// this suffix should be appended to all our Win32 class names to obtain a
// variant registered without CS_[HV]REDRAW styles
// this suffix should be appended to all our Win32 class names to obtain a
// variant registered without CS_[HV]REDRAW styles
// get the name of the registered Win32 class with the given (unique) base
// name: this function constructs the unique class name using this name as
// get the name of the registered Win32 class with the given (unique) base
// name: this function constructs the unique class name using this name as
public:
// unregister any window classes registered by GetRegisteredClassName()
static void UnregisterWindowClasses();
public:
// unregister any window classes registered by GetRegisteredClassName()
static void UnregisterWindowClasses();
// ----------------------------------------------------------------------------
// we need HINSTANCE declaration to define WinMain()
// ----------------------------------------------------------------------------
// we need HINSTANCE declaration to define WinMain()
// command line flag is used, the linker expects to find wWinMain instead
// of WinMain. This flag causes the compiler to define _UNICODE and
// UNICODE symbols and there's no way to detect its use, so we have to
// command line flag is used, the linker expects to find wWinMain instead
// of WinMain. This flag causes the compiler to define _UNICODE and
// UNICODE symbols and there's no way to detect its use, so we have to
// for both code compiled with and without -WU.
// See http://sourceforge.net/tracker/?func=detail&atid=309863&aid=1935997&group_id=9863
// for more details.
// for both code compiled with and without -WU.
// See http://sourceforge.net/tracker/?func=detail&atid=309863&aid=1935997&group_id=9863
// for more details.
extern "C" int WINAPI wWinMain(HINSTANCE hInstance, \
HINSTANCE hPrevInstance, \
wchar_t * WXUNUSED(lpCmdLine), \
int nCmdShow) \
{ \
extern "C" int WINAPI wWinMain(HINSTANCE hInstance, \
HINSTANCE hPrevInstance, \
wchar_t * WXUNUSED(lpCmdLine), \
int nCmdShow) \
{ \
/* NB: wxEntry expects lpCmdLine argument to be char*, not */ \
/* wchar_t*, but fortunately it's not used anywhere */ \
/* and we can simply pass NULL in: */ \
return wxEntry(hInstance, hPrevInstance, NULL, nCmdShow); \
}
#else
/* NB: wxEntry expects lpCmdLine argument to be char*, not */ \
/* wchar_t*, but fortunately it's not used anywhere */ \
/* and we can simply pass NULL in: */ \
return wxEntry(hInstance, hPrevInstance, NULL, nCmdShow); \
}
#else
extern "C" int WINAPI WinMain(HINSTANCE hInstance, \
HINSTANCE hPrevInstance, \
wxCmdLineArgType WXUNUSED(lpCmdLine), \
int nCmdShow) \
{ \
extern "C" int WINAPI WinMain(HINSTANCE hInstance, \
HINSTANCE hPrevInstance, \
wxCmdLineArgType WXUNUSED(lpCmdLine), \
int nCmdShow) \
{ \
/* NB: We pass NULL in place of lpCmdLine to behave the same as */ \
/* Borland-specific wWinMain() above. If it becomes needed */ \
/* to pass lpCmdLine to wxEntry() here, you'll have to fix */ \
/* wWinMain() above too. */ \
return wxEntry(hInstance, hPrevInstance, NULL, nCmdShow); \
} \
/* NB: We pass NULL in place of lpCmdLine to behave the same as */ \
/* Borland-specific wWinMain() above. If it becomes needed */ \
/* to pass lpCmdLine to wxEntry() here, you'll have to fix */ \
/* wWinMain() above too. */ \
return wxEntry(hInstance, hPrevInstance, NULL, nCmdShow); \
} \