+Constructs a new memory device context and calls \helpref{SelectObject}{wxmemorydcselectobject}
+with the given bitmap.
+Use the \helpref{IsOk}{wxdcisok} member to test whether the constructor was successful
+in creating a usable device context.
+
+
+\membersection{wxMemoryDC::SelectObject}\label{wxmemorydcselectobject}
+
+\func{void}{SelectObject}{\param{wxBitmap\& }{bitmap}}
+
+Works exactly like \helpref{SelectObjectAsSource}{wxmemorydcselectobjectassource} but
+this is the function you should use when you select a bitmap because you want to modify
+it, e.g. drawing on this DC.
+
+Be careful to use this function and not \helpref{SelectObjectAsSource}{wxmemorydcselectobjectassource}
+when you want to modify the bitmap you are selecting otherwise you may incurr in some
+problems related to wxBitmap being a reference counted object
+(see \helpref{reference counting overview}{trefcount}).
+
+\wxheading{See also}
+
+\helpref{wxDC::DrawBitmap}{wxdcdrawbitmap}
+
+
+
+\membersection{wxMemoryDC::SelectObjectAsSource}\label{wxmemorydcselectobjectassource}
+
+\func{void}{SelectObjectAsSource}{\param{const wxBitmap\& }{bitmap}}