+The first parts of a new 2D drawing API has been added with the
+wx.GraphicsPath and wx.GraphicsContext classes. They wrap GDI+ on
+Windows, Cairo on wxGTK and CoreGraphics on OS X. They allow path-based
+drawing with alpha-blending and anti-aliasing, and use a floating
+point cooridnate system. Currently they can only target drawing to
+windows, but other wx.DC backends are forthcoming. The APIs may
+evolve a bit more before they are finalaized with the 2.8 release, but
+there is enough there now to get a good feel for how things will work.
+There is also a transitional wx.GCDC class that provides the wx.DC API
+on top of wx.GraphicsContext. Docs and a demo are still MIA.
+
+Added a wx.AutoBufferedPaintDC that is a subclass of wx.PaintDC on
+platforms that do double buffering by default, and a subclass of
+wx.BufferedPaintDC on the platforms that don't. You can use this
+class to help avoid the overhead of buffering when it is not
+needed. There is also a wx.AutoBufferedPaintDCFactory function that
+does a little more and actually tests if the window has
+double-buffering enabled and then decides whether to return a
+wx.PaintDC or wx.BufferedPaintDC. This uses the new
+wx.Window.IsDoubleBuffered method.
+