wxDefaultPosition,
SMALL_BUTTON );
- // We need to do this here, because wxADJUST_MINSIZE below
- // will cause the initial size to be ignored for Best/Min size.
- // It would be nice to fix the sizers to handle this a little
- // more cleanly.
-
m_button->SetSizeHints( SMALL_BUTTON.GetWidth(), SMALL_BUTTON.GetHeight() );
innersizer->Add( m_button,
0,
- wxALIGN_CENTER | wxALL | wxADJUST_MINSIZE,
+ wxALIGN_CENTER | wxALL,
20 );
innersizer->Add( new wxStaticText( this, wxID_ANY, _T("This is just") ),
wxBrush selBrush(wxSystemSettings::GetColour(wxSYS_COLOUR_HIGHLIGHT)
, wxSOLID);
dc.SetPen(*wxTRANSPARENT_PEN);
- wxString str = sm_testData;
+ const wxString str = sm_testData;
+ size_t strLength = str.length();
+ wxString::const_iterator str_i;
// draw the characters
// 1. for each update region
for (int chY = updRectInGChars.y
; chY <= updRectInGChars.y + updRectInGChars.height; ++chY) {
// 3. for each character in the row
+ bool isFirstX = true;
for (int chX = updRectInGChars.x
; chX <= updRectInGChars.x + updRectInGChars.width
; ++chX) {
size_t charIndex = chY * sm_lineLen + chX;
if (chY < sm_lineCnt &&
chX < sm_lineLen &&
- charIndex < str.Length())
+ charIndex < strLength)
{
- dc.DrawText(str.Mid(charIndex,1),
- charPos.x, charPos.y);
+ if (isFirstX)
+ {
+ str_i = str.begin() + charIndex;
+ isFirstX = false;
+ }
+ dc.DrawText(*str_i, charPos.x, charPos.y);
+ ++str_i;
}
}
}