wxSizerItem *item = node->GetData();
node->SetData(newitem);
+
+ if (item->IsWindow() && item->GetWindow())
+ item->GetWindow()->SetContainingSizer(NULL);
+
delete item;
return true;
sizeMax = wxDisplay(disp).GetClientArea().GetSize();
+ // If determining the display size failed, skip the max size checks as
+ // we really don't want to create windows of (0, 0) size.
+ if ( !sizeMax.x || !sizeMax.y )
+ return size;
+
// space for decorations and toolbars etc.
sizeMax = tlw->WindowToClientSize(sizeMax);
}
// Check for the degenerated case when we don't have enough space for even
// the min sizes of all the items: in this case we really can't do much
- // more than to to allocate the min size to as many of fixed size items as
+ // more than to allocate the min size to as many of fixed size items as
// possible (on the assumption that variable size items such as text zones
// or list boxes may use scrollbars to show their content even if their
// size is less than min size but that fixed size items such as buttons
// in the wxBoxSizer::RecalcSizes() call below using coordinates relative
// to the top-left corner of the staticbox:
m_position.x = m_position.y = 0;
+#elif defined(__WXOSX__) && wxOSX_USE_COCOA
+ // the distance from the 'inner' content view to the embedded controls
+ m_position.x = m_position.y = 10;
#else
// if the wxStaticBox has childrens, then these windows must be placed
// by the wxBoxSizer::RecalcSizes() call below using coordinates relative