#ifndef _WX_DDE_H_
#define _WX_DDE_H_
-#ifdef __GNUG__
+#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "dde.h"
#endif
*
*/
-class WXDLLEXPORT wxDDEServer;
-class WXDLLEXPORT wxDDEClient;
+class WXDLLIMPEXP_BASE wxDDEServer;
+class WXDLLIMPEXP_BASE wxDDEClient;
-class WXDLLEXPORT wxDDEConnection: public wxConnectionBase
+class WXDLLIMPEXP_BASE wxDDEConnection: public wxConnectionBase
{
DECLARE_DYNAMIC_CLASS(wxDDEConnection)
public:
// Calls that CLIENT can make
virtual bool Execute(const wxChar *data, int size = -1, wxIPCFormat format = wxIPC_TEXT);
+ virtual bool Execute(const wxString& str) { return Execute(str, -1, wxIPC_TEXT); }
virtual wxChar *Request(const wxString& item, int *size = NULL, wxIPCFormat format = wxIPC_TEXT);
virtual bool Poke(const wxString& item, wxChar *data, int size = -1, wxIPCFormat format = wxIPC_TEXT);
virtual bool StartAdvise(const wxString& item);
// Calls that both can make
virtual bool Disconnect(void);
- // Default behaviour is to delete connection and return TRUE
+ // Default behaviour is to delete connection and return true
virtual bool OnDisconnect(void);
public:
DECLARE_NO_COPY_CLASS(wxDDEConnection)
};
-class WXDLLEXPORT wxDDEServer: public wxServerBase
+class WXDLLIMPEXP_BASE wxDDEServer: public wxServerBase
{
DECLARE_DYNAMIC_CLASS(wxDDEServer)
public:
wxDDEServer(void);
~wxDDEServer(void);
- bool Create(const wxString& server_name); // Returns FALSE if can't create server (e.g. port
+ bool Create(const wxString& server_name); // Returns false if can't create server (e.g. port
// number is already in use)
virtual wxConnectionBase *OnAcceptConnection(const wxString& topic);
wxDDEConnectionList m_connections;
};
-class WXDLLEXPORT wxDDEClient: public wxClientBase
+class WXDLLIMPEXP_BASE wxDDEClient: public wxClientBase
{
DECLARE_DYNAMIC_CLASS(wxDDEClient)
public:
wxDDEConnectionList m_connections;
};
-void WXDLLEXPORT wxDDEInitialize();
-void WXDLLEXPORT wxDDECleanUp();
+void WXDLLIMPEXP_BASE wxDDEInitialize();
+void WXDLLIMPEXP_BASE wxDDECleanUp();
#endif
// _WX_DDE_H_