// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
-#ifdef __GNUG__
-#pragma implementation "xh_bmpbt.h"
-#endif
-
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#pragma hdrstop
#endif
-#if wxUSE_XML && wxUSE_XRC
+#if wxUSE_XRC
#include "wx/xrc/xh_bmpbt.h"
-#include <wx/bmpbuttn.h>
+#include "wx/bmpbuttn.h"
IMPLEMENT_DYNAMIC_CLASS(wxBitmapButtonXmlHandler, wxXmlResourceHandler)
button->Create(m_parentAsWindow,
GetID(),
- GetBitmap(wxT("bitmap")),
+ GetBitmap(wxT("bitmap"), wxART_BUTTON),
GetPosition(), GetSize(),
GetStyle(wxT("style"), wxBU_AUTODRAW),
wxDefaultValidator,
return IsOfClass(node, wxT("wxBitmapButton"));
}
-#endif // wxUSE_XML && wxUSE_XRC
+#endif // wxUSE_XRC