struct WXDLLEXPORT wxNativeEncodingInfo
{
wxString facename; // may be empty meaning "any"
+#ifndef __WXPALMOS__
wxFontEncoding encoding; // so that we know what this struct represents
#if defined(__WXMSW__) || \
// seems to be handled internally.
#elif defined(__WXMGL__)
int mglEncoding;
+#elif defined(__WXDFB__)
+ // DirectFB uses UTF-8 internally, doesn't use font encodings
#else
#error "Unsupported toolkit"
#endif
-
+#endif // !__WXPALMOS__
// this struct is saved in config by wxFontMapper, so it should know to
// serialise itself (implemented in platform-specific code)
bool FromString(const wxString& s);