#ifndef WX_PRECOMP
#include "wx/utils.h"
+ #include "wx/gdicmn.h"
#endif
-#include "wx/gdicmn.h"
-
#include "wx/mac/uma.h"
// ----------------------------------------------------------------------------
switch ( index )
{
+ case wxSYS_COLOUR_WINDOW:
+ resultColor = *wxWHITE ;
+ break ;
case wxSYS_COLOUR_SCROLLBAR :
case wxSYS_COLOUR_BACKGROUND:
case wxSYS_COLOUR_ACTIVECAPTION:
case wxSYS_COLOUR_INACTIVECAPTION:
case wxSYS_COLOUR_MENU:
- case wxSYS_COLOUR_WINDOW:
case wxSYS_COLOUR_WINDOWFRAME:
case wxSYS_COLOUR_ACTIVEBORDER:
case wxSYS_COLOUR_INACTIVEBORDER:
break ;
case wxSYS_COLOUR_INFOBK :
- case wxSYS_COLOUR_APPWORKSPACE:
resultColor = *wxWHITE ;
break ;
+ case wxSYS_COLOUR_APPWORKSPACE:
+ resultColor = wxColor( 0x80, 0x80, 0x80 ); ;
+ break ;
case wxSYS_COLOUR_HOTLIGHT:
case wxSYS_COLOUR_GRADIENTACTIVECAPTION: