// Name: bmpbutton.h
// Purpose:
// Author: Robert Roebling
-// Created: 01/02/97
-// Id:
-// Copyright: (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
+// Id: $Id$
+// Copyright: (c) 1998 Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/object.h"
#include "wx/list.h"
#include "wx/control.h"
+#include "wx/bitmap.h"
//-----------------------------------------------------------------------------
// classes
{
DECLARE_DYNAMIC_CLASS(wxBitmapButton)
- public:
-
- wxBitmapButton(void);
- wxBitmapButton( wxWindow *parent, wxWindowID id, const wxBitmap &bitmap,
- const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize,
- long style = 0, const wxString &name = wxButtonNameStr );
- bool Create( wxWindow *parent, wxWindowID id, const wxBitmap &bitmap,
- const wxPoint &pos = wxDefaultPosition, const wxSize &size = wxDefaultSize,
- long style = 0, const wxString &name = wxButtonNameStr );
- void SetDefault(void);
- void SetLabel( const wxString &label );
- wxString GetLabel(void) const;
+public:
+ wxBitmapButton();
+ inline wxBitmapButton( wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr )
+ {
+ Create(parent, id, bitmap, pos, size, style, validator, name);
+ }
+ bool Create( wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
+ const wxPoint& pos = wxDefaultPosition,
+ const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
+ const wxValidator& validator = wxDefaultValidator,
+ const wxString& name = wxButtonNameStr);
+ void SetDefault();
- public:
-
- wxBitmap m_bitmap;
+ void SetLabel( const wxString &label );
+ wxString GetLabel() const;
+ virtual void SetLabel( const wxBitmap& bitmap ) { SetBitmapLabel(bitmap); }
+
+ wxBitmap& GetBitmapDisabled() const { return (wxBitmap&) m_disabled; }
+ wxBitmap& GetBitmapFocus() const { return (wxBitmap&) m_focus; }
+ wxBitmap& GetBitmapLabel() const { return (wxBitmap&) m_bitmap; }
+ wxBitmap& GetBitmapSelected() const { return (wxBitmap&) m_selected; }
+ void SetBitmapDisabled( const wxBitmap& bitmap );
+ void SetBitmapFocus( const wxBitmap& bitmap );
+ void SetBitmapLabel( const wxBitmap& bitmap );
+ void SetBitmapSelected( const wxBitmap& bitmap );
+
+ virtual void Enable(const bool);
+
+// implementation
+
+ void HasFocus();
+ void NotFocus();
+ void StartSelect();
+ void EndSelect();
+ void SetBitmap();
+ void ApplyWidgetStyle();
+
+ bool m_hasFocus;
+ bool m_isSelected;
+ wxBitmap m_bitmap;
+ wxBitmap m_disabled;
+ wxBitmap m_focus;
+ wxBitmap m_selected;
};
+
#endif // __BMPBUTTONH__