#ifdef __GNUG__
// Note: this is done in utilscmn.cpp now.
-// #pragma implementation
// #pragma implementation "utils.h"
#endif
#include "MoreFiles.h"
#include "MoreFilesExtras.h"
+#ifndef __DARWIN__
+#include <Threads.h>
+#include <Sound.h>
+#endif
+
#ifndef __DARWIN__
// defined in unix/utilsunx.cpp for Mac OS X
void wxUsleep(unsigned long milliseconds)
{
- clock_t start = clock() ;
- do
- {
- YieldToAnyThread() ;
- } while( clock() - start < milliseconds / CLOCKS_PER_SEC ) ;
+ clock_t start = clock() ;
+ do
+ {
+ YieldToAnyThread() ;
+ } while( clock() - start < milliseconds / CLOCKS_PER_SEC ) ;
}
void wxSleep(int nSecs)
int wxGetOsVersion(int *majorVsn, int *minorVsn)
{
- long theSystem ;
- Gestalt(gestaltSystemVersion, &theSystem) ;
- *minorVsn = (theSystem & 0xFF ) ;
- *majorVsn = (theSystem >> 8 ) ; // are there x-platform conventions ?
- return wxMACINTOSH;
+ long theSystem ;
+
+ // are there x-platform conventions ?
+
+ Gestalt(gestaltSystemVersion, &theSystem) ;
+ if (minorVsn != NULL) {
+ *minorVsn = (theSystem & 0xFF ) ;
+ }
+ if (majorVsn != NULL) {
+ *majorVsn = (theSystem >> 8 ) ;
+ }
+#ifdef __DARWIN__
+ return wxMAC_DARWIN;
+#else
+ return wxMAC;
+#endif
}
// Reading and writing resources (eg WIN.INI, .Xdefaults)
return (wxBusyCursorCount > 0);
}
-wxString wxMacFindFolder( short vol,
- OSType folderType,
- Boolean createFolder)
+wxString wxMacFindFolder( short vol,
+ OSType folderType,
+ Boolean createFolder)
{
short vRefNum ;
long dirID ;
FSSpec file ;
if ( FSMakeFSSpec( vRefNum , dirID , "\p" , &file ) == noErr )
{
- strDir = wxMacFSSpec2MacFilename( &file ) + ":" ;
+ strDir = wxMacFSSpec2MacFilename( &file ) + wxFILE_SEP_PATH ;
}
}
return strDir ;
// TODO
return NULL;
}
-#endif
bool wxGetDiskSpace(const wxString& path, wxLongLong *pTotal, wxLongLong *pFree)
{
return err == noErr ;
}
+#endif
// Check whether this window wants to process messages, e.g. Stop button
// in long calculations.