#if wxUSE_STDPATHS
#include "wx/string.h"
+#include "wx/filefn.h"
// ----------------------------------------------------------------------------
// wxStandardPaths returns the standard locations in the file system
class WXDLLIMPEXP_BASE wxStandardPathsBase
{
public:
+ // possible resources categorires
+ enum ResourceCat
+ {
+ // no special category
+ ResourceCat_None,
+
+ // message catalog resources
+ ResourceCat_Messages,
+
+ // end of enum marker
+ ResourceCat_Max
+ };
+
+
// return the global standard paths object
static wxStandardPathsBase& Get();
// Contents/Plugins app bundle subdirectory under Mac
virtual wxString GetPluginsDir() const = 0;
+ // get resources directory: resources are auxiliary files used by the
+ // application and include things like image and sound files
+ //
+ // same as GetDataDir() for all platforms except Mac where it returns
+ // Contents/Resources subdirectory of the app bundle
+ virtual wxString GetResourcesDir() const { return GetDataDir(); }
+
+ // get localized resources directory containing the resource files of the
+ // specified category for the given language
+ //
+ // in general this is just GetResourcesDir()/lang under Windows and Unix
+ // and GetResourcesDir()/lang.lproj under Mac but is something quite
+ // different under Unix for message catalog category (namely the standard
+ // prefix/share/locale/lang/LC_MESSAGES)
+ virtual wxString
+ GetLocalizedResourcesDir(const wxChar *lang,
+ ResourceCat WXUNUSED(category)
+ = ResourceCat_None) const
+ {
+ return GetResourcesDir() + wxFILE_SEP_PATH + lang;
+ }
+
// virtual dtor for the base class
virtual ~wxStandardPathsBase();