]> git.saurik.com Git - wxWidgets.git/blobdiff - src/common/appcmn.cpp
moved to tests/regex
[wxWidgets.git] / src / common / appcmn.cpp
index 2652222813a3b2965624d1d8abf63e077a9f58e6..1255c30938d3d6499a47d5367995d0817c8620e9 100644 (file)
@@ -17,7 +17,7 @@
 // headers
 // ---------------------------------------------------------------------------
 
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
     #pragma implementation "appbase.h"
 #endif
 
 
 #ifndef WX_PRECOMP
     #include "wx/app.h"
+    #include "wx/bitmap.h"
     #include "wx/intl.h"
     #include "wx/list.h"
+    #include "wx/log.h"
     #include "wx/msgdlg.h"
+    #include "wx/bitmap.h"
+    #include "wx/confbase.h"
 #endif
 
 #include "wx/apptrait.h"
-#if wxUSE_FONTMAP
-    #include "wx/fontmap.h"
-#endif // wxUSE_FONTMAP
+#include "wx/cmdline.h"
+#include "wx/evtloop.h"
 #include "wx/msgout.h"
 #include "wx/thread.h"
 #include "wx/utils.h"
+#include "wx/ptr_scpd.h"
+
+#if defined(__WXMSW__)
+  #include  "wx/msw/private.h"  // includes windows.h for LOGFONT
+#endif
+
+#if wxUSE_FONTMAP
+    #include "wx/fontmap.h"
+#endif // wxUSE_FONTMAP
+
+// DLL options compatibility check:
+#include "wx/build.h"
+WX_CHECK_BUILD_OPTIONS("wxCore")
+
+
+// ----------------------------------------------------------------------------
+// wxEventLoopPtr
+// ----------------------------------------------------------------------------
+
+// this defines wxEventLoopPtr
+wxDEFINE_TIED_SCOPED_PTR_TYPE(wxEventLoop);
 
 // ============================================================================
 // wxAppBase implementation
 // ============================================================================
 
 // ----------------------------------------------------------------------------
-// initialization and termination
+// initialization
 // ----------------------------------------------------------------------------
 
 wxAppBase::wxAppBase()
@@ -57,6 +81,10 @@ wxAppBase::wxAppBase()
     m_useBestVisual = FALSE;
     m_isActive = TRUE;
 
+#if wxUSE_EVTLOOP_IN_APP
+    m_mainLoop = NULL;
+#endif // wxUSE_EVTLOOP_IN_APP
+
     // We don't want to exit the app if the user code shows a dialog from its
     // OnInit() -- but this is what would happen if we set m_exitOnFrameDelete
     // to Yes initially as this dialog would be the last top level window.
@@ -72,11 +100,213 @@ wxAppBase::wxAppBase()
     m_exitOnFrameDelete = Later;
 }
 
+bool wxAppBase::Initialize(int& argc, wxChar **argv)
+{
+    if ( !wxAppConsole::Initialize(argc, argv) )
+        return false;
+
+#if wxUSE_THREADS
+    wxPendingEventsLocker = new wxCriticalSection;
+#endif
+
+    wxInitializeStockLists();
+    wxInitializeStockObjects();
+
+    wxBitmap::InitStandardHandlers();
+
+    return true;
+}
+
+// ----------------------------------------------------------------------------
+// cleanup
+// ----------------------------------------------------------------------------
+
 wxAppBase::~wxAppBase()
 {
     // this destructor is required for Darwin
 }
 
+void wxAppBase::CleanUp()
+{
+    // one last chance for pending objects to be cleaned up
+    DeletePendingObjects();
+
+    wxBitmap::CleanUpHandlers();
+
+    wxDeleteStockObjects();
+
+    wxDeleteStockLists();
+
+    delete wxTheColourDatabase;
+    wxTheColourDatabase = NULL;
+
+    delete wxPendingEvents;
+    wxPendingEvents = NULL;
+
+#if wxUSE_THREADS
+    delete wxPendingEventsLocker;
+    wxPendingEventsLocker = NULL;
+
+    #if wxUSE_VALIDATORS
+        // If we don't do the following, we get an apparent memory leak.
+        ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker();
+    #endif // wxUSE_VALIDATORS
+#endif // wxUSE_THREADS
+}
+
+#if wxUSE_CMDLINE_PARSER
+
+// ----------------------------------------------------------------------------
+// GUI-specific command line options handling
+// ----------------------------------------------------------------------------
+
+#define OPTION_THEME   _T("theme")
+#define OPTION_MODE    _T("mode")
+
+void wxAppBase::OnInitCmdLine(wxCmdLineParser& parser)
+{
+    // first add the standard non GUI options
+    wxAppConsole::OnInitCmdLine(parser);
+
+    // the standard command line options
+    static const wxCmdLineEntryDesc cmdLineGUIDesc[] =
+    {
+#ifdef __WXUNIVERSAL__
+        {
+            wxCMD_LINE_OPTION,
+            _T(""),
+            OPTION_THEME,
+            gettext_noop("specify the theme to use"),
+            wxCMD_LINE_VAL_STRING,
+            0x0
+        },
+#endif // __WXUNIVERSAL__
+
+#if defined(__WXMGL__)
+        // VS: this is not specific to wxMGL, all fullscreen (framebuffer) ports
+        //     should provide this option. That's why it is in common/appcmn.cpp
+        //     and not mgl/app.cpp
+        {
+            wxCMD_LINE_OPTION,
+            _T(""),
+            OPTION_MODE,
+            gettext_noop("specify display mode to use (e.g. 640x480-16)"),
+            wxCMD_LINE_VAL_STRING,
+            0x0
+        },
+#endif // __WXMGL__
+
+        // terminator
+        {
+            wxCMD_LINE_NONE,
+            _T(""),
+            _T(""),
+            _T(""),
+            wxCMD_LINE_VAL_NONE,
+            0x0
+        }
+    };
+
+    parser.SetDesc(cmdLineGUIDesc);
+}
+
+bool wxAppBase::OnCmdLineParsed(wxCmdLineParser& parser)
+{
+#ifdef __WXUNIVERSAL__
+    wxString themeName;
+    if ( parser.Found(OPTION_THEME, &themeName) )
+    {
+        wxTheme *theme = wxTheme::Create(themeName);
+        if ( !theme )
+        {
+            wxLogError(_("Unsupported theme '%s'."), themeName.c_str());
+            return FALSE;
+        }
+
+        // Delete the defaultly created theme and set the new theme.
+        delete wxTheme::Get();
+        wxTheme::Set(theme);
+    }
+#endif // __WXUNIVERSAL__
+
+#if defined(__WXMGL__)
+    wxString modeDesc;
+    if ( parser.Found(OPTION_MODE, &modeDesc) )
+    {
+        unsigned w, h, bpp;
+        if ( wxSscanf(modeDesc.c_str(), _T("%ux%u-%u"), &w, &h, &bpp) != 3 )
+        {
+            wxLogError(_("Invalid display mode specification '%s'."), modeDesc.c_str());
+            return FALSE;
+        }
+
+        if ( !SetDisplayMode(wxVideoMode(w, h, bpp)) )
+            return FALSE;
+    }
+#endif // __WXMGL__
+
+    return wxAppConsole::OnCmdLineParsed(parser);
+}
+
+#endif // wxUSE_CMDLINE_PARSER
+
+// ----------------------------------------------------------------------------
+// main event loop implementation
+// ----------------------------------------------------------------------------
+
+int wxAppBase::MainLoop()
+{
+#if wxUSE_EVTLOOP_IN_APP
+    wxEventLoopTiedPtr mainLoop(&m_mainLoop, new wxEventLoop);
+
+    return m_mainLoop->Run();
+#else // !wxUSE_EVTLOOP_IN_APP
+    return 0;
+#endif // wxUSE_EVTLOOP_IN_APP/!wxUSE_EVTLOOP_IN_APP
+}
+
+void wxAppBase::ExitMainLoop()
+{
+#if wxUSE_EVTLOOP_IN_APP
+    // we should exit from the main event loop, not just any currently active
+    // (e.g. modal dialog) event loop
+    if ( m_mainLoop && m_mainLoop->IsRunning() )
+    {
+        m_mainLoop->Exit(0);
+    }
+#endif // wxUSE_EVTLOOP_IN_APP
+}
+
+bool wxAppBase::Pending()
+{
+#if wxUSE_EVTLOOP_IN_APP
+    // use the currently active message loop here, not m_mainLoop, because if
+    // we're showing a modal dialog (with its own event loop) currently the
+    // main event loop is not running anyhow
+    wxEventLoop * const loop = wxEventLoop::GetActive();
+
+    return loop && loop->Pending();
+#else // wxUSE_EVTLOOP_IN_APP
+    return false;
+#endif // wxUSE_EVTLOOP_IN_APP/!wxUSE_EVTLOOP_IN_APP
+}
+
+bool wxAppBase::Dispatch()
+{
+#if wxUSE_EVTLOOP_IN_APP
+    // see comment in Pending()
+    wxEventLoop * const loop = wxEventLoop::GetActive();
+
+    return loop && loop->Dispatch();
+#else // wxUSE_EVTLOOP_IN_APP
+    return true;
+#endif // wxUSE_EVTLOOP_IN_APP/!wxUSE_EVTLOOP_IN_APP
+}
+
+// ----------------------------------------------------------------------------
+// OnXXX() hooks
+// ----------------------------------------------------------------------------
+
 bool wxAppBase::OnInitGui()
 {
 #ifdef __WXUNIVERSAL__
@@ -100,6 +330,15 @@ int wxAppBase::OnRun()
     return MainLoop();
 }
 
+int wxAppBase::OnExit()
+{
+#ifdef __WXUNIVERSAL__
+    delete wxTheme::Set(NULL);
+#endif // __WXUNIVERSAL__
+
+    return wxAppConsole::OnExit();
+}
+
 void wxAppBase::Exit()
 {
     ExitMainLoop();
@@ -107,7 +346,7 @@ void wxAppBase::Exit()
 
 wxAppTraits *wxAppBase::CreateTraits()
 {
-    return wxAppTraits::CreateGUI();
+    return new wxGUIAppTraits;
 }
 
 // ----------------------------------------------------------------------------
@@ -127,6 +366,97 @@ void wxAppBase::SetActive(bool active, wxWindow * WXUNUSED(lastFocus))
     (void)ProcessEvent(event);
 }
 
+void wxAppBase::DeletePendingObjects()
+{
+    wxList::compatibility_iterator node = wxPendingDelete.GetFirst();
+    while (node)
+    {
+        wxObject *obj = node->GetData();
+
+        delete obj;
+
+        if (wxPendingDelete.Member(obj))
+            wxPendingDelete.Erase(node);
+
+        // Deleting one object may have deleted other pending
+        // objects, so start from beginning of list again.
+        node = wxPendingDelete.GetFirst();
+    }
+}
+
+// Returns TRUE if more time is needed.
+bool wxAppBase::ProcessIdle()
+{
+    wxIdleEvent event;
+    bool needMore = FALSE;
+    wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
+    while (node)
+    {
+        wxWindow* win = node->GetData();
+        if (SendIdleEvents(win, event))
+            needMore = TRUE;
+        node = node->GetNext();
+    }
+
+    event.SetEventObject(this);
+    (void) ProcessEvent(event);
+    if (event.MoreRequested())
+        needMore = TRUE;
+
+    wxUpdateUIEvent::ResetUpdateTime();
+    
+    return needMore;
+}
+
+// Send idle event to window and all subwindows
+bool wxAppBase::SendIdleEvents(wxWindow* win, wxIdleEvent& event)
+{
+    bool needMore = FALSE;
+
+    win->OnInternalIdle();
+
+    if (wxIdleEvent::CanSend(win))
+    {
+        event.SetEventObject(win);
+        win->GetEventHandler()->ProcessEvent(event);
+
+        if (event.MoreRequested())
+            needMore = TRUE;
+    }
+    wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
+    while ( node )
+    {
+        wxWindow *child = node->GetData();
+        if (SendIdleEvents(child, event))
+            needMore = TRUE;
+
+        node = node->GetNext();
+    }
+
+    return needMore;
+}
+
+void wxAppBase::OnIdle(wxIdleEvent& WXUNUSED(event))
+{
+    // If there are pending events, we must process them: pending events
+    // are either events to the threads other than main or events posted
+    // with wxPostEvent() functions
+    // GRG: I have moved this here so that all pending events are processed
+    //   before starting to delete any objects. This behaves better (in
+    //   particular, wrt wxPostEvent) and is coherent with wxGTK's current
+    //   behaviour. Changed Feb/2000 before 2.1.14
+    ProcessPendingEvents();
+
+    // 'Garbage' collection of windows deleted with Close().
+    DeletePendingObjects();
+
+#if wxUSE_LOG
+    // flush the logged messages if any
+    wxLog::FlushActive();
+#endif // wxUSE_LOG
+
+}
+
 // ----------------------------------------------------------------------------
 // wxGUIAppTraitsBase
 // ----------------------------------------------------------------------------
@@ -135,7 +465,12 @@ void wxAppBase::SetActive(bool active, wxWindow * WXUNUSED(lastFocus))
 
 wxLog *wxGUIAppTraitsBase::CreateLogTarget()
 {
+#if wxUSE_LOGGUI
     return new wxLogGui;
+#else
+    // wem ust have something!
+    return new wxLogStderr;
+#endif
 }
 
 #endif // wxUSE_LOG
@@ -168,6 +503,12 @@ wxFontMapper *wxGUIAppTraitsBase::CreateFontMapper()
 
 #endif // wxUSE_FONTMAP
 
+wxRendererNative *wxGUIAppTraitsBase::CreateRenderer()
+{
+    // use the default native renderer by default
+    return NULL;
+}
+
 #ifdef __WXDEBUG__
 
 bool wxGUIAppTraitsBase::ShowAssertDialog(const wxString& msg)
@@ -227,12 +568,47 @@ void wxGUIAppTraitsBase::RemoveFromPendingDelete(wxObject *object)
     wxPendingDelete.DeleteObject(object);
 }
 
-// ----------------------------------------------------------------------------
-// wxAppTraits
-// ----------------------------------------------------------------------------
+#if wxUSE_SOCKETS
 
-wxAppTraits *wxAppTraitsBase::CreateGUI()
+#if defined(__UNIX__) || defined(__DARWIN__) || defined(__OS2__)
+    #include "wx/unix/gsockunx.h"
+#elif defined(__WINDOWS__)
+    #include "wx/msw/gsockmsw.h"
+#elif defined(__WXMAC__)
+  #include <MacHeaders.c>
+  #define OTUNIXERRORS 1
+  #include <OpenTransport.h>
+  #include <OpenTransportProviders.h>
+  #include <OpenTptInternet.h>
+
+  #include "wx/mac/gsockmac.h"
+#else
+    #error "Must include correct GSocket header here"
+#endif
+
+GSocketGUIFunctionsTable* wxGUIAppTraitsBase::GetSocketGUIFunctionsTable()
 {
-    return new wxGUIAppTraits;
+#if defined(__WXMAC__) && !defined(__DARWIN__)
+    // NB: wxMac CFM does not have any GUI-specific functions in gsocket.c and
+    //     so it doesn't need this table at all
+    return NULL;
+#else // !__WXMAC__ || __DARWIN__
+    static GSocketGUIFunctionsTable table =
+    {
+        _GSocket_GUI_Init,
+        _GSocket_GUI_Cleanup,
+        _GSocket_GUI_Init_Socket,
+        _GSocket_GUI_Destroy_Socket,
+#ifndef __WINDOWS__
+        _GSocket_Install_Callback,
+        _GSocket_Uninstall_Callback,
+#endif
+        _GSocket_Enable_Events,
+        _GSocket_Disable_Events
+    };
+    return &table;
+#endif // !__WXMAC__ || __DARWIN__
 }
 
+#endif
+