virtual wxString GetTitle() const = 0;
*/
+ // Set the shape of the window to the given region.
+ // Returns TRUE if the platform supports this feature (and the
+ // operation is successful.)
+ virtual bool SetShape(const wxRegion& region) { return FALSE; }
+
// old functions, use the new ones instead!
#if WXWIN_COMPATIBILITY_2
bool Iconized() const { return IsIconized(); }
#elif defined(__WXMAC__)
#include "wx/mac/toplevel.h"
#define wxTopLevelWindowNative wxTopLevelWindowMac
+#elif defined(__WXCOCOA__)
+ #include "wx/cocoa/toplevel.h"
+ #define wxTopLevelWindowNative wxTopLevelWindowCocoa
#elif defined(__WXPM__)
#include "wx/os2/toplevel.h"
#define wxTopLevelWindowNative wxTopLevelWindowOS2