#include "wx/log.h"
#include "wx/intl.h"
#include "wx/msgdlg.h"
+ #include "wx/choicdlg.h"
#endif // PCH
#if wxUSE_CONFIG
#include "wx/fmappriv.h"
#include "wx/fontutil.h"
#include "wx/fontdlg.h"
-#include "wx/choicdlg.h"
#include "wx/encinfo.h"
#include "wx/encconv.h"
bool m_flagOld;
bool& m_flag;
- DECLARE_NO_COPY_CLASS(ReentrancyBlocker)
+ wxDECLARE_NO_COPY_CLASS(ReentrancyBlocker);
};
// ============================================================================
// the dialog title
wxString title(m_titleDialog);
if ( !title )
- title << wxTheApp->GetAppName() << _(": unknown charset");
+ title << wxTheApp->GetAppDisplayName() << _(": unknown charset");
// the message
wxString msg;
- msg.Printf(_("The charset '%s' is unknown. You may select\nanother charset to replace it with or choose\n[Cancel] if it cannot be replaced"), charset.c_str());
+ msg.Printf(_("The charset '%s' is unknown. You may select\nanother charset to replace it with or choose\n[Cancel] if it cannot be replaced"), charset);
// the list of choices
const size_t count = GetSupportedEncodingsCount();
long value = n == -1 ? (long)wxFONTENCODING_UNKNOWN : (long)encoding;
if ( !config->Write(charset, value) )
{
- wxLogError(_("Failed to remember the encoding for the charset '%s'."), charset.c_str());
+ wxLogError(_("Failed to remember the encoding for the charset '%s'."), charset);
}
}
#endif // wxUSE_CONFIG
encName = GetEncodingName(encoding);
if ( !facename.empty() )
{
- configEntry = facename + _T("_");
+ configEntry = facename + wxT("_");
}
configEntry += encName;
else
{
wxLogDebug(wxT("corrupted config data: string '%s' is not a valid font encoding info"),
- fontinfo.c_str());
+ fontinfo);
}
}
//else: there is no information in config about this encoding
{
wxString title(m_titleDialog);
if ( !title )
- title << wxTheApp->GetAppName() << _(": unknown encoding");
+ title << wxTheApp->GetAppDisplayName() << _(": unknown encoding");
// built the message
wxString encDesc = GetEncodingDescription(encoding),
{
// ask the user if he wants to override found alternative encoding
msg.Printf(_("No font for displaying text in encoding '%s' found,\nbut an alternative encoding '%s' is available.\nDo you want to use this encoding (otherwise you will have to choose another one)?"),
- encDesc.c_str(), GetEncodingDescription(equivEncoding).c_str());
+ encDesc, GetEncodingDescription(equivEncoding));
}
else
{
msg.Printf(_("No font for displaying text in encoding '%s' found.\nWould you like to select a font to be used for this encoding\n(otherwise the text in this encoding will not be shown correctly)?"),
- encDesc.c_str());
+ encDesc);
}
// the question is different in 2 cases so the answer has to be
GetConfig()->Write
(
configEntry,
- foundEquivEncoding ? info->ToString().c_str()
- : FONTMAPPER_FONT_DONT_ASK
+ foundEquivEncoding
+ ? (const wxChar*)info->ToString().c_str()
+ : FONTMAPPER_FONT_DONT_ASK
);
}
#endif // wxUSE_CONFIG
bool interactive)
{
wxCHECK_MSG( encodingAlt, false,
- _T("wxFontEncoding::GetAltForEncoding(): NULL pointer") );
+ wxT("wxFontEncoding::GetAltForEncoding(): NULL pointer") );
wxNativeEncodingInfo info;
if ( !GetAltForEncoding(encoding, &info, facename, interactive) )