import core
wx = core
class GLContext(core.Object):
+ def __repr__(self):
+ return "<%s.%s; proxy of C++ wxGLContext instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
+ """
+ __init__(bool isRGB, GLCanvas win, wxPalette palette=wxNullPalette,
+ GLContext other=None) -> GLContext
+ """
newobj = _glcanvas.new_GLContext(*args, **kwargs)
self.this = newobj.this
self.thisown = 1
del newobj.thisown
def __del__(self, destroy=_glcanvas.delete_GLContext):
+ """__del__()"""
try:
if self.thisown: destroy(self)
except: pass
- def SetCurrent(*args, **kwargs): return _glcanvas.GLContext_SetCurrent(*args, **kwargs)
- def SetColour(*args, **kwargs): return _glcanvas.GLContext_SetColour(*args, **kwargs)
- def SwapBuffers(*args, **kwargs): return _glcanvas.GLContext_SwapBuffers(*args, **kwargs)
- def GetWindow(*args, **kwargs): return _glcanvas.GLContext_GetWindow(*args, **kwargs)
- def __repr__(self):
- return "<%s.%s; proxy of C++ wxGLContext instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
+
+ def SetCurrent(*args, **kwargs):
+ """SetCurrent()"""
+ return _glcanvas.GLContext_SetCurrent(*args, **kwargs)
+
+ def SetColour(*args, **kwargs):
+ """SetColour(String colour)"""
+ return _glcanvas.GLContext_SetColour(*args, **kwargs)
+
+ def SwapBuffers(*args, **kwargs):
+ """SwapBuffers()"""
+ return _glcanvas.GLContext_SwapBuffers(*args, **kwargs)
+
+ def GetWindow(*args, **kwargs):
+ """GetWindow() -> Window"""
+ return _glcanvas.GLContext_GetWindow(*args, **kwargs)
+
class GLContextPtr(GLContext):
def __init__(self, this):
if not hasattr(self,"thisown"): self.thisown = 0
self.__class__ = GLContext
_glcanvas.GLContext_swigregister(GLContextPtr)
+cvar = _glcanvas.cvar
+GLCanvasNameStr = cvar.GLCanvasNameStr
WX_GL_RGBA = _glcanvas.WX_GL_RGBA
WX_GL_BUFFER_SIZE = _glcanvas.WX_GL_BUFFER_SIZE
WX_GL_MIN_ACCUM_BLUE = _glcanvas.WX_GL_MIN_ACCUM_BLUE
WX_GL_MIN_ACCUM_ALPHA = _glcanvas.WX_GL_MIN_ACCUM_ALPHA
class GLCanvas(core.Window):
+ def __repr__(self):
+ return "<%s.%s; proxy of C++ wxGLCanvas instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
def __init__(self, *args, **kwargs):
+ """
+ __init__(Window parent, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize, long style=0, String name=GLCanvasNameStr,
+ int attribList=None, wxPalette palette=wxNullPalette) -> GLCanvas
+ """
newobj = _glcanvas.new_GLCanvas(*args, **kwargs)
self.this = newobj.this
self.thisown = 1
del newobj.thisown
self._setOORInfo(self)
- def SetCurrent(*args, **kwargs): return _glcanvas.GLCanvas_SetCurrent(*args, **kwargs)
- def SetColour(*args, **kwargs): return _glcanvas.GLCanvas_SetColour(*args, **kwargs)
- def SwapBuffers(*args, **kwargs): return _glcanvas.GLCanvas_SwapBuffers(*args, **kwargs)
- def GetContext(*args, **kwargs): return _glcanvas.GLCanvas_GetContext(*args, **kwargs)
- def SetupPixelFormat(*args, **kwargs): return _glcanvas.GLCanvas_SetupPixelFormat(*args, **kwargs)
- def SetupPalette(*args, **kwargs): return _glcanvas.GLCanvas_SetupPalette(*args, **kwargs)
- def CreateDefaultPalette(*args, **kwargs): return _glcanvas.GLCanvas_CreateDefaultPalette(*args, **kwargs)
- def GetPalette(*args, **kwargs): return _glcanvas.GLCanvas_GetPalette(*args, **kwargs)
- def __repr__(self):
- return "<%s.%s; proxy of C++ wxGLCanvas instance at %s>" % (self.__class__.__module__, self.__class__.__name__, self.this,)
+
+ def SetCurrent(*args, **kwargs):
+ """SetCurrent()"""
+ return _glcanvas.GLCanvas_SetCurrent(*args, **kwargs)
+
+ def SetColour(*args, **kwargs):
+ """SetColour(String colour)"""
+ return _glcanvas.GLCanvas_SetColour(*args, **kwargs)
+
+ def SwapBuffers(*args, **kwargs):
+ """SwapBuffers()"""
+ return _glcanvas.GLCanvas_SwapBuffers(*args, **kwargs)
+
+ def GetContext(*args, **kwargs):
+ """GetContext() -> GLContext"""
+ return _glcanvas.GLCanvas_GetContext(*args, **kwargs)
+
+ def SetupPixelFormat(*args, **kwargs):
+ """SetupPixelFormat(int attribList=None)"""
+ return _glcanvas.GLCanvas_SetupPixelFormat(*args, **kwargs)
+
+ def SetupPalette(*args, **kwargs):
+ """SetupPalette(wxPalette palette)"""
+ return _glcanvas.GLCanvas_SetupPalette(*args, **kwargs)
+
+ def CreateDefaultPalette(*args, **kwargs):
+ """CreateDefaultPalette() -> wxPalette"""
+ return _glcanvas.GLCanvas_CreateDefaultPalette(*args, **kwargs)
+
+ def GetPalette(*args, **kwargs):
+ """GetPalette() -> wxPalette"""
+ return _glcanvas.GLCanvas_GetPalette(*args, **kwargs)
+
class GLCanvasPtr(GLCanvas):
def __init__(self, this):
_glcanvas.GLCanvas_swigregister(GLCanvasPtr)
def wxGLCanvasWithContext(*args, **kwargs):
+ """
+ wxGLCanvasWithContext(Window parent, GLContext shared=None, int id=-1, Point pos=DefaultPosition,
+ Size size=DefaultSize,
+ long style=0, String name=GLCanvasNameStr,
+ int attribList=None, wxPalette palette=wxNullPalette) -> GLCanvas
+ """
val = _glcanvas.new_wxGLCanvasWithContext(*args, **kwargs)
val.thisown = 1
val._setOORInfo(val)