- public:
- wxMemoryFSHandler();
- ~wxMemoryFSHandler();
-
- // Add file to list of files stored in memory. Stored data (bitmap, text or raw data)
- // will be copied into private memory stream and available under name "memory:" + filename
- static void AddFile(const wxString& filename, wxImage& image, long type);
- static void AddFile(const wxString& filename, const wxBitmap& bitmap, long type);
- static void AddFile(const wxString& filename, const wxString& textdata);
- static void AddFile(const wxString& filename, const void *binarydata, size_t size);
-
- // Remove file from memory FS and free occupied memory
- static void RemoveFile(const wxString& filename);
-
- virtual bool CanOpen(const wxString& location);
- virtual wxFSFile* OpenFile(wxFileSystem& fs, const wxString& location);
- virtual wxString FindFirst(const wxString& spec, int flags = 0);
- virtual wxString FindNext();
-
- private:
- static wxHashTable *m_Hash;
-
- static bool CheckHash(const wxString& filename);
+public:
+ // bring the base class versions into the scope, otherwise they would be
+ // inaccessible in wxMemoryFSHandler
+ // (unfortunately "using" can't be used as gcc 2.95 doesn't have it...)
+ static void AddFile(const wxString& filename, const wxString& textdata)
+ {
+ wxMemoryFSHandlerBase::AddFile(filename, textdata);
+ }
+
+ static void AddFile(const wxString& filename,
+ const void *binarydata,
+ size_t size)
+ {
+ wxMemoryFSHandlerBase::AddFile(filename, binarydata, size);
+ }
+ static void AddFileWithMimeType(const wxString& filename,
+ const wxString& textdata,
+ const wxString& mimetype)
+ {
+ wxMemoryFSHandlerBase::AddFileWithMimeType(filename,
+ textdata,
+ mimetype);
+ }
+ static void AddFileWithMimeType(const wxString& filename,
+ const void *binarydata, size_t size,
+ const wxString& mimetype)
+ {
+ wxMemoryFSHandlerBase::AddFileWithMimeType(filename,
+ binarydata, size,
+ mimetype);
+ }
+
+#if wxUSE_IMAGE
+ static void AddFile(const wxString& filename,
+ const wxImage& image,
+ long type);
+
+ static void AddFile(const wxString& filename,
+ const wxBitmap& bitmap,
+ long type);
+#endif // wxUSE_IMAGE
+