/////////////////////////////////////////////////////////////////////////////
-// Name: imaglist.h
+// Name: wx/generic/imaglist.h
// Purpose:
// Author: Robert Roebling
// Created: 01/02/97
// Id:
// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
-// Licence: wxWindows licence
+// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __IMAGELISTH_G__
#define wxIMAGELIST_DRAW_SELECTED 0x0004
#define wxIMAGELIST_DRAW_FOCUSED 0x0008
-class wxImageList: public wxObject
-{
- DECLARE_DYNAMIC_CLASS(wxImageList)
-
- public:
+// Flag values for Set/GetImageList
+enum {
+ wxIMAGE_LIST_NORMAL, // Normal icons
+ wxIMAGE_LIST_SMALL, // Small icons
+ wxIMAGE_LIST_STATE // State icons: unimplemented (see WIN32 documentation)
+};
- wxImageList::wxImageList() { }
- wxImageList(int width, int height, bool mask = TRUE, int initialCount = 1);
+class WXDLLEXPORT wxImageList: public wxObject
+{
+public:
+ wxImageList() { }
+ wxImageList( int width, int height, bool mask = TRUE, int initialCount = 1 );
~wxImageList();
+ bool Create( int width, int height, bool mask = TRUE, int initialCount = 1 );
bool Create();
+
int GetImageCount() const;
- int Add( const wxBitmap &bitmap );
+ bool GetSize( int index, int &width, int &height ) const;
+
+ int Add( const wxBitmap& bitmap );
+ int Add( const wxBitmap& bitmap, const wxBitmap& mask );
+ int Add( const wxBitmap& bitmap, const wxColour& maskColour );
+ const wxBitmap *GetBitmap(int index) const;
bool Replace( int index, const wxBitmap &bitmap );
bool Remove( int index );
bool RemoveAll();
- bool GetSize( int index, int &width, int &height ) const;
- bool Draw(int index, wxDC& dc, int x, int y,
- int flags = wxIMAGELIST_DRAW_NORMAL, bool solidBackground = FALSE );
- private:
+ bool Draw(int index, wxDC& dc, int x, int y,
+ int flags = wxIMAGELIST_DRAW_NORMAL,
+ bool solidBackground = FALSE);
+private:
wxList m_images;
+
+ int m_width;
+ int m_height;
+
+ DECLARE_DYNAMIC_CLASS(wxImageList)
};
#endif // __IMAGELISTH_G__