// ----------------
// check whether a regular file by this name exists
static bool Exists(const wxChar *name);
- // check whetther we can access the given file in given mode
+ // check whether we can access the given file in given mode
// (only read and write make sense here)
static bool Access(const wxChar *name, OpenMode mode);
int fd() const { return m_fd; }
// read/write (unbuffered)
- // returns number of bytes read or ofsInvalid on error
- off_t Read(void *pBuf, off_t nCount);
+ // returns number of bytes read or wxInvalidOffset on error
+ ssize_t Read(void *pBuf, size_t nCount);
// returns the number of bytes written
size_t Write(const void *pBuf, size_t nCount);
// returns true on success
// flush data not yet written
bool Flush();
- // file pointer operations (return ofsInvalid on failure)
- // move ptr ofs bytes related to start/current off_t/end of file
- off_t Seek(off_t ofs, wxSeekMode mode = wxFromStart);
+ // file pointer operations (return wxInvalidOffset on failure)
+ // move ptr ofs bytes related to start/current offset/end of file
+ wxFileOffset Seek(wxFileOffset ofs, wxSeekMode mode = wxFromStart);
// move ptr to ofs bytes before the end
- off_t SeekEnd(off_t ofs = 0) { return Seek(ofs, wxFromEnd); }
- // get current off_t
- off_t Tell() const;
+ wxFileOffset SeekEnd(wxFileOffset ofs = 0) { return Seek(ofs, wxFromEnd); }
+ // get current offset
+ wxFileOffset Tell() const;
// get current file length
- off_t Length() const;
+ wxFileOffset Length() const;
// simple accessors
// is file opened?
bool IsOpened() const { return m_file.IsOpened(); }
// I/O (both functions return true on success, false on failure)
- bool Write(const void *p, size_t n) { return m_file.Write(p, n) != 0; }
+ bool Write(const void *p, size_t n) { return m_file.Write(p, n) == n; }
bool Write(const wxString& str, wxMBConv& conv = wxConvUTF8)
{ return m_file.Write(str, conv); }