#ifndef _FILECONF_H
#define _FILECONF_H
-#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
-#pragma interface "fileconf.h"
-#endif
-
#include "wx/defs.h"
#if wxUSE_CONFIG
in the entries it reads: for example, if you have an entry
score_file = $HOME/.score
a call to Read(&str, "score_file") will return a complete path to .score file
- unless the expansion was previousle disabled with SetExpandEnvVars(false) call
+ unless the expansion was previously disabled with SetExpandEnvVars(false) call
(it's on by default, the current status can be retrieved with
IsExpandingEnvVars function).
*/
class WXDLLIMPEXP_BASE wxFileConfigGroup;
class WXDLLIMPEXP_BASE wxFileConfigEntry;
class WXDLLIMPEXP_BASE wxFileConfigLineList;
+
+#if wxUSE_STREAMS
class WXDLLIMPEXP_BASE wxInputStream;
+class WXDLLIMPEXP_BASE wxOutputStream;
+#endif // wxUSE_STREAMS
class WXDLLIMPEXP_BASE wxFileConfig : public wxConfigBase
{
// Unix /etc/file.ext ~/.file
// Win %windir%\file.ext %USERPROFILE%\file.ext
//
- // where file is the basename of szFile, ext is it's extension
+ // where file is the basename of szFile, ext is its extension
// or .conf (Unix) or .ini (Win) if it has none
static wxString GetGlobalFileName(const wxChar *szFile);
static wxString GetLocalFileName(const wxChar *szFile);
virtual bool DeleteGroup(const wxString& szKey);
virtual bool DeleteAll();
+ // additional, wxFileConfig-specific, functionality
+#if wxUSE_STREAMS
+ // save the entire config file text to the given stream, note that the text
+ // won't be saved again in dtor when Flush() is called if you use this method
+ // as it won't be "changed" any more
+ virtual bool Save(wxOutputStream& os, wxMBConv& conv = wxConvUTF8);
+#endif // wxUSE_STREAMS
+
public:
// functions to work with this list
wxFileConfigLineList *LineListAppend(const wxString& str);
void CleanUp();
// parse the whole file
- void Parse(wxTextBuffer& buffer, bool bLocal);
+ void Parse(const wxTextBuffer& buffer, bool bLocal);
// the same as SetPath("/")
void SetRootPath();
+ // real SetPath() implementation, returns true if path could be set or false
+ // if path doesn't exist and createMissingComponents == false
+ bool DoSetPath(const wxString& strPath, bool createMissingComponents);
+
// set/test the dirty flag
void SetDirty() { m_isDirty = true; }
void ResetDirty() { m_isDirty = false; }