\func{}{wxGenericDirCtrl}{\param{wxWindow* }{parent}, \param{const wxWindowID }{id = -1},
\param{const wxString\& }{dir = wxDirDialogDefaultFolderStr}, \param{const wxPoint\& }{pos = wxDefaultPosition},
- \param{const wxSize\& }{size = wxDefaultSize}, \param{long }{style = wxDIRCTRL\_3D\_INTERNAL|wxSUNKEN\_BORDER},
+ \param{const wxSize\& }{size = wxDefaultSize}, \param{long }{style = wxDIRCTRL\_3D\_INTERNAL|wxBORDER\_SUNKEN},
\param{const wxString\& }{filter = wxEmptyString},
\param{int }{defaultFilter = 0},
\param{const wxString\& }{name = wxTreeCtrlNameStr}}
\membersection{wxGenericDirCtrl::Create}\label{wxgenericdirctrlcreate}
-\func{bool}{Create}{\param{wxWindow* }{parent}, \param{const wxWindowID }{id = -1}, \param{const wxString\& }{dir = wxDirDialogDefaultFolderStr}, \param{const wxPoint\& }{pos = wxDefaultPosition}, \param{const wxSize\& }{size = wxDefaultSize}, \param{long }{style = wxDIRCTRL\_3D\_INTERNAL|wxSUNKEN\_BORDER}, \param{const wxString\& }{filter = wxEmptyString}, \param{int }{defaultFilter = 0}, \param{const wxString\& }{name = wxTreeCtrlNameStr}}
+\func{bool}{Create}{\param{wxWindow* }{parent}, \param{const wxWindowID }{id = -1}, \param{const wxString\& }{dir = wxDirDialogDefaultFolderStr}, \param{const wxPoint\& }{pos = wxDefaultPosition}, \param{const wxSize\& }{size = wxDefaultSize}, \param{long }{style = wxDIRCTRL\_3D\_INTERNAL|wxBORDER\_SUNKEN}, \param{const wxString\& }{filter = wxEmptyString}, \param{int }{defaultFilter = 0}, \param{const wxString\& }{name = wxTreeCtrlNameStr}}
Create function for two-step construction. See \helpref{wxGenericDirCtrl::wxGenericDirCtrl}{wxgenericdirctrlwxgenericdirctrl} for details.