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avoid duplicating wxWindow::HandleCommand() in wxFrame, only handle the commands...
[wxWidgets.git]
/
src
/
palmos
/
sound.cpp
diff --git
a/src/palmos/sound.cpp
b/src/palmos/sound.cpp
index 13c17a30524bfa008ea6a5167dbc84f512419670..6fc7f20d68a88827382cb77fa3026997784d3119 100644
(file)
--- a/
src/palmos/sound.cpp
+++ b/
src/palmos/sound.cpp
@@
-9,10
+9,6
@@
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma implementation "sound.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"