size_t m_objcount; // ..and (pluggable) object instantiations.
wxModuleList m_wxmodules; // any wxModules that we initialised.
+ void UpdateClasses(); // Update ms_classes
+ void RestoreClasses(); // Removes this library from ms_classes
void RegisterModules(); // Init any wxModules in the lib.
void UnregisterModules(); // Cleanup any wxModules we installed.
{
Load(libname, flags);
}
- ~wxPluginManager() { Unload(); }
+ ~wxPluginManager() { if ( IsLoaded() ) Unload(); }
bool Load(const wxString &libname, int flags = wxDL_DEFAULT);
void Unload();