // writing error messages to file, etc.
+ // writing error messages to file, etc.
// If __WXDEBUG__ is not defined, will still use
// normal memory operators.
// It's recommended to set this to 1,
// Some databases/ODBC drivers only allow forward scrolling cursors.
// Unless you specifically want to use backward scrolling
// cursors, and you know that all of the databases/ODBC drivers
- // that you will use these odbc classes with allow backward
+ // that you will use these odbc classes with allow backward
// scrolling cursors, this setting should remain set to 1
// for maximum database/driver compatibilty
// Use PNG bitmap/image code
#define wxUSE_LIBJPEG 1
// Use JPEG bitmap/image code
+#define wxUSE_LIBTIFF 0
+ // Use TIFF bitmap/image code
#define wxUSE_GIF 1
// Use GIF bitmap/image code
#define wxUSE_PNM 1
// text entry dialog and wxGetTextFromUser function
#define wxUSE_TEXTDLG 1
-// wxToolBar class
-#define wxUSE_TOOLBAR 1
-
// wxStatusBar class
#define wxUSE_STATUSBAR 1
// See note above about using FAFA and CTL3D.
#endif
+// can we use RICHEDIT control?
+#if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
+#define wxUSE_RICHEDIT 1
+#else
+#define wxUSE_RICHEDIT 0
+#endif
+
#define wxUSE_COMMON_DIALOGS 1
// On rare occasions (e.g. using DJGPP) may want
// to omit common dialogs