// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_DCCLIENT_H_
#define _WX_DCCLIENT_H_
#ifdef __GNUG__
-#pragma interface "dcclient.h"
+ #pragma interface "dcclient.h"
#endif
#include "wx/dc.h"
-//-----------------------------------------------------------------------------
-// classes
-//-----------------------------------------------------------------------------
+// -----------------------------------------------------------------------------
+// fwd declarations
+// -----------------------------------------------------------------------------
class WXDLLEXPORT wxWindowDC;
class WXDLLEXPORT wxWindow;
-// Under Windows, wxClientDC, wxPaintDC and wxWindowDC are implemented differently.
-// On many platforms, however, they will be the same.
-
-typedef wxWindowDC wxClientDC;
-typedef wxWindowDC wxPaintDC;
+// Under Windows, wxClientDC, wxPaintDC and wxWindowDC are implemented
+// differently. On many platforms, however, they will be the same.
//-----------------------------------------------------------------------------
// wxWindowDC
//-----------------------------------------------------------------------------
-class WXDLLEXPORT wxWindowDC: public wxDC
+class WXDLLEXPORT wxWindowDC : public wxDC
{
- DECLARE_DYNAMIC_CLASS(wxWindowDC)
+ DECLARE_DYNAMIC_CLASS(wxWindowDC)
- public:
-
- wxWindowDC(void);
+public:
+ wxWindowDC();
wxWindowDC( wxWindow *win );
-
- ~wxWindowDC(void);
-
- virtual void FloodFill( long x1, long y1, wxColour* col, int style=wxFLOOD_SURFACE );
- virtual bool GetPixel( long x1, long y1, wxColour *col ) const;
-
- virtual void DrawLine( long x1, long y1, long x2, long y2 );
- virtual void CrossHair( long x, long y );
- virtual void DrawArc( long x1, long y1, long x2, long y2, long xc, long yc );
- virtual void DrawEllipticArc( long x, long y, long width, long height, double sa, double ea );
- virtual void DrawPoint( long x, long y );
-
- virtual void DrawLines( int n, wxPoint points[], long xoffset = 0, long yoffset = 0 );
- virtual void DrawLines( wxList *points, long xoffset = 0, long yoffset = 0 );
- virtual void DrawPolygon( int n, wxPoint points[], long xoffset = 0, long yoffset = 0,
- int fillStyle=wxODDEVEN_RULE );
- virtual void DrawPolygon( wxList *lines, long xoffset = 0, long yoffset = 0,
- int fillStyle=wxODDEVEN_RULE );
-
- virtual void DrawRectangle( long x, long y, long width, long height );
- virtual void DrawRoundedRectangle( long x, long y, long width, long height, double radius = 20.0 );
- virtual void DrawEllipse( long x, long y, long width, long height );
-
- virtual bool CanDrawBitmap(void) const;
- virtual void DrawIcon( const wxIcon &icon, long x, long y, bool useMask=FALSE );
- virtual bool Blit( long xdest, long ydest, long width, long height,
- wxDC *source, long xsrc, long ysrc, int logical_func = wxCOPY, bool useMask=FALSE );
-
- virtual void DrawText( const wxString &text, long x, long y, bool use16 = FALSE );
- virtual bool CanGetTextExtent(void) const;
- virtual void GetTextExtent( const wxString &string, long *width, long *height,
- long *descent = NULL, long *externalLeading = NULL,
- wxFont *theFont = NULL, bool use16 = FALSE );
- virtual long GetCharWidth(void);
- virtual long GetCharHeight(void);
-
- virtual void Clear(void);
-
- virtual void SetFont( const wxFont &font );
- virtual void SetPen( const wxPen &pen );
- virtual void SetBrush( const wxBrush &brush );
- virtual void SetBackground( const wxBrush &brush );
+
+ ~wxWindowDC();
+
+ // TODO this function is Motif-only for now - should it go into base class?
+ void Clear(const wxRect& rect);
+
+ // implement base class pure virtuals
+ // ----------------------------------
+
+ virtual void Clear();
+
+ virtual void SetFont(const wxFont& font);
+ virtual void SetPen(const wxPen& pen);
+ virtual void SetBrush(const wxBrush& brush);
+ virtual void SetBackground(const wxBrush& brush);
+ virtual void SetBackgroundMode(int mode);
+ virtual void SetPalette(const wxPalette& palette);
virtual void SetLogicalFunction( int function );
- virtual void SetTextForeground( const wxColour &col );
- virtual void SetTextBackground( const wxColour &col );
- virtual void SetBackgroundMode( int mode );
- virtual void SetPalette( const wxPalette& palette );
-
- virtual void SetClippingRegion( long x, long y, long width, long height );
- virtual void DestroyClippingRegion(void);
-
- virtual void DrawOpenSpline( wxList *points );
+
+ virtual void SetTextForeground(const wxColour& colour);
+ virtual void SetTextBackground(const wxColour& colour);
+
+ virtual long GetCharHeight() const;
+ virtual long GetCharWidth() const;
+ virtual void GetTextExtent(const wxString& string,
+ long *x, long *y,
+ long *descent = NULL,
+ long *externalLeading = NULL,
+ wxFont *theFont = NULL) const;
+
+ virtual bool CanDrawBitmap() const;
+ virtual bool CanGetTextExtent() const;
+
+ virtual int GetDepth() const;
+ virtual wxSize GetPPI() const;
+
+ virtual void DestroyClippingRegion();
+
+ // Helper function for setting clipping
+ void SetDCClipping();
+
+ // implementation from now on
+ // --------------------------
+
+ WXGC GetGC() const { return m_gc; }
+ WXGC GetBackingGC() const { return m_gcBacking; }
+ WXDisplay* GetDisplay() const { return m_display; }
+ bool GetAutoSetting() const { return m_autoSetting; }
+ void SetAutoSetting(bool flag) { m_autoSetting = flag; }
protected:
+ virtual void DoFloodFill(long x, long y, const wxColour& col,
+ int style = wxFLOOD_SURFACE);
+
+ virtual bool DoGetPixel(long x, long y, wxColour *col) const;
+
+ virtual void DoDrawPoint(long x, long y);
+ virtual void DoDrawLine(long x1, long y1, long x2, long y2);
+
+ virtual void DoDrawArc(long x1, long y1,
+ long x2, long y2,
+ long xc, long yc);
+ virtual void DoDrawEllipticArc(long x, long y, long w, long h,
+ double sa, double ea);
+
+ virtual void DoDrawRectangle(long x, long y, long width, long height);
+ virtual void DoDrawRoundedRectangle(long x, long y,
+ long width, long height,
+ double radius);
+ virtual void DoDrawEllipse(long x, long y, long width, long height);
+
+ virtual void DoCrossHair(long x, long y);
+
+ virtual void DoDrawText(const wxString& text, long x, long y);
+
+ virtual bool DoBlit(long xdest, long ydest, long width, long height,
+ wxDC *source, long xsrc, long ysrc,
+ int rop = wxCOPY, bool useMask = FALSE);
+
+ virtual void DoSetClippingRegionAsRegion(const wxRegion& region);
+ virtual void DoSetClippingRegion(long x, long y,
+ long width, long height);
+
+ virtual void DoDrawLines(int n, wxPoint points[],
+ long xoffset, long yoffset);
+ virtual void DoDrawPolygon(int n, wxPoint points[],
+ long xoffset, long yoffset,
+ int fillStyle = wxODDEVEN_RULE);
+
+#if wxUSE_SPLINES
+ virtual void DoDrawSpline(wxList *points);
+#endif // wxUSE_SPLINES
+
WXGC m_gc;
WXGC m_gcBacking;
WXDisplay* m_display;
wxWindow* m_window;
- WXRegion m_clippingRegion;
+ WXRegion m_currentRegion; // Current clipping region (incl. paint clip region)
+ WXRegion m_userRegion; // User-defined clipping region
+ WXPixmap m_pixmap; // Pixmap for drawing on
// Not sure if we'll need all of these
int m_backgroundPixel;
wxColour m_currentColour;
- int m_currentBkMode;
+ // int m_currentBkMode;
int m_currentPenWidth ;
int m_currentPenJoin ;
int m_currentPenCap ;
wxBitmap m_currentStipple ;
int m_currentStyle ;
int m_currentFill ;
+ int m_autoSetting ; // See comment in dcclient.cpp
+ WXFont m_oldFont;
+};
+
+class WXDLLEXPORT wxPaintDC: public wxWindowDC
+{
+ DECLARE_DYNAMIC_CLASS(wxPaintDC)
+
+public:
+ wxPaintDC() { }
+ wxPaintDC(wxWindow* win);
+
+ ~wxPaintDC();
+};
+
+class WXDLLEXPORT wxClientDC: public wxWindowDC
+{
+ DECLARE_DYNAMIC_CLASS(wxClientDC)
+
+public:
+ wxClientDC() { }
+ wxClientDC(wxWindow* win) : wxWindowDC(win) { }
};
#endif