IMPLEMENT_DYNAMIC_CLASS(wxColour, wxObject)
-static void wxComposeRGBColor( WXCOLORREF* color , int red, int blue, int green );
+wxColour::wxColour(const RGBColor& col)
+{
+ FromRGBColor((WXCOLORREF *)&col);
+}
+
static void wxComposeRGBColor( WXCOLORREF* color , int red, int blue, int green )
{
RGBColor* col = (RGBColor*) color;
{
}
-void wxColour::InitWith (unsigned char r, unsigned char g, unsigned char b)
+void wxColour::InitRGBA (unsigned char r, unsigned char g, unsigned char b, unsigned char a)
{
m_red = r;
m_green = g;
m_blue = b;
+ m_alpha = a ;
m_isInit = true;
wxComposeRGBColor( &m_pixel , m_red , m_blue , m_green );
}
-void wxColour::FromRGBColor( const WXCOLORREF* color )
+void wxColour::FromRGBColor( WXCOLORREF* color )
{
RGBColor* col = (RGBColor*) color;
memcpy( &m_pixel, color, 6 );
m_blue = col->blue >> 8;
m_green = col->green >> 8;
}
+
+wxColour& wxColour::operator=(const RGBColor& col)
+{
+ FromRGBColor((WXCOLORREF *)&col);
+ return *this;
+}
+
+bool wxColour::IsOk() const
+{
+ return m_isInit;
+}
+