///////////////////////////////////////////////////////////////////////////////
-// Name: common/stopwatch.cpp
+// Name: src/common/stopwatch.cpp
// Purpose: wxStopWatch and other non-GUI stuff from wx/timer.h
// Author:
// Original version by Julian Smart
#pragma hdrstop
#endif
+#include "wx/stopwatch.h"
+
#ifndef WX_PRECOMP
+ #ifdef __WXMSW__
+ #include "wx/msw/wrapwin.h"
+ #endif
#include "wx/intl.h"
#include "wx/log.h"
#endif //WX_PRECOMP
-#include "wx/longlong.h"
-#include "wx/stopwatch.h"
-
// ----------------------------------------------------------------------------
// System headers
// ----------------------------------------------------------------------------
-#if defined(__WIN32__)
- #include "wx/msw/wrapwin.h"
-#endif
-
#if defined(__WIN32__) && !defined(HAVE_FTIME) && !defined(__MWERKS__) && !defined(__WXWINCE__)
#define HAVE_FTIME
#endif
#endif
#ifdef __WXMAC__
+#ifndef __DARWIN__
#include <Timer.h>
#include <DriverServices.h>
+#else
+ #include <Carbon/Carbon.h>
+#endif
+#endif
+
+#ifdef __WXPALMOS__
+ #include <DateTime.h>
+ #include <TimeMgr.h>
+ #include <SystemMgr.h>
#endif
// ----------------------------------------------------------------------------
void wxStopWatch::Start(long t)
{
+#if 0
+// __WXMSW__
+ LARGE_INTEGER frequency_li;
+ ::QueryPerformanceFrequency( &frequency_li );
+ m_frequency = frequency_li.QuadPart;
+ if (m_frequency == 0)
+ {
+ m_t0 = wxGetLocalTimeMillis() - t;
+ }
+ else
+ {
+ LARGE_INTEGER counter_li;
+ ::QueryPerformanceCounter( &counter_li );
+ wxLongLong counter = counter_li.QuadPart;
+ m_t0 = (counter * 10000 / m_frequency) - t*10;
+ }
+#else
m_t0 = wxGetLocalTimeMillis() - t;
+#endif
m_pause = 0;
m_pauseCount = 0;
}
long wxStopWatch::GetElapsedTime() const
{
+#if 0
+//__WXMSW__
+ if (m_frequency == 0)
+ {
+ return (wxGetLocalTimeMillis() - m_t0).GetLo();
+ }
+ else
+ {
+ LARGE_INTEGER counter_li;
+ ::QueryPerformanceCounter( &counter_li );
+ wxLongLong counter = counter_li.QuadPart;
+ wxLongLong res = (counter * 10000 / m_frequency) - m_t0;
+ return res.GetLo() / 10;
+ }
+#else
return (wxGetLocalTimeMillis() - m_t0).GetLo();
+#endif
}
long wxStopWatch::Time() const
// If possible, use a function which avoids conversions from
// broken-up time structures to milliseconds
-#if defined(__WXMSW__) && (defined(__WINE__) || defined(__MWERKS__))
+#if defined(__WXPALMOS__)
+ DateTimeType thenst;
+ thenst.second = 0;
+ thenst.minute = 0;
+ thenst.hour = 0;
+ thenst.day = 1;
+ thenst.month = 1;
+ thenst.year = 1970;
+ thenst.weekDay = 5;
+ uint32_t now = TimGetSeconds();
+ uint32_t then = TimDateTimeToSeconds (&thenst);
+ return SysTimeToMilliSecs(SysTimeInSecs(now - then));
+#elif defined(__WXMSW__) && (defined(__WINE__) || defined(__MWERKS__))
// This should probably be the way all WXMSW compilers should do it
// Go direct to the OS for time
// ftime() is void and not int in some mingw32 headers, so don't
// test the return code (well, it shouldn't fail anyhow...)
- (void)ftime(&tp);
+ (void)::ftime(&tp);
val *= tp.time;
return (val + tp.millitm);
#elif defined(__WXMAC__)
#endif // time functions
}
-#endif // wxUSE_LONGLONG
+#else // !wxUSE_LONGLONG
+double wxGetLocalTimeMillis(void)
+{
+ return (double(clock()) / double(CLOCKS_PER_SEC)) * 1000.0;
+}
+#endif // wxUSE_LONGLONG/!wxUSE_LONGLONG