// bring the control in sync with current m_windowStyle value
void UpdateStyle();
- // Implementation: converts wxWindows style to MSW style.
- // Can be a single style flag or a bit list.
- // oldStyle is 'normalised' so that it doesn't contain
- // conflicting styles.
- long ConvertToMSWStyle(long& oldStyle, long style) const;
-
// Event handlers
////////////////////////////////////////////////////////////////////////////
// Necessary for drawing hrules and vrules, if specified
// free memory taken by all internal data
void FreeAllInternalData();
+ // convert our styles to Windows
+ virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
+
+
wxTextCtrl* m_textCtrl; // The control used for editing a label
wxImageList * m_imageListNormal; // The image list for normal icons
wxImageList * m_imageListSmall; // The image list for small icons
m_ownsImageListSmall,
m_ownsImageListState;
- long m_baseStyle; // Basic Windows style flags, for recreation purposes
int m_colCount; // Windows doesn't have GetColumnCount so must
// keep track of inserted/deleted columns
long m_count; // Keep track of item count to save calls to
virtual wxListItemAttr *OnGetItemAttr(long item) const;
private:
- bool DoCreateControl(int x, int y, int w, int h);
-
// process NM_CUSTOMDRAW notification message
WXLPARAM OnCustomDraw(WXLPARAM lParam);