wxAcceleratorTable(int n, wxAcceleratorEntry entries[] );
~wxAcceleratorTable();
- inline wxAcceleratorTable(const wxAcceleratorTable& accel)
+ inline wxAcceleratorTable(const wxAcceleratorTable& accel) : wxObject()
{ Ref(accel); }
inline wxAcceleratorTable(const wxAcceleratorTable* accel)
{ if (accel) Ref(*accel); }
- inline wxAcceleratorTable& operator = (const wxAcceleratorTable& accel)
- { if (*this == accel) return (*this); Ref(accel); return *this; }
- inline bool operator == (const wxAcceleratorTable& accel)
+ inline bool operator == (const wxAcceleratorTable& accel)
{ return m_refData == accel.m_refData; }
inline bool operator != (const wxAcceleratorTable& accel)
{ return m_refData != accel.m_refData; }
+ inline wxAcceleratorTable& operator = (const wxAcceleratorTable& accel)
+ { if (*this == accel) return (*this); Ref(accel); return *this; }
bool Ok() const;