]> git.saurik.com Git - wxWidgets.git/blobdiff - src/os2/app.cpp
Fixed my utnpaste error (thanks to Marcin Wojdyr
[wxWidgets.git] / src / os2 / app.cpp
index f0b658c670642983d76f5029e65469ff591cce5d..1e1a4a4456c19c7ccbc01c71a95484ffcc51b06c 100644 (file)
@@ -27,8 +27,9 @@
     #include "wx/msgdlg.h"
     #include "wx/intl.h"
     #include "wx/dynarray.h"
-#   include "wx/wxchar.h"
-#   include "wx/icon.h"
+    #include "wx/wxchar.h"
+    #include "wx/icon.h"
+    #include "wx/timer.h"
 #endif
 
 #include "wx/log.h"
 
 #include "wx/os2/private.h"
 
+#ifdef __EMX__
+
+#include <sys/ioctl.h>
+#include <sys/select.h>
+
+#else
+
+#include <nerrno.h>
+#include <sys/ioctl.h>
+#include <sys/select.h>
+#include <sys/time.h>
+
+#endif //
+
+#ifndef __EMX__
+
+#define select(a,b,c,d,e) bsdselect(a,b,c,d,e)
+extern "C" int _System bsdselect(int,
+                                 struct fd_set *,
+                                 struct fd_set *,
+                                 struct fd_set *,
+                                 struct timeval *);
+#endif
+
 #if wxUSE_THREADS
     #include "wx/thread.h"
 
-    // define the array of MSG strutures
-// TODO:    WX_DECLARE_OBJARRAY(MSG, wxMsgArray);
+    // define the array of QMSG strutures
+    WX_DECLARE_OBJARRAY(QMSG, wxMsgArray);
 
     #include "wx/arrimpl.cpp"
 
-// TODO:    WX_DEFINE_OBJARRAY(wxMsgArray);
+    WX_DEFINE_OBJARRAY(wxMsgArray);
 #endif // wxUSE_THREADS
 
 #if wxUSE_WX_RESOURCES
     #include "wx/resource.h"
 #endif
 
+#if wxUSE_TOOLTIPS
+    #include "wx/tooltip.h"
+#endif // wxUSE_TOOLTIPS
+
 #include <string.h>
 #include <ctype.h>
 
 // global variables
 // ---------------------------------------------------------------------------
 
-extern wxChar *wxBuffer;
-extern wxChar *wxOsVersion;
-extern wxList *wxWinHandleList;
-extern wxList WXDLLEXPORT wxPendingDelete;
-#if wxUSE_THREADS
-extern wxList *wxPendingEvents;
-extern wxCriticalSection *wxPendingEventsLocker;
-#endif
-extern void wxSetKeyboardHook(bool doIt);
-extern wxCursor *g_globalCursor;
-
-HINSTANCE wxhInstance = 0;
-// TODO: MSG s_currentMsg;
-wxApp *wxTheApp = NULL;
-
-// FIXME why not const? and not static?
-
-// NB: all "NoRedraw" classes must have the same names as the "normal" classes
-//     with NR suffix - wxWindow::MSWCreate() supposes this
-wxChar wxFrameClassName[]         = wxT("wxFrameClass");
-wxChar wxFrameClassNameNoRedraw[] = wxT("wxFrameClassNR");
-wxChar wxMDIFrameClassName[]      = wxT("wxMDIFrameClass");
-wxChar wxMDIFrameClassNameNoRedraw[] = wxT("wxMDIFrameClassNR");
-wxChar wxMDIChildFrameClassName[] = wxT("wxMDIChildFrameClass");
-wxChar wxMDIChildFrameClassNameNoRedraw[] = wxT("wxMDIChildFrameClassNR");
-wxChar wxPanelClassName[]         = wxT("wxPanelClass");
-wxChar wxCanvasClassName[]        = wxT("wxCanvasClass");
-
-HICON wxSTD_FRAME_ICON = (HICON) NULL;
-HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL;
+extern wxChar*                      wxBuffer;
+extern wxList*                      wxWinHandleList;
+extern wxList WXDLLEXPORT           wxPendingDelete;
+extern wxCursor*                    g_globalCursor;
+
+HAB                                 vHabmain = NULLHANDLE;
+QMSG                                svCurrentMsg;
+wxApp*                              wxTheApp = NULL;
+
+
+HICON wxSTD_FRAME_ICON          = (HICON) NULL;
+HICON wxSTD_MDICHILDFRAME_ICON  = (HICON) NULL;
 HICON wxSTD_MDIPARENTFRAME_ICON = (HICON) NULL;
 
-HICON wxDEFAULT_FRAME_ICON = (HICON) NULL;
-HICON wxDEFAULT_MDICHILDFRAME_ICON = (HICON) NULL;
-HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL;
+HICON wxDEFAULT_FRAME_ICON           = (HICON) NULL;
+HICON wxDEFAULT_MDICHILDFRAME_ICON   = (HICON) NULL;
+HICON wxDEFAULT_MDIPARENTFRAME_ICON  = (HICON) NULL;
 
 HBRUSH wxDisableButtonBrush = (HBRUSH) 0;
 
-MRESULT wxWndProc(HWND, UINT, MPARAM, MPARAM);
+MRESULT EXPENTRY wxWndProc( HWND hWnd,ULONG message,MPARAM mp1,MPARAM mp2);
+MRESULT EXPENTRY wxFrameWndProc( HWND hWnd,ULONG message,MPARAM mp1,MPARAM mp2);
 
 // ===========================================================================
 // implementation
 // ===========================================================================
 
+// ---------------------------------------------------------------------------
+// helper struct and functions for socket handling
+// ---------------------------------------------------------------------------
+
+struct GsocketCallbackInfo{
+    void (*proc)(void *);
+    int type;
+    int handle;
+    void* gsock;
+};
+
+// These defines and wrapper functions are used here and in gsockpm.c
+#define wxSockReadMask  0x01
+#define wxSockWriteMask 0x02
+
+#ifdef __EMX__
+extern "C"
+int wxAppAddSocketHandler(int handle, int mask,
+                           void (*callback)(void*), void * gsock)
+{
+    return wxTheApp->AddSocketHandler(handle, mask, callback, gsock);
+}
+extern "C"
+void wxAppRemoveSocketHandler(int handle)
+{
+    wxTheApp->RemoveSocketHandler(handle);
+}
+#else
+//  Linkage mode problems using callbacks with extern C in a .cpp module
+int wxAppAddSocketHandler(int handle, int mask,
+                           void (*callback)(void*), void * gsock)
+{
+    return wxTheApp->AddSocketHandler(handle, mask, callback, gsock);
+}
+void wxAppRemoveSocketHandler(int handle)
+{
+    wxTheApp->RemoveSocketHandler(handle);
+}
+#endif
+
+void wxApp::HandleSockets()
+{
+    bool pendingEvent = FALSE;
+
+    // Check whether it's time for Gsocket operation
+    if (m_maxSocketHandles > 0 && m_maxSocketNr > 0)
+    {
+        fd_set readfds = m_readfds;
+        fd_set writefds = m_writefds;
+        struct timeval timeout;
+        int i;
+        struct GsocketCallbackInfo
+          *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo;
+        int r = 0;
+        timeout.tv_sec = 0;
+        timeout.tv_usec = 0;
+        if ( select(m_maxSocketNr, &readfds, &writefds, 0, &timeout) > 0)
+        {
+            for (i = m_lastUsedHandle + 1; i != m_lastUsedHandle; i++)
+            {
+                if (i == m_maxSocketNr)
+                    i = 0;
+                if (FD_ISSET(i, &readfds))
+                {
+                    int r;
+                    for (r = 0; r < m_maxSocketHandles; r++){
+                        if(CallbackInfo[r].handle == i &&
+                           CallbackInfo[r].type == wxSockReadMask)
+                            break;
+                    }
+                    if (r < m_maxSocketHandles)
+                    {
+                        CallbackInfo[r].proc(CallbackInfo[r].gsock);
+                        pendingEvent = TRUE;
+                        wxYield();
+                    }
+                }
+                if (FD_ISSET(i, &writefds))
+                {
+                    int r;
+                    for (r = 0; r < m_maxSocketHandles; r++)
+                        if(CallbackInfo[r].handle == i &&
+                           CallbackInfo[r].type == wxSockWriteMask)
+                            break;
+                    if (r < m_maxSocketHandles)
+                    {
+                        CallbackInfo[r].proc(CallbackInfo[r].gsock);
+                        pendingEvent = TRUE;
+                        wxYield();
+                    }
+                }
+            }
+            m_lastUsedHandle = i;
+        }
+        if (pendingEvent)
+            wxYield();
+    }
+}
 // ---------------------------------------------------------------------------
 // wxApp
 // ---------------------------------------------------------------------------
 
-#if !USE_SHARED_LIBRARY
     IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
 
     BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
@@ -114,30 +223,42 @@ MRESULT wxWndProc(HWND, UINT, MPARAM, MPARAM);
         EVT_END_SESSION(wxApp::OnEndSession)
         EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
     END_EVENT_TABLE()
-#endif
 
-//// Initialize
-bool wxApp::Initialize()
+//
+// Initialize
+//
+bool wxApp::Initialize(
+  HAB                               vHab
+)
 {
-    // Some people may wish to use this, but
-    // probably it shouldn't be here by default.
-#ifdef __WXDEBUG__
-    //    wxRedirectIOToConsole();
+#if defined(wxUSE_CONSOLEDEBUG)
+  #if wxUSE_CONSOLEDEBUG
+/***********************************************/
+/* Code for using stdout debug                 */
+/* To use it you mast link app as "Window" - EK*/
+/***********************************************/
+  {
+     PPIB pib;
+     PTIB tib;
+
+    printf("In console\n");
+
+  DosGetInfoBlocks(&tib, &pib);
+/* Try morphing into a PM application. */
+//  if(pib->pib_ultype == 2)    /* VIO */
+    pib->pib_ultype = 3;
+   }
+/**********************************************/
+/**********************************************/
+  #endif //wxUSE_CONSOLEDEBUG
 #endif
 
-    wxBuffer = new wxChar[1500]; // FIXME
+    wxBuffer = new wxChar[1500]; // FIXME; why?
 
     wxClassInfo::InitializeClasses();
 
-#if wxUSE_RESOURCES
-    wxGetResource(wxT("wxWindows"), wxT("OsVersion"), &wxOsVersion);
-#endif
-
-    // I'm annoyed ... I don't know where to put this and I don't want to
-    // create a module for that as it's part of the core.
 #if wxUSE_THREADS
-    wxPendingEvents = new wxList();
-    wxPendingEventsLocker = new wxCriticalSection();
+    wxPendingEventsLocker = new wxCriticalSection;
 #endif
 
     wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
@@ -152,284 +273,211 @@ bool wxApp::Initialize()
 
     wxBitmap::InitStandardHandlers();
 
-    g_globalCursor = new wxCursor;
-
-// TODO:
-/*
-    wxSTD_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_FRAME"));
-    wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDIPARENTFRAME"));
-    wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDICHILDFRAME"));
-
-    wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_FRAME"));
-    wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDIPARENTFRAME"));
-    wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDICHILDFRAME"));
-*/
-    RegisterWindowClasses();
-
-    // Create the brush for disabling bitmap buttons
-// TODO:
-/*
-    LOGBRUSH lb;
-    lb.lbStyle = BS_PATTERN;
-    lb.lbHatch = (int)LoadBitmap( wxhInstance, wxT("wxDISABLE_BUTTON_BITMAP") );
-    if ( lb.lbHatch )
-    {
-        wxDisableButtonBrush = ::CreateBrushIndirect( & lb );
-        ::DeleteObject( (HGDIOBJ)lb.lbHatch );
-    }
- */
-    //else: wxWindows resources are probably not linked in
+    //
+    // OS2 has to have an anchorblock
+    //
+    vHab = WinInitialize(0);
+
+    if (!vHab)
+        return FALSE;
+    else
+        vHabmain = vHab;
+
+    // Some people may wish to use this, but
+    // probably it shouldn't be here by default.
+#ifdef __WXDEBUG__
+    //    wxRedirectIOToConsole();
+#endif
 
     wxWinHandleList = new wxList(wxKEY_INTEGER);
 
     // This is to foil optimizations in Visual C++ that throw out dummy.obj.
     // PLEASE DO NOT ALTER THIS.
-#if !defined(WXMAKINGDLL)
+#if !defined(WXMAKINGDLL) && defined(__VISAGECPP__)
     extern char wxDummyChar;
     if (wxDummyChar) wxDummyChar++;
 #endif
 
-    wxSetKeyboardHook(TRUE);
+    // wxSetKeyboardHook(TRUE);
 
     wxModule::RegisterModules();
     if (!wxModule::InitializeModules())
         return FALSE;
+    RegisterWindowClasses(vHab);
     return TRUE;
-}
+} // end of wxApp::Initialize
 
+const char*                         CANTREGISTERCLASS = " Can't register Class ";
 // ---------------------------------------------------------------------------
 // RegisterWindowClasses
 // ---------------------------------------------------------------------------
 
-// TODO we should only register classes really used by the app. For this it
-//      would be enough to just delay the class registration until an attempt
-//      to create a window of this class is made.
-bool wxApp::RegisterWindowClasses()
+bool wxApp::RegisterWindowClasses(
+  HAB                               vHab
+)
 {
-// TODO:
-/*
-    WNDCLASS wndclass;
-
-    // for each class we register one with CS_(V|H)REDRAW style and one
-    // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag
-    static const long styleNormal = 0; // TODO: CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
-    static const long styleNoRedraw = 0; // TODO: CS_DBLCLKS;
-
-    // the fields which are common to all classes
-    wndclass.lpfnWndProc   = (WNDPROC)wxWndProc;
-    wndclass.cbClsExtra    = 0;
-    wndclass.cbWndExtra    = sizeof( DWORD ); // VZ: what is this DWORD used for?
-    wndclass.hInstance     = wxhInstance;
-    wndclass.hIcon         = (HICON) NULL;
-    wndclass.hCursor       = 0; // TODO: ::LoadCursor((HINSTANCE)NULL, IDC_ARROW);
-    wndclass.lpszMenuName  = NULL;
-
-    // Register the frame window class.
-    wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE + 1);
-    wndclass.lpszClassName = wxFrameClassName;
-    wndclass.style         = styleNormal;
-
-    if ( !RegisterClass(&wndclass) )
+    ERRORID                         vError = 0L;
+    wxString                        sError;
+
+    if (!::WinRegisterClass( vHab
+                            ,wxFrameClassName
+                            ,wxFrameWndProc
+                            ,CS_SIZEREDRAW | CS_SYNCPAINT
+                            ,sizeof(ULONG)
+                           ))
     {
-        wxLogLastError("RegisterClass(frame)");
-
+        vError = ::WinGetLastError(vHab);
+        sError = wxPMErrorToStr(vError);
+        wxLogLastError(sError);
         return FALSE;
     }
 
-    // "no redraw" frame
-    wndclass.lpszClassName = wxFrameClassNameNoRedraw;
-    wndclass.style         = styleNoRedraw;
-
-    if ( !RegisterClass(&wndclass) )
+    if (!::WinRegisterClass( vHab
+                            ,wxFrameClassNameNoRedraw
+                            ,wxWndProc
+                            ,0
+                            ,sizeof(ULONG)
+                           ))
     {
-        wxLogLastError("RegisterClass(no redraw frame)");
-
+        vError = ::WinGetLastError(vHab);
+        sError = wxPMErrorToStr(vError);
+        wxLogLastError(sError);
         return FALSE;
     }
 
-    // Register the MDI frame window class.
-    wndclass.hbrBackground = (HBRUSH)NULL; // paint MDI frame ourselves
-    wndclass.lpszClassName = wxMDIFrameClassName;
-    wndclass.style         = styleNormal;
-
-    if ( !RegisterClass(&wndclass) )
+    if (!::WinRegisterClass( vHab
+                            ,wxMDIFrameClassName
+                            ,wxWndProc
+                            ,CS_SIZEREDRAW | CS_MOVENOTIFY | CS_SYNCPAINT
+                            ,sizeof(ULONG)
+                           ))
     {
-        wxLogLastError("RegisterClass(MDI parent)");
-
+        vError = ::WinGetLastError(vHab);
+        sError = wxPMErrorToStr(vError);
+        wxLogLastError(sError);
         return FALSE;
     }
 
-    // "no redraw" MDI frame
-    wndclass.lpszClassName = wxMDIFrameClassNameNoRedraw;
-    wndclass.style         = styleNoRedraw;
-
-    if ( !RegisterClass(&wndclass) )
+    if (!::WinRegisterClass( vHab
+                            ,wxMDIFrameClassNameNoRedraw
+                            ,wxWndProc
+                            ,0
+                            ,sizeof(ULONG)
+                           ))
     {
-        wxLogLastError("RegisterClass(no redraw MDI parent frame)");
-
+        vError = ::WinGetLastError(vHab);
+        sError = wxPMErrorToStr(vError);
+        wxLogLastError(sError);
         return FALSE;
     }
 
-    // Register the MDI child frame window class.
-    wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
-    wndclass.lpszClassName = wxMDIChildFrameClassName;
-    wndclass.style         = styleNormal;
-
-    if ( !RegisterClass(&wndclass) )
+    if (!::WinRegisterClass( vHab
+                            ,wxMDIChildFrameClassName
+                            ,wxWndProc
+                            ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_SYNCPAINT | CS_HITTEST
+                            ,sizeof(ULONG)
+                           ))
     {
-        wxLogLastError("RegisterClass(MDI child)");
-
+        vError = ::WinGetLastError(vHab);
+        sError = wxPMErrorToStr(vError);
+        wxLogLastError(sError);
         return FALSE;
     }
 
-    // "no redraw" MDI child frame
-    wndclass.lpszClassName = wxMDIChildFrameClassNameNoRedraw;
-    wndclass.style         = styleNoRedraw;
-
-    if ( !RegisterClass(&wndclass) )
+    if (!::WinRegisterClass( vHab
+                            ,wxMDIChildFrameClassNameNoRedraw
+                            ,wxWndProc
+                            ,CS_HITTEST
+                            ,sizeof(ULONG)
+                           ))
     {
-        wxLogLastError("RegisterClass(no redraw MDI child)");
-
+        vError = ::WinGetLastError(vHab);
+        sError = wxPMErrorToStr(vError);
+        wxLogLastError(sError);
         return FALSE;
     }
 
-    // Register the panel window class.
-    wndclass.hbrBackground = (HBRUSH) GetStockObject( LTGRAY_BRUSH );
-    wndclass.lpszClassName = wxPanelClassName;
-    wndclass.style         = styleNormal;
-
-    if ( !RegisterClass(&wndclass) )
+    if (!::WinRegisterClass( vHab
+                            ,wxPanelClassName
+                            ,wxWndProc
+                            ,CS_MOVENOTIFY | CS_SIZEREDRAW | CS_HITTEST | CS_SAVEBITS | CS_SYNCPAINT
+                            ,sizeof(ULONG)
+                           ))
     {
-        wxLogLastError("RegisterClass(panel)");
-
+        vError = ::WinGetLastError(vHab);
+        sError = wxPMErrorToStr(vError);
+        wxLogLastError(sError);
         return FALSE;
     }
 
-    // Register the canvas and textsubwindow class name
-    wndclass.hbrBackground = (HBRUSH)NULL;
-    wndclass.lpszClassName = wxCanvasClassName;
-
-    if ( !RegisterClass(&wndclass) )
+    if (!::WinRegisterClass( vHab
+                            ,wxCanvasClassName
+                            ,wxWndProc
+                            ,CS_SIZEREDRAW | CS_HITTEST | CS_SYNCPAINT
+                            ,sizeof(ULONG)
+                           ))
     {
-        wxLogLastError("RegisterClass(canvas)");
-
+        vError = ::WinGetLastError(vHab);
+        sError = wxPMErrorToStr(vError);
+        wxLogLastError(sError);
         return FALSE;
     }
-*/
-    return TRUE;
-}
-
-// ---------------------------------------------------------------------------
-// Convert Windows to argc, argv style
-// ---------------------------------------------------------------------------
-
-void wxApp::ConvertToStandardCommandArgs(char* lpCmdLine)
-{
-    wxStringList args;
-
-    wxString cmdLine(lpCmdLine);
-    int count = 0;
-
-    // Get application name
-    wxChar name[260]; // 260 is MAX_PATH value from windef.h
-// TODO:     ::GetModuleFileName(wxhInstance, name, WXSIZEOF(name));
-
-    args.Add(name);
-    count++;
-
-    wxStrcpy(name, wxFileNameFromPath(name));
-    wxStripExtension(name);
-    wxTheApp->SetAppName(name);
-
-    // Break up string
-    // Treat strings enclosed in double-quotes as single arguments
-    int i = 0;
-    int len = cmdLine.Length();
-    while (i < len)
-    {
-        // Skip whitespace
-        while ((i < len) && wxIsspace(cmdLine.GetChar(i)))
-            i ++;
-
-        if (i < len)
-        {
-            if (cmdLine.GetChar(i) == wxT('"')) // We found the start of a string
-            {
-                i ++;
-                int first = i;
-                while ((i < len) && (cmdLine.GetChar(i) != wxT('"')))
-                    i ++;
-
-                wxString arg(cmdLine.Mid(first, (i - first)));
-
-                args.Add(arg);
-                count ++;
-
-                if (i < len)
-                    i ++; // Skip past 2nd quote
-            }
-            else // Unquoted argument
-            {
-                int first = i;
-                while ((i < len) && !wxIsspace(cmdLine.GetChar(i)))
-                    i ++;
-
-                wxString arg(cmdLine.Mid(first, (i - first)));
-
-                args.Add(arg);
-                count ++;
-            }
-        }
-    }
-
-    wxTheApp->argv = new wxChar*[count + 1];
-    for (i = 0; i < count; i++)
+    if (!::WinRegisterClass( vHab
+                            ,wxCanvasClassNameNR
+                            ,wxWndProc
+                            ,CS_HITTEST | CS_SYNCPAINT
+                            ,sizeof(ULONG)
+                           ))
     {
-        wxString arg(args[i]);
-        wxTheApp->argv[i] = copystring((const wxChar*)arg);
+        vError = ::WinGetLastError(vHab);
+        sError = wxPMErrorToStr(vError);
+        wxLogLastError(sError);
+        return FALSE;
     }
-    wxTheApp->argv[count] = NULL; // argv[] is a NULL-terminated list
-    wxTheApp->argc = count;
-}
-
-//// Cleans up any wxWindows internal structures left lying around
+    return TRUE;
+} // end of wxApp::RegisterWindowClasses
 
+//
+// Cleans up any wxWindows internal structures left lying around
+//
 void wxApp::CleanUp()
 {
-    //// COMMON CLEANUP
+    //
+    // COMMON CLEANUP
+    //
 
 #if wxUSE_LOG
-    // flush the logged messages if any and install a 'safer' log target: the
+
+    //
+    // Flush the logged messages if any and install a 'safer' log target: the
     // default one (wxLogGui) can't be used after the resources are freed just
     // below and the user suppliedo ne might be even more unsafe (using any
     // wxWindows GUI function is unsafe starting from now)
+    //
     wxLog::DontCreateOnDemand();
 
-    // this will flush the old messages if any
+    //
+    // This will flush the old messages if any
+    //
     delete wxLog::SetActiveTarget(new wxLogStderr);
 #endif // wxUSE_LOG
 
+    //
     // One last chance for pending objects to be cleaned up
+    //
     wxTheApp->DeletePendingObjects();
 
     wxModule::CleanUpModules();
 
 #if wxUSE_WX_RESOURCES
     wxCleanUpResourceSystem();
-
-    //  wxDefaultResourceTable->ClearTable();
 #endif
 
-    // Indicate that the cursor can be freed, so that cursor won't be deleted
-    // by deleting the bitmap list before g_globalCursor goes out of scope
-    // (double deletion of the cursor).
-    wxSetCursor(wxNullCursor);
-    delete g_globalCursor;
-    g_globalCursor = NULL;
-
     wxDeleteStockObjects();
 
+    //
     // Destroy all GDI lists, etc.
+    //
     wxDeleteStockLists();
 
     delete wxTheColourDatabase;
@@ -440,25 +488,26 @@ void wxApp::CleanUp()
     delete[] wxBuffer;
     wxBuffer = NULL;
 
-    //// WINDOWS-SPECIFIC CLEANUP
+    //
+    // PM-SPECIFIC CLEANUP
+    //
+
+    // wxSetKeyboardHook(FALSE);
 
-    wxSetKeyboardHook(FALSE);
-// TODO:
-/*
     if (wxSTD_FRAME_ICON)
-        DestroyIcon(wxSTD_FRAME_ICON);
+        ::WinFreeFileIcon(wxSTD_FRAME_ICON);
     if (wxSTD_MDICHILDFRAME_ICON)
-        DestroyIcon(wxSTD_MDICHILDFRAME_ICON);
+        ::WinFreeFileIcon(wxSTD_MDICHILDFRAME_ICON);
     if (wxSTD_MDIPARENTFRAME_ICON)
-        DestroyIcon(wxSTD_MDIPARENTFRAME_ICON);
+        ::WinFreeFileIcon(wxSTD_MDIPARENTFRAME_ICON);
 
     if (wxDEFAULT_FRAME_ICON)
-        DestroyIcon(wxDEFAULT_FRAME_ICON);
+        ::WinFreeFileIcon(wxDEFAULT_FRAME_ICON);
     if (wxDEFAULT_MDICHILDFRAME_ICON)
-        DestroyIcon(wxDEFAULT_MDICHILDFRAME_ICON);
+        ::WinFreeFileIcon(wxDEFAULT_MDICHILDFRAME_ICON);
     if (wxDEFAULT_MDIPARENTFRAME_ICON)
-        DestroyIcon(wxDEFAULT_MDIPARENTFRAME_ICON);
-*/
+        ::WinFreeFileIcon(wxDEFAULT_MDIPARENTFRAME_ICON);
+
     if ( wxDisableButtonBrush )
     {
 // TODO:        ::DeleteObject( wxDisableButtonBrush );
@@ -467,10 +516,8 @@ void wxApp::CleanUp()
     if (wxWinHandleList)
         delete wxWinHandleList;
 
-    // GL: I'm annoyed ... I don't know where to put this and I don't want to
-    // create a module for that as it's part of the core.
-#if wxUSE_THREADS
     delete wxPendingEvents;
+#if wxUSE_THREADS
     delete wxPendingEventsLocker;
     // If we don't do the following, we get an apparent memory leak.
     ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker();
@@ -478,6 +525,10 @@ void wxApp::CleanUp()
 
     wxClassInfo::CleanUpClasses();
 
+    // Delete Message queue
+    if (wxTheApp->m_hMq)
+        ::WinDestroyMsgQueue(wxTheApp->m_hMq);
+
     delete wxTheApp;
     wxTheApp = NULL;
 
@@ -499,188 +550,187 @@ void wxApp::CleanUp()
     // do it as the very last thing because everything else can log messages
     delete wxLog::SetActiveTarget(NULL);
 #endif // wxUSE_LOG
-}
-
-#if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
-
-//// Main wxWindows entry point
-int wxEntry(WXHINSTANCE hInstance,
-            WXHINSTANCE WXUNUSED(hPrevInstance),
-            char *lpCmdLine,
-            int nCmdShow,
-            bool enterLoop)
+} // end of wxApp::CleanUp
+
+//----------------------------------------------------------------------
+// Main wxWindows entry point
+//----------------------------------------------------------------------
+int wxEntry(
+  int                               argc
+, char*                             argv[]
+)
 {
-    // do check for memory leaks on program exit
-    // (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free
-    //  deallocated memory which may be used to simulate low-memory condition)
-// TODO:    wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF);
+    HAB                             vHab = 0;
 
-    // take everything into a try-except block in release build
-    // FIXME other compilers must support Win32 SEH (structured exception
-    //       handling) too, just find the appropriate keyword in their docs!
-    //       Please note that it's _not_ the same as C++ exceptions!
+    if (!wxApp::Initialize(vHab))
+        return 0;
 
-        wxhInstance = (HINSTANCE) hInstance;
+    //
+    // create the application object or ensure that one already exists
+    //
+    if (!wxTheApp)
+    {
+        // The app may have declared a global application object, but we recommend
+        // the IMPLEMENT_APP macro is used instead, which sets an initializer
+        // function for delayed, dynamic app object construction.
+        wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
+                     wxT("No initializer - use IMPLEMENT_APP macro.") );
+        wxTheApp = (*wxApp::GetInitializerFunction()) ();
+    }
+    wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") );
+    wxTheApp->argc = argc;
 
-        if (!wxApp::Initialize())
-            return 0;
+#if wxUSE_UNICODE
+    wxTheApp->argv = new wxChar*[argc+1];
 
-        // create the application object or ensure that one already exists
-        if (!wxTheApp)
-        {
-            // The app may have declared a global application object, but we recommend
-            // the IMPLEMENT_APP macro is used instead, which sets an initializer
-            // function for delayed, dynamic app object construction.
-            wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
-                         wxT("No initializer - use IMPLEMENT_APP macro.") );
+    int                             nArgc = 0;
 
-            wxTheApp = (wxApp*)(*wxApp::GetInitializerFunction()) ();
-        }
+    while (nArgc < argc)
+    {
+          wxTheApp->argv[nArgc] = wxStrdup(wxConvLibc.cMB2WX(argv[nArgc]));
+          nArgc++;
+    }
+    wxTheApp->argv[nArgc] = (wxChar *)NULL;
+#else
+    wxTheApp->argv = argv;
+#endif
 
-        wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") );
+    wxString                        sName(wxFileNameFromPath(argv[0]));
 
-        // save the WinMain() parameters
-        wxTheApp->ConvertToStandardCommandArgs(lpCmdLine);
-        wxTheApp->m_nCmdShow = nCmdShow;
+    wxStripExtension(sName);
+    wxTheApp->SetAppName(sName);
 
-        // GUI-specific initialisation. In fact on Windows we don't have any,
-        // but this call is provided for compatibility across platforms.
-        wxTheApp->OnInitGui();
+    int                             nRetValue = 0;
 
-        int retValue = 0;
+    if (!wxTheApp->OnInitGui())
+        nRetValue = -1;
 
-        if ( wxTheApp->OnInit() )
+    if (nRetValue == 0)
+    {
+        if (wxTheApp->OnInit())
         {
-            if ( enterLoop )
-            {
-                retValue = wxTheApp->OnRun();
-            }
-            else
-                // We want to initialize, but not run or exit immediately.
-                return 1;
+            nRetValue = wxTheApp->OnRun();
         }
-        //else: app initialization failed, so we skipped OnRun()
-
-        wxWindow *topWindow = wxTheApp->GetTopWindow();
-        if ( topWindow )
+        // Normal exit
+        wxWindow*                   pTopWindow = wxTheApp->GetTopWindow();
+        if (pTopWindow)
         {
             // Forcibly delete the window.
-            if ( topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
-                    topWindow->IsKindOf(CLASSINFO(wxDialog)) )
+            if (pTopWindow->IsKindOf(CLASSINFO(wxFrame)) ||
+                pTopWindow->IsKindOf(CLASSINFO(wxDialog)) )
             {
-                topWindow->Close(TRUE);
+                pTopWindow->Close(TRUE);
                 wxTheApp->DeletePendingObjects();
             }
             else
             {
-                delete topWindow;
+                delete pTopWindow;
                 wxTheApp->SetTopWindow(NULL);
             }
         }
-
-        wxTheApp->OnExit();
-
-        wxApp::CleanUp();
-
-        return retValue;
-}
-
-#else /*  _WINDLL  */
-
-//// Entry point for DLLs
-
-int wxEntry(WXHINSTANCE hInstance)
-{
-    wxhInstance = (HINSTANCE) hInstance;
-    wxApp::Initialize();
-
-    // The app may have declared a global application object, but we recommend
-    // the IMPLEMENT_APP macro is used instead, which sets an initializer function
-    // for delayed, dynamic app object construction.
-    if (!wxTheApp)
+    }
+    else // app initialization failed
     {
-        wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
-                     "No initializer - use IMPLEMENT_APP macro." );
-
-        wxTheApp = (* wxApp::GetInitializerFunction()) ();
+        wxLogLastError(" Gui initialization failed, exitting");
     }
+#if wxUSE_CONSOLEDEBUG
+    printf("wxTheApp->OnExit ");
+    fflush(stdout);
+#endif
+    wxTheApp->OnExit();
+#if wxUSE_CONSOLEDEBUG
+    printf("wxApp::CleanUp ");
+    fflush(stdout);
+#endif
+    wxApp::CleanUp();
+#if wxUSE_CONSOLEDEBUG
+    printf("return %i ", nRetValue);
+    fflush(stdout);
+#endif
+    return(nRetValue);
+} // end of wxEntry
 
-    wxCHECK_MSG( wxTheApp, 0, "You have to define an instance of wxApp!" );
-
-    wxTheApp->argc = 0;
-    wxTheApp->argv = NULL;
-
-    wxTheApp->OnInitGui();
+bool wxApp::OnInitGui()
+{
+    ERRORID                         vError;
+    wxString                        sError;
 
-    wxTheApp->OnInit();
+    if (!wxAppBase::OnInitGui())
+        return FALSE;
 
-    wxWindow *topWindow = wxTheApp->GetTopWindow();
-    if ( topWindow && topWindow->GetHWND())
+    m_hMq = ::WinCreateMsgQueue(vHabmain, 0);
+    if (!m_hMq)
     {
-        topWindow->Show(TRUE);
+        vError = ::WinGetLastError(vHabmain);
+        sError = wxPMErrorToStr(vError);
+        wxLogDebug(sError);
+        return FALSE;
     }
 
-    return 1;
-}
-#endif // _WINDLL
-
-//// Static member initialization
+    return TRUE;
+} // end of wxApp::OnInitGui
 
+//
+// Static member initialization
+//
 wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
 
 wxApp::wxApp()
 {
     m_topWindow = NULL;
     wxTheApp = this;
-    m_wantDebugOutput = TRUE;
 
     argc = 0;
     argv = NULL;
-    m_printMode = wxPRINT_WINDOWS;
+    m_nPrintMode = wxPRINT_WINDOWS;
     m_exitOnFrameDelete = TRUE;
-    m_auto3D = TRUE;
-}
+    m_bAuto3D = TRUE;
+    m_hMq = 0;
+    m_maxSocketHandles = 0;
+    m_maxSocketNr = 0;
+    m_sockCallbackInfo = 0;
+} // end of wxApp::wxApp
 
 wxApp::~wxApp()
 {
+    //
     // Delete command-line args
-    int i;
+    //
+#if wxUSE_UNICODE
+    int                             i;
+
     for (i = 0; i < argc; i++)
     {
         delete[] argv[i];
     }
     delete[] argv;
-}
+#endif
+} // end of wxApp::~wxApp
 
 bool wxApp::Initialized()
 {
-#ifndef _WINDLL
     if (GetTopWindow())
         return TRUE;
     else
         return FALSE;
-#endif
-#ifdef _WINDLL // Assume initialized if DLL (no way of telling)
-    return TRUE;
-#endif
-}
+} // end of wxApp::Initialized
+
+//
+// Get and process a message, returning FALSE if WM_QUIT
+// received (and also set the flag telling the app to exit the main loop)
+//
 
-/*
- * Get and process a message, returning FALSE if WM_QUIT
- * received (and also set the flag telling the app to exit the main loop)
- *
- */
 bool wxApp::DoMessage()
 {
-    BOOL rc = FALSE; // TODO: ::GetMessage(&s_currentMsg, (HWND) NULL, 0, 0);
-    if ( rc == 0 )
+    BOOL                            bRc = ::WinGetMsg(vHabmain, &svCurrentMsg, HWND(NULL), 0, 0);
+
+    if (bRc == 0)
     {
         // got WM_QUIT
-        m_keepGoing = FALSE;
-
+        m_bKeepGoing = FALSE;
         return FALSE;
     }
-    else if ( rc == -1 )
+    else if (bRc == -1)
     {
         // should never happen, but let's test for it nevertheless
         wxLogLastError("GetMessage");
@@ -688,149 +738,133 @@ bool wxApp::DoMessage()
     else
     {
 #if wxUSE_THREADS
-        wxASSERT_MSG( wxThread::IsMain(),
-                      wxT("only the main thread can process Windows messages") );
+        wxASSERT_MSG( wxThread::IsMain()
+                     ,wxT("only the main thread can process Windows messages")
+                    );
 
-        static bool s_hadGuiLock = TRUE;
-// TODO:
-/*
-        static wxMsgArray s_aSavedMessages;
+        static bool                 sbHadGuiLock = TRUE;
+        static wxMsgArray           svSavedMessages;
 
-        // if a secondary thread owns is doing GUI calls, save all messages for
+        //
+        // If a secondary thread owns is doing GUI calls, save all messages for
         // later processing - we can't process them right now because it will
         // lead to recursive library calls (and we're not reentrant)
-        if ( !wxGuiOwnedByMainThread() )
+        //
+        if (!wxGuiOwnedByMainThread())
         {
-            s_hadGuiLock = FALSE;
+            sbHadGuiLock = FALSE;
 
-            // leave out WM_COMMAND messages: too dangerous, sometimes
+            //
+            // Leave out WM_COMMAND messages: too dangerous, sometimes
             // the message will be processed twice
+            //
             if ( !wxIsWaitingForThread() ||
-                    s_currentMsg.message != WM_COMMAND )
+                    svCurrentMsg.msg != WM_COMMAND )
             {
-                s_aSavedMessages.Add(s_currentMsg);
+                svSavedMessages.Add(svCurrentMsg);
             }
-
             return TRUE;
         }
         else
         {
-            // have we just regained the GUI lock? if so, post all of the saved
+            //
+            // Have we just regained the GUI lock? if so, post all of the saved
             // messages
             //
-            // FIXME of course, it's not _exactly_ the same as processing the
-            //       messages normally - expect some things to break...
-            if ( !s_hadGuiLock )
+            if (!sbHadGuiLock )
             {
-                s_hadGuiLock = TRUE;
+                sbHadGuiLock = TRUE;
+
+                size_t             nCount = svSavedMessages.Count();
 
-                size_t count = s_aSavedMessages.Count();
-                for ( size_t n = 0; n < count; n++ )
+                for (size_t n = 0; n < nCount; n++)
                 {
-                    MSG& msg = s_aSavedMessages[n];
+                    QMSG            vMsg = svSavedMessages[n];
 
-                    if ( !ProcessMessage((WXMSG *)&msg) )
-                    {
-                        ::TranslateMessage(&msg);
-                        ::DispatchMessage(&msg);
-                    }
+                    DoMessage((WXMSG*)&vMsg);
                 }
-                s_aSavedMessages.Empty();
+                svSavedMessages.Empty();
             }
         }
-*/
 #endif // wxUSE_THREADS
 
+        //
         // Process the message
-// TODO:
-/*
-        if ( !ProcessMessage((WXMSG *)&s_currentMsg) )
-        {
-            ::TranslateMessage(&s_currentMsg);
-            ::DispatchMessage(&s_currentMsg);
-        }
-*/
+        //
+        DoMessage((WXMSG *)&svCurrentMsg);
     }
-
     return TRUE;
-}
-
-/*
- * Keep trying to process messages until WM_QUIT
- * received.
- *
- * If there are messages to be processed, they will all be
- * processed and OnIdle will not be called.
- * When there are no more messages, OnIdle is called.
- * If OnIdle requests more time,
- * it will be repeatedly called so long as there are no pending messages.
- * A 'feature' of this is that once OnIdle has decided that no more processing
- * is required, then it won't get processing time until further messages
- * are processed (it'll sit in DoMessage).
- */
+} // end of wxApp::DoMessage
 
+void wxApp::DoMessage(
+  WXMSG*                            pMsg
+)
+{
+    if (!ProcessMessage((WXMSG *)&svCurrentMsg))
+    {
+        ::WinDispatchMsg(vHabmain, (PQMSG)&svCurrentMsg);
+    }
+} // end of wxApp::DoMessage
+
+//////////////////////////////////////////////////////////////////////////////
+//
+// Keep trying to process messages until WM_QUIT
+// received.
+//
+// If there are messages to be processed, they will all be
+// processed and OnIdle will not be called.
+// When there are no more messages, OnIdle is called.
+// If OnIdle requests more time,
+// it will be repeatedly called so long as there are no pending messages.
+// A 'feature' of this is that once OnIdle has decided that no more processing
+// is required, then it won't get processing time until further messages
+// are processed (it'll sit in DoMessage).
+//
+//////////////////////////////////////////////////////////////////////////////
 int wxApp::MainLoop()
 {
-    m_keepGoing = TRUE;
+    m_bKeepGoing = TRUE;
 
-    while ( m_keepGoing )
+    while (m_bKeepGoing)
     {
 #if wxUSE_THREADS
         wxMutexGuiLeaveOrEnter();
 #endif // wxUSE_THREADS
-// TODO:
-/*
-        while ( !::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) &&
-                ProcessIdle() )
+        while (!Pending() && ProcessIdle())
         {
+            HandleSockets();
+            wxUsleep(10000);
         }
-*/
+        HandleSockets();
+        if (Pending())
+            DoMessage();
+        else
+            wxUsleep(10000);
 
-        DoMessage();
     }
+    return (int)svCurrentMsg.mp1;
+} // end of wxApp::MainLoop
 
-// TODO:    return s_currentMsg.wParam;
-    return FALSE;
-}
-
+//
 // Returns TRUE if more time is needed.
+//
 bool wxApp::ProcessIdle()
 {
-    wxIdleEvent event;
-    event.SetEventObject(this);
-    ProcessEvent(event);
-
-    return event.MoreRequested();
-}
-
-#if wxUSE_THREADS
-void wxApp::ProcessPendingEvents()
-{
-    wxNode *node = wxPendingEvents->First();
-    wxCriticalSectionLocker locker(*wxPendingEventsLocker);
-
-    while (node)
-    {
-        wxEvtHandler *handler = (wxEvtHandler *)node->Data();
-
-        handler->ProcessPendingEvents();
-
-        delete node;
-        node = wxPendingEvents->First();
-    }
-}
-#endif
+    wxIdleEvent                     vEvent;
 
+    vEvent.SetEventObject(this);
+    ProcessEvent(vEvent);
+    return vEvent.MoreRequested();
+} // end of wxApp::ProcessIdle
 
 void wxApp::ExitMainLoop()
 {
-    m_keepGoing = FALSE;
+    m_bKeepGoing = FALSE;
 }
 
 bool wxApp::Pending()
 {
-// TODO:    return (::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) != 0);
-    return FALSE;
+    return (::WinPeekMsg(vHabmain, (PQMSG)&svCurrentMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) != 0);
 }
 
 void wxApp::Dispatch()
@@ -838,266 +872,386 @@ void wxApp::Dispatch()
     DoMessage();
 }
 
-/*
- * Give all windows a chance to preprocess
- * the message. Some may have accelerator tables, or have
- * MDI complications.
- */
-
-bool wxApp::ProcessMessage(WXMSG *wxmsg)
+//////////////////////////////////////////////////////////////////////////////
+//
+// Give all windows a chance to preprocess
+// the message. Some may have accelerator tables, or have
+// MDI complications.
+//
+//////////////////////////////////////////////////////////////////////////////
+bool wxApp::ProcessMessage(
+  WXMSG*                            pWxmsg
+)
 {
-// TODO:
-/*
-    MSG *msg = (MSG *)wxmsg;
-    HWND hWnd = msg->hwnd;
-    wxWindow *wndThis = wxFindWinFromHandle((WXHWND)hWnd), *wnd;
+    QMSG*                           pMsg = (PQMSG)pWxmsg;
+    HWND                            hWnd = pMsg->hwnd;
+    wxWindow*                       pWndThis = wxFindWinFromHandle((WXHWND)hWnd);
+    wxWindow*                       pWnd;
+
+    //
+    // Pass non-system timer messages to the wxTimerProc
+    //
+    if (pMsg->msg == WM_TIMER &&
+        (SHORT1FROMMP(pMsg->mp1) != TID_CURSOR &&
+         SHORT1FROMMP(pMsg->mp1) != TID_FLASHWINDOW &&
+         SHORT1FROMMP(pMsg->mp1) != TID_SCROLL &&
+         SHORT1FROMMP(pMsg->mp1) != 0x0000
+        ))
+        wxTimerProc(NULL, 0, (int)pMsg->mp1, 0);
+
+    //
+    // Allow the window to prevent certain messages from being
+    // translated/processed (this is currently used by wxTextCtrl to always
+    // grab Ctrl-C/V/X, even if they are also accelerators in some parent)
+    //
+    if (pWndThis && !pWndThis->OS2ShouldPreProcessMessage(pWxmsg))
+    {
+        return FALSE;
+    }
 
-    // for some composite controls (like a combobox), wndThis might be NULL
+    //
+    // For some composite controls (like a combobox), wndThis might be NULL
     // because the subcontrol is not a wxWindow, but only the control itself
     // is - try to catch this case
-    while ( hWnd && !wndThis )
+    //
+    while (hWnd && !pWndThis)
     {
-        hWnd = 0; // TODO: ::GetParent(hWnd);
-        wndThis = wxFindWinFromHandle((WXHWND)hWnd);
+        hWnd = ::WinQueryWindow(hWnd, QW_PARENT);
+        pWndThis = wxFindWinFromHandle((WXHWND)hWnd);
     }
 
+    //
     // Try translations first; find the youngest window with
-    // a translation table.
-    for ( wnd = wndThis; wnd; wnd = wnd->GetParent() )
+    // a translation table. OS/2 has case sensative accels, so
+    // this block, coded by BK, removes that and helps make them
+    // case insensative.
+    //
+    if(pMsg->msg == WM_CHAR)
     {
-        if ( wnd->OS2TranslateMessage(wxmsg) )
-            return TRUE;
+       PBYTE                        pChmsg = (PBYTE)&(pMsg->msg);
+       USHORT                       uSch  = CHARMSG(pChmsg)->chr;
+       bool                         bRc;
+
+       //
+       // Do not process keyup events
+       //
+       if(!(CHARMSG(pChmsg)->fs & KC_KEYUP))
+       {
+           if((CHARMSG(pChmsg)->fs & (KC_ALT | KC_CTRL)) && CHARMSG(pChmsg)->chr != 0)
+                CHARMSG(pChmsg)->chr = (USHORT)wxToupper((UCHAR)uSch);
+
+
+           for(pWnd = pWndThis; pWnd; pWnd = pWnd->GetParent() )
+           {
+               if((bRc = pWnd->OS2TranslateMessage(pWxmsg)) == TRUE)
+                   break;
+           }
+
+            if(!bRc)    // untranslated, should restore original value
+                CHARMSG(pChmsg)->chr = uSch;
+        }
     }
-
+    //
     // Anyone for a non-translation message? Try youngest descendants first.
-    for ( wnd = wndThis; wnd; wnd = wnd->GetParent() )
-    {
-        if ( wnd->OS2ProcessMessage(wxmsg) )
-            return TRUE;
-    }
-*/
+    //
+//  for (pWnd = pWndThis; pWnd; pWnd = pWnd->GetParent())
+//  {
+//      if (pWnd->OS2ProcessMessage(pWxmsg))
+//          return TRUE;
+//  }
     return FALSE;
-}
+} // end of wxApp::ProcessMessage
 
-void wxApp::OnIdle(wxIdleEvent& event)
+void wxApp::OnIdle(
+  wxIdleEvent&                      rEvent
+)
 {
-    static bool s_inOnIdle = FALSE;
+    static bool                     sbInOnIdle = FALSE;
 
+    //
     // Avoid recursion (via ProcessEvent default case)
-    if ( s_inOnIdle )
+    //
+    if (sbInOnIdle)
         return;
 
-    s_inOnIdle = TRUE;
+    sbInOnIdle = TRUE;
+
+    //
+    // If there are pending events, we must process them: pending events
+    // are either events to the threads other than main or events posted
+    // with wxPostEvent() functions
+    //
+    ProcessPendingEvents();
 
+    //
     // 'Garbage' collection of windows deleted with Close().
+    //
     DeletePendingObjects();
 
 #if wxUSE_LOG
-    // flush the logged messages if any
-    wxLog *pLog = wxLog::GetActiveTarget();
-    if ( pLog != NULL && pLog->HasPendingMessages() )
-        pLog->Flush();
+    //
+    // Flush the logged messages if any
+    //
+    wxLog::FlushActive();
 #endif // wxUSE_LOG
 
+#if wxUSE_DC_CACHEING
+    // automated DC cache management: clear the cached DCs and bitmap
+    // if it's likely that the app has finished with them, that is, we
+    // get an idle event and we're not dragging anything.
+    if (!::WinGetKeyState(HWND_DESKTOP, VK_BUTTON1) &&
+        !::WinGetKeyState(HWND_DESKTOP, VK_BUTTON3) &&
+        !::WinGetKeyState(HWND_DESKTOP, VK_BUTTON2))
+        wxDC::ClearCache();
+#endif // wxUSE_DC_CACHEING
+
+    //
     // Send OnIdle events to all windows
-    if ( SendIdleEvents() )
+    //
+    if (SendIdleEvents())
     {
+        //
         // SendIdleEvents() returns TRUE if at least one window requested more
         // idle events
-        event.RequestMore(TRUE);
+        //
+        rEvent.RequestMore(TRUE);
     }
-
-    // If they are pending events, we must process them.
-#if wxUSE_THREADS
-    ProcessPendingEvents();
-#endif
-    s_inOnIdle = FALSE;
-}
+    sbInOnIdle = FALSE;
+} // end of wxApp::OnIdle
 
 // Send idle event to all top-level windows
 bool wxApp::SendIdleEvents()
 {
-    bool needMore = FALSE;
+    bool                            bNeedMore = FALSE;
+    wxWindowList::Node*             pNode = wxTopLevelWindows.GetFirst();
 
-    wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
-    while (node)
+    while (pNode)
     {
-        wxWindow* win = node->GetData();
-        if (SendIdleEvents(win))
-            needMore = TRUE;
-        node = node->GetNext();
-    }
+        wxWindow*                   pWin = pNode->GetData();
 
-    return needMore;
-}
+        if (SendIdleEvents(pWin))
+            bNeedMore = TRUE;
+        pNode = pNode->GetNext();
+    }
+    return bNeedMore;
+} // end of wxApp::SendIdleEvents
 
+//
 // Send idle event to window and all subwindows
-bool wxApp::SendIdleEvents(wxWindow* win)
+//
+bool wxApp::SendIdleEvents(
+  wxWindow*                         pWin
+)
 {
-    bool needMore = FALSE;
+    bool                            bNeedMore = FALSE;
+    wxIdleEvent                     vEvent;
 
-    wxIdleEvent event;
-    event.SetEventObject(win);
-    win->GetEventHandler()->ProcessEvent(event);
+    vEvent.SetEventObject(pWin);
+    pWin->GetEventHandler()->ProcessEvent(vEvent);
 
-    if (event.MoreRequested())
-        needMore = TRUE;
+    if (vEvent.MoreRequested())
+        bNeedMore = TRUE;
 
-    wxNode* node = win->GetChildren().First();
-    while (node)
+    wxNode*                         pNode = pWin->GetChildren().First();
+
+    while (pNode)
     {
-        wxWindow* win = (wxWindow*) node->Data();
-        if (SendIdleEvents(win))
-            needMore = TRUE;
+        wxWindow*                   pWin = (wxWindow*) pNode->Data();
 
-        node = node->Next();
+        if (SendIdleEvents(pWin))
+            bNeedMore = TRUE;
+        pNode = pNode->Next();
     }
-    return needMore;
-}
+    return bNeedMore;
+} // end of wxApp::SendIdleEvents
 
 void wxApp::DeletePendingObjects()
 {
-    wxNode *node = wxPendingDelete.First();
-    while (node)
+    wxNode*                         pNode = wxPendingDelete.First();
+
+    while (pNode)
     {
-        wxObject *obj = (wxObject *)node->Data();
+        wxObject*                   pObj = (wxObject *)pNode->Data();
 
-        delete obj;
+        delete pObj;
 
-        if (wxPendingDelete.Member(obj))
-            delete node;
+        if (wxPendingDelete.Member(pObj))
+            delete pNode;
 
+        //
         // Deleting one object may have deleted other pending
         // objects, so start from beginning of list again.
-        node = wxPendingDelete.First();
+        //
+        pNode = wxPendingDelete.First();
     }
-}
+} // end of wxApp::DeletePendingObjects
 
-void wxApp::OnEndSession(wxCloseEvent& WXUNUSED(event))
+void wxApp::OnEndSession(
+  wxCloseEvent&                     WXUNUSED(rEvent))
 {
     if (GetTopWindow())
         GetTopWindow()->Close(TRUE);
-}
+} // end of wxApp::OnEndSession
 
+//
 // Default behaviour: close the application with prompts. The
 // user can veto the close, and therefore the end session.
-void wxApp::OnQueryEndSession(wxCloseEvent& event)
+//
+void wxApp::OnQueryEndSession(
+  wxCloseEvent&                     rEvent
+)
 {
     if (GetTopWindow())
     {
-        if (!GetTopWindow()->Close(!event.CanVeto()))
-            event.Veto(TRUE);
+        if (!GetTopWindow()->Close(!rEvent.CanVeto()))
+            rEvent.Veto(TRUE);
     }
-}
-
-int wxApp::GetComCtl32Version() const
-{
-   // TODO:  Does OS/2 even need this method?
-   /*
-    // have we loaded COMCTL32 yet?
-    HMODULE theModule = ::GetModuleHandle(wxT("COMCTL32"));
-    int version = 0;
-
-    // if so, then we can check for the version
-    if (theModule)
-    {
-        // InitCommonControlsEx is unique to 4.7 and later
-        FARPROC theProc = ::GetProcAddress(theModule, "InitCommonControlsEx");
-
-        if (! theProc)
-        {                    // not found, must be 4.00
-            version = 400;
-        }
-        else
-        {
-            // The following symbol are unique to 4.71
-            //   DllInstall
-            //   FlatSB_EnableScrollBar FlatSB_GetScrollInfo FlatSB_GetScrollPos
-            //   FlatSB_GetScrollProp FlatSB_GetScrollRange FlatSB_SetScrollInfo
-            //   FlatSB_SetScrollPos FlatSB_SetScrollProp FlatSB_SetScrollRange
-            //   FlatSB_ShowScrollBar
-            //   _DrawIndirectImageList _DuplicateImageList
-            //   InitializeFlatSB
-            //   UninitializeFlatSB
-            // we could check for any of these - I chose DllInstall
-            FARPROC theProc = ::GetProcAddress(theModule, "DllInstall");
-            if (! theProc)
-            {
-                // not found, must be 4.70
-                version = 470;
-            }
-            else
-            {                         // found, must be 4.71
-                version = 471;
-            }
-        }
-    }
-    return version;
-*/
-    return 0;
-}
+} // end of wxApp::OnQueryEndSession
 
 void wxExit()
 {
     wxLogError(_("Fatal error: exiting"));
 
     wxApp::CleanUp();
-}
+} // end of wxExit
 
+//
 // Yield to incoming messages
-bool wxYield()
+//
+bool wxApp::Yield(bool onlyIfNeeded)
 {
-    HAB                             vHab;
+    static bool s_inYield = FALSE;
+
+    if ( s_inYield )
+    {
+        if ( !onlyIfNeeded )
+        {
+            wxFAIL_MSG( _T("wxYield() called recursively") );
+        }
+
+        return FALSE;
+    }
+
+    HAB                             vHab = 0;
     QMSG                            vMsg;
+
+    //
+    // Disable log flushing from here because a call to wxYield() shouldn't
+    // normally result in message boxes popping up &c
+    //
+    wxLog::Suspend();
+
+    s_inYield = TRUE;
+
+    //
     // We want to go back to the main message loop
     // if we see a WM_QUIT. (?)
+    //
     while (::WinPeekMsg(vHab, &vMsg, (HWND)NULL, 0, 0, PM_NOREMOVE) && vMsg.msg != WM_QUIT)
     {
+#if wxUSE_THREADS
+        wxMutexGuiLeaveOrEnter();
+#endif // wxUSE_THREADS
         if (!wxTheApp->DoMessage())
             break;
     }
+    //
     // If they are pending events, we must process them.
-#if wxUSE_THREADS
-    wxTheApp->ProcessPendingEvents();
-#endif
+    //
+    if (wxTheApp)
+        wxTheApp->ProcessPendingEvents();
+
+    //
+    // Let the logs be flashed again
+    //
+    wxLog::Resume();
+    s_inYield = FALSE;
     return TRUE;
-}
+} // end of wxYield
 
-wxIcon wxApp::GetStdIcon(int which) const
+int wxApp::AddSocketHandler(int handle, int mask,
+                            void (*callback)(void*), void * gsock)
 {
-    // TODO:
-    /*
-    switch(which)
-    {
-        case wxICON_INFORMATION:
-            return wxIcon("wxICON_INFO");
+    int find;
+    struct GsocketCallbackInfo
+        *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo;
 
-        case wxICON_QUESTION:
-            return wxIcon("wxICON_QUESTION");
-
-        case wxICON_EXCLAMATION:
-            return wxIcon("wxICON_WARNING");
-
-        default:
-            wxFAIL_MSG(wxT("requested non existent standard icon"));
-            // still fall through
+    for (find = 0; find < m_maxSocketHandles; find++)
+        if (CallbackInfo[find].handle == -1)
+            break;
+    if (find == m_maxSocketHandles)
+    {
+        // Allocate new memory
+        m_sockCallbackInfo = realloc(m_sockCallbackInfo,
+                                     (m_maxSocketHandles+=10)*
+                                     sizeof(struct GsocketCallbackInfo));
+        CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo;
+        for (find = m_maxSocketHandles - 10; find < m_maxSocketHandles; find++)
+            CallbackInfo[find].handle = -1;
+        find = m_maxSocketHandles - 10;
+    }
+    CallbackInfo[find].proc = callback;
+    CallbackInfo[find].type = mask;
+    CallbackInfo[find].handle = handle;
+    CallbackInfo[find].gsock = gsock;
+    if (mask & wxSockReadMask)
+        FD_SET(handle, &m_readfds);
+    if (mask & wxSockWriteMask)
+        FD_SET(handle, &m_writefds);
+    if (handle >= m_maxSocketNr)
+        m_maxSocketNr = handle + 1;
+    return find;
+}
 
-        case wxICON_HAND:
-            return wxIcon("wxICON_ERROR");
+void wxApp::RemoveSocketHandler(int handle)
+{
+    struct GsocketCallbackInfo
+        *CallbackInfo = (struct GsocketCallbackInfo *)m_sockCallbackInfo;
+    if (handle < m_maxSocketHandles)
+    {
+        if (CallbackInfo[handle].type & wxSockReadMask)
+            FD_CLR(CallbackInfo[handle].handle, &m_readfds);
+        if (CallbackInfo[handle].type & wxSockWriteMask)
+            FD_CLR(CallbackInfo[handle].handle, &m_writefds);
+        CallbackInfo[handle].handle = -1;
     }
-*/
-    return wxIcon("wxICON_ERROR");
 }
 
+//-----------------------------------------------------------------------------
+// wxWakeUpIdle
+//-----------------------------------------------------------------------------
 
-HINSTANCE wxGetInstance()
+void wxWakeUpIdle()
 {
-    return wxhInstance;
-}
+    //
+    // Send the top window a dummy message so idle handler processing will
+    // start up again.  Doing it this way ensures that the idle handler
+    // wakes up in the right thread (see also wxWakeUpMainThread() which does
+    // the same for the main app thread only)
+    //
+    wxWindow*                       pTopWindow = wxTheApp->GetTopWindow();
+
+    if (pTopWindow)
+    {
+        if ( !::WinPostMsg(GetHwndOf(pTopWindow), WM_NULL, (MPARAM)0, (MPARAM)0))
+        {
+            //
+            // Should never happen
+            //
+            wxLogLastError("PostMessage(WM_NULL)");
+        }
+    }
+} // end of wxWakeUpIdle
 
-void wxSetInstance(HINSTANCE hInst)
+HAB wxGetInstance()
 {
-    wxhInstance = hInst;
+    return vHabmain;
 }
 
+void wxSetInstance(
+  HAB                               vHab
+)
+{
+    vHabmain = vHab;
+}