+ // due to a bug in gtk, x,y are always 0
+ // m_x = x;
+ // m_y = y;
+
+ if ((m_height == height) && (m_width == width) &&
+ (m_sizeSet)) return;
+ if (!m_wxwindow) return;
+
+ m_width = width;
+ m_height = height;
+
+ if ((m_minWidth != -1) && (m_width < m_minWidth)) m_width = m_minWidth;
+ if ((m_minHeight != -1) && (m_height < m_minHeight)) m_height = m_minHeight;
+ if ((m_maxWidth != -1) && (m_width > m_maxWidth)) m_width = m_minWidth;
+ if ((m_maxHeight != -1) && (m_height > m_maxHeight)) m_height = m_minHeight;
+
+ gtk_widget_set_usize( m_widget, m_width, m_height );
+
+ m_sizeSet = TRUE;
+
+ wxSizeEvent event( wxSize(m_width,m_height), GetId() );
+ event.SetEventObject( this );
+ GetEventHandler()->ProcessEvent( event );
+}
+
+void wxDialog::OnSize( wxSizeEvent &WXUNUSED(event) )
+{
+ wxASSERT_MSG( (m_widget != NULL), "invalid frame" );
+
+ if (GetAutoLayout())
+ {
+ Layout();
+ }
+ else
+ {
+ // no child: go out !
+ if (!GetChildren()->First()) return;
+
+ // do we have exactly one child?
+ wxWindow *child = (wxWindow *) NULL;
+ for(wxNode *node = GetChildren()->First(); node; node = node->Next())
+ {
+ wxWindow *win = (wxWindow *)node->Data();
+ if (!IS_KIND_OF(win,wxFrame) && !IS_KIND_OF(win,wxDialog))
+ {
+ // it's the second one: do nothing
+ if (child) return;
+ child = win;
+ }
+ }
+
+ // yes: set it's size to fill all the frame
+ int client_x, client_y;
+ GetClientSize( &client_x, &client_y );
+ child->SetSize( 1, 1, client_x-2, client_y);
+ }
+}
+
+void wxDialog::SetSize( int x, int y, int width, int height, int sizeFlags )
+{
+ wxASSERT_MSG( (m_widget != NULL), "invalid window" );
+
+ // Don't do anything for children of wxMDIChildFrame
+ if (!m_wxwindow) return;
+
+ if (m_resizing) return; // I don't like recursions
+ m_resizing = TRUE;