#endif
// WXWIN_COMPATIBILITY macros affect presence of virtual functions
-#if WXWIN_COMPATIBILITY
- #define __WX_BO_WXWIN_COMPAT_1_68 ",compatible with 1.68"
-#else
- #define __WX_BO_WXWIN_COMPAT_1_68
-#endif
-#if WXWIN_COMPATIBILITY_2
- #define __WX_BO_WXWIN_COMPAT_2_0 ",compatible with 2.0"
-#else
- #define __WX_BO_WXWIN_COMPAT_2_0
-#endif
#if WXWIN_COMPATIBILITY_2_2
#define __WX_BO_WXWIN_COMPAT_2_2 ",compatible with 2.2"
#else
__WX_BO_VERSION(wxMAJOR_VERSION, wxMINOR_VERSION, wxRELEASE_NUMBER) \
" (" __WX_BO_DEBUG "," __WX_BO_UNICODE \
__WX_BO_COMPILER \
- __WX_BO_WXWIN_COMPAT_1_68 __WX_BO_WXWIN_COMPAT_2_0 \
__WX_BO_WXWIN_COMPAT_2_2 __WX_BO_WXWIN_COMPAT_2_4 \
")"
+// ----------------------------------------------------------------------------
+// WX_CHECK_BUILD_OPTIONS
+// ----------------------------------------------------------------------------
// Use this macro to check build options. Adding it to a file in DLL will
// ensure that the DLL checks build options in same way IMPLEMENT_APP() does.
}; \
static bool gs_buildOptionsCheck = wxCheckBuildOptions();
+
+#if WXWIN_COMPATIBILITY_2_4
+
+// ----------------------------------------------------------------------------
+// wxBuildOptions
+// ----------------------------------------------------------------------------
+
+// NB: Don't use this class in new code, it relies on the ctor being always
+// inlined. WX_BUILD_OPTIONS_SIGNATURE always works.
+class wxBuildOptions
+{
+public:
+ // the ctor must be inline to get the compilation settings of the code
+ // which included this header
+ wxBuildOptions() : m_signature(WX_BUILD_OPTIONS_SIGNATURE) {}
+
+private:
+ const char *m_signature;
+
+ // actually only CheckBuildOptions() should be our friend but well...
+ friend class wxAppConsole;
+};
+
+#endif // WXWIN_COMPATIBILITY_2_4
+
#endif // _WX_BUILD_H_