#if wxUSE_LIBPNG
#include "wx/image.h"
+#include "wx/versioninfo.h"
#define wxIMAGE_OPTION_PNG_FORMAT wxT("PngFormat")
#define wxIMAGE_OPTION_PNG_BITDEPTH wxT("PngBitDepth")
m_mime = wxT("image/png");
}
+ static wxVersionInfo GetLibraryVersionInfo();
+
#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=true, int index=-1 );
virtual bool SaveFile( wxImage *image, wxOutputStream& stream, bool verbose=true );