and then call \verb$wxXmlResource::Get()->Load("myfile.xrc")$ to load the resource file;
\item to create a dialog from a resource, create it using the default constructor, and then
load using for example \verb$wxXmlResource::Get()->LoadDialog(&dlg, this, "dlg1")$;
-\item set up event tables as usual but use the \verb$XMLID(str)$ macro to translate from XRC string names
-to a suitable integer identifier, for example \verb$EVT_MENU(XMLID("quit"), MyFrame::OnQuit)$.
+\item set up event tables as usual but use the \verb$XRCID(str)$ macro to translate from XRC string names
+to a suitable integer identifier, for example \verb$EVT\_MENU(XRCID("quit"), MyFrame::OnQuit)$.
\end{itemize}
To create an XRC file, use one of the following methods.
This is the C++ source file (xrcdemo.cpp) for the XRC sample.
\begin{verbatim}
-/////////////////////////////////////////////////////////////////////////////
-// Name: xmldemo.cpp
-// Purpose: XML resources sample
-// Author: Vaclav Slavik
-// RCS-ID: $Id$
-// Copyright: (c) Vaclav Slavik
-// Licence: wxWindows licence
-/////////////////////////////////////////////////////////////////////////////
-
-// ============================================================================
-// declarations
-// ============================================================================
-
-// ----------------------------------------------------------------------------
-// headers
-// ----------------------------------------------------------------------------
-#ifdef __GNUG__
- #pragma implementation "xrcdemo.cpp"
- #pragma interface "xrcdemo.cpp"
-#endif
-
-// For compilers that support precompilation, includes "wx/wx.h".
-#include "wx/wxprec.h"
-
-#ifdef __BORLANDC__
- #pragma hdrstop
-#endif
-
-// for all others, include the necessary headers (this file is usually all you
-// need because it includes almost all "standard" wxWindows headers)
-#ifndef WX_PRECOMP
- #include "wx/wx.h"
-#endif
-
+#include "wx/wx.h"
#include "wx/image.h"
#include "wx/xrc/xmlres.h"
-// ----------------------------------------------------------------------------
-// resources
-// ----------------------------------------------------------------------------
// the application icon
#if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__)
#include "rc/appicon.xpm"
// event tables and other macros for wxWindows
// ----------------------------------------------------------------------------
-// the event tables connect the wxWindows events with the functions (event
-// handlers) which process them. It can be also done at run-time, but for the
-// simple menu events like this the static method is much simpler.
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
- EVT_MENU(XMLID("menu_quit"), MyFrame::OnQuit)
- EVT_MENU(XMLID("menu_about"), MyFrame::OnAbout)
- EVT_MENU(XMLID("menu_dlg1"), MyFrame::OnDlg1)
- EVT_MENU(XMLID("menu_dlg2"), MyFrame::OnDlg2)
+ EVT_MENU(XRCID("menu_quit"), MyFrame::OnQuit)
+ EVT_MENU(XRCID("menu_about"), MyFrame::OnAbout)
+ EVT_MENU(XRCID("menu_dlg1"), MyFrame::OnDlg1)
+ EVT_MENU(XRCID("menu_dlg2"), MyFrame::OnDlg2)
END_EVENT_TABLE()
-// Create a new application object: this macro will allow wxWindows to create
-// the application object during program execution (it's better than using a
-// static object for many reasons) and also declares the accessor function
-// wxGetApp() which will return the reference of the right type (i.e. MyApp and
-// not wxApp)
IMPLEMENT_APP(MyApp)
-// ============================================================================
-// implementation
-// ============================================================================
-
// ----------------------------------------------------------------------------
// the application class
// ----------------------------------------------------------------------------
SetToolBar(wxXmlResource::Get()->LoadToolBar(this, "toolbar"));
}
-
// event handlers
-
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
// TRUE is to force the frame to close
dlg.ShowModal();
}
-
void MyFrame::OnDlg2(wxCommandEvent& WXUNUSED(event))
{
wxDialog dlg;
\subsection{XRC file format}\label{xrcfileformat}
-\subsubsection{Introduction to the XRC file format}\label{xrcfileformatintro}
-
-This note describes the file format used for storing XRC resources that are
-used by wxXmlResource class. It is probably only useful for those implementing
-dialog editors with XRC support, or for those writing XRC files by hand.
-
-If you only want to use the resources, you can choose from a number of editors,
-as listed in \helpref{XRC concepts}{xrcconcepts}.
-
-The XRC format is based on XML 1.0 (please consult W3C's specification). There
-is no DTD available since it is not possible to fully describe the format with
-the limited expressive power of DTDs.
-
-\subsubsection{XRC terminology}\label{xrcterminology}
-
-The usual XML terminology applies. In particular, we shall use the terms
-{\it node}, {\it property} and {\it value} in the XML sense:
-
-\begin{verbatim}
- <node property1="value1" property2="value2">...</node>
-\end{verbatim}
-
-The term "attribute" is specific to XRC and refers to a property-less subnode
-of an <object> or <object_ref> node. In the example bellow, <pos>, <label> and
-<style> are attributes, while neither <resource> nor either of <object>s is:
-
-\begin{verbatim}
- <?xml version="1.0" encoding="utf-8">
- <resource version="2.3.0.1">
- <object class="wxPanel">
- <style>wxSUNKEN_BORDER</style>
- <object class="wxStaticText">
- <label>A label</label>
- <pos>10,10</pos>
- </object>
- </object>
- </resource>
-\end{verbatim}
-
-\subsubsection{XRC format high-level description}
-
-An XRC resource file is a well-formed XML 1.0 document.
-
-The root node of XRC document must be <resource>. The <resource> node has
-optional {\it version} property. Default version (in absence of the version
-property) is "0.0.0.0". The version consists of four integers separated by
-periods. Version of XRC format changes only if there was an incompatible
-change introduced (i.e. either the library cannot understand old resource
-files or older versions of the library wouldn't understand the new format).
-The first three integers are major, minor and release number of the wxWindows
-release when the change was introduced, the last one is revision number and
-is 0 for the first incompatible change in given wxWindows release, 1 for
-the second, and so on.
-
-Differences between versions are described within this document in paragraphs
-entitled {\it Version Note}.
-
-The <resource> node is only allowed to have <object> and <object_ref>
-subnodes, all of which must have the "name" property.
-
-<object> - TODO (name, class, subclass)
-
-<object_ref> - TODO (name, ref, subclass)
-
-\subsubsection{Common XRC attributes}
-
-Coming soon.
-
-\subsubsection{Supported classes}
-
-Coming soon.
+Please see Technical Note 14 (docs/tech/tn0014.txt) in your wxWindows
+distribution.
\subsection{Adding new resource handlers}\label{newresourcehandlers}