");
+MustHaveApp(wxChoice);
+
class wxChoice : public wxControlWithItems
{
public:
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxPyChoiceNameStr),
"__init__(Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- List choices=[], long style=0, Validator validator=DefaultValidator,
+ List choices=EmptyList, long style=0, Validator validator=DefaultValidator,
String name=ChoiceNameStr) -> Choice",
"Create and show a Choice control", "");
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxPyChoiceNameStr),
"Create(Window parent, int id, Point pos=DefaultPosition, Size size=DefaultSize,
- List choices=[], long style=0, Validator validator=DefaultValidator,
+ List choices=EmptyList, long style=0, Validator validator=DefaultValidator,
String name=ChoiceNameStr) -> bool",
"Actually create the GUI Choice control for 2-phase creation", "");
-// // These are only meaningful on wxMotif...
-// int GetColumns();
-// void SetColumns(const int n = 1);
-
-
- DocDeclStr(
- void , SetSelection(const int n),
- "Select the n'th item (zero based) in the list.", "");
-
- DocDeclStr(
- bool , SetStringSelection(const wxString& string),
- "Select the item with the specifed string", "");
-
- DocDeclStr(
- void , SetString(int n, const wxString& string),
- "Set the label for the n'th item (zero based) in the list.", "");
-
-
- %pythoncode { Select = SetSelection }
-
static wxVisualAttributes
GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
};