Recursively exports an object to the stream.
*/
bool ExportXML(wxOutputStream& stream, wxRichTextObject& obj, int level);
-
+
/**
Helper function: gets node context.
*/
*/
bool ImportXML(wxRichTextBuffer* buffer, wxRichTextObject* obj, wxXmlNode* node);
+ /**
+ Call with XML node name, C++ class name so that wxRTC can read in the node.
+ If you add a custom object, call this.
+ */
+ static void RegisterNodeName(const wxString& nodeName, const wxString& className) { sm_nodeNameToClassMap[nodeName] = className; }
+
+ /**
+ Cleans up the mapping between node name and C++ class.
+ */
+ static void ClearNodeToClassMap() { sm_nodeNameToClassMap.clear(); }
+
protected:
/**